Player Matchup

Terra
Terra
LiquidMercuri
Terra
Level 26
God Stats
1W - 0L
1,322 SR
Queue Stats
17W - 12L
1,759 Elo+
Party 2
Ares
Ares
LordHenryW
Ares
Level 38
God Stats
3W - 4L
1,412 SR
Queue Stats
110W - 121L
1,485 Elo+
Solo
Anhur
Anhur
lChristhoferl
Anhur
Level 99
God Stats
15W - 13L
1,445 SR
Queue Stats
345W - 372L
1,398 Elo+
Solo
Ra
Ra
nickicopy
Ra
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 50L
1,332 Elo+
Solo
Achilles
Achilles
penguinking55
Achilles
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 37L
1,595 Elo+
Party 2
Team Averages
Level 81
1,436 SR
1,514 Elo+

VS

Team Averages
Level 52
1,473 SR
1,468 Elo+
Serqet
Serqet
Fleshylite
Serqet
Level 39
God Stats
1W - 7L
1,232 SR
Queue Stats
198W - 206L
1,409 Elo+
Party 1
Ah Puch
Ah Puch
Ilikethebird
Ah Puch
Level 40
God Stats
20W - 12L
1,633 SR
Queue Stats
75W - 85L
1,584 Elo+
Solo
Nemesis
Nemesis
Pinatalllama
Nemesis
Level 46
God Stats
3W - 10L
1,500 SR
Queue Stats
678W - 641L
1,494 Elo+
Solo
Fenrir
Fenrir
flexluant
Fenrir
Level 26
God Stats
41W - 37L
1,498 SR
Queue Stats
221W - 233L
1,399 Elo+
Party 1
Yemoja
Yemoja
itaguirre
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 100L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 21
14,970
998
10,575
23,767
29,522
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 3 / 26
14,850
990
18,074
30,336
39,954
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 7 / 18
15,232
1,015
20,122
22,184
8,483
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 3 / 23
15,458
1,031
22,413
15,616
8,023
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
penguinking55
Achilles
20
16 / 2 / 15
17,505
1,167
41,451
30,680
18,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fleshylite
Serqet
20
13 / 11 / 5
16,648
1,110
28,547
26,338
11,952
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
Ilikethebird
Ah Puch
20
2 / 0 / 9
14,254
950
35,099
6,447
2,613
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Pinatalllama
Nemesis
19
1 / 7 / 9
13,229
882
24,995
30,360
15,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
flexluant
Fenrir
20
3 / 13 / 7
13,721
915
14,274
26,831
12,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
itaguirre
Yemoja
20
0 / 5 / 15
13,692
913
13,648
28,353
28,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
64
36
Kills
19
19
Deaths
36
103
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Serqet
Fleshylite
Serqet
13
11
5
1.41
L
Ah Puch
Ilikethebird
Ah Puch
2
0
9
6.5
W
5
4
21
3.88
W
4
3
26
5.67
L
Nemesis
Pinatalllama
Nemesis
1
7
9
0.79
L
Fenrir
flexluant
Fenrir
3
13
7
0.5
L
Yemoja
itaguirre
Yemoja
0
5
15
1.5
W
6
7
18
2.14
W
5
3
23
5.5
W
Achilles
penguinking55
Achilles
16
2
15
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,635
Damage
116,563
122,583
Taken
118,329
104,517
Mitigated
70,993
33,121
Healing
17,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Fleshylite
Serqet
28,547
8,193
0
0
26,338
11,952
0
10,254
15,958
0
33,654
L
Ah Puch
Ilikethebird
Ah Puch
35,099
654
0
1,631
6,447
2,613
0
3,166
3,256
103,029
0
W
10,575
561
9,777
5,924
23,767
29,522
0
10,260
12,306
16,127
0
W
18,074
765
0
961
30,336
39,954
0
11,428
18,782
24,878
0
L
Nemesis
Pinatalllama
Nemesis
24,995
11,883
0
3,923
30,360
15,523
0
11,329
18,880
0
49,768
L
Fenrir
flexluant
Fenrir
14,274
3,524
1,572
2,947
26,831
12,822
0
10,667
16,094
0
18,099
L
Yemoja
itaguirre
Yemoja
13,648
2,013
4,405
2,524
28,353
28,083
0
15,149
13,079
54,338
0
W
20,122
11,284
0
553
22,184
8,483
0
5,572
16,016
0
62,266
W
22,413
343
6,643
5,096
15,616
8,023
0
7,048
7,842
73,128
0
W
Achilles
penguinking55
Achilles
41,451
16,394
0
4,167
30,680
18,535
0
14,439
16,241
0
61,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,015
Gold Earned
71,544
315
Minions Killed
309
10
Camps Cleared
8
1,580,110
Distance Traveled
1,464,357
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
16,648
1,110
17
1
0
264,600
0
L
Ah Puch
14,254
950
169
11
1
302,509
4
W
Terra
14,970
998
19
1
0
294,141
0
W
Ares
14,850
990
14
1
0
309,067
0
L
Nemesis
13,229
882
54
4
6
340,263
4
L
Fenrir
13,721
915
12
1
1
285,581
0
L
Yemoja
13,692
913
57
4
0
271,404
0
W
Anhur
15,232
1,015
101
7
4
283,392
1
W
Ra
15,458
1,031
128
9
2
330,330
0
W
Achilles
17,505
1,167
53
4
4
363,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role