Player Matchup

Merlin
Merlin
DarthWRex
Merlin
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 44L
1,288 Elo+
Solo
Kuzenbo
Kuzenbo
Lehakisel
Kuzenbo
Level 48
God Stats
3W - 1L
1,396 SR
Queue Stats
39W - 51L
1,431 Elo+
Solo
Hera
Hera
RaneyDaw
Hera
Level 86
God Stats
8W - 2L
1,691 SR
Queue Stats
211W - 198L
1,404 Elo+
Solo
Ne Zha
Ne Zha
Sid_Snor
Ne Zha
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 42L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
whitesneake
Sun Wukong
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,313 Elo+
Solo
Team Averages
Level 50
1,517 SR
1,366 Elo+

VS

Team Averages
Level 80
1,598 SR
1,365 Elo+
Amaterasu
Amaterasu
BassteR_TF
Amaterasu
Level 129
God Stats
7W - 4L
1,702 SR
Queue Stats
504W - 467L
1,475 Elo+
Solo
Nox
Nox
DarKnieve
Nox
Level 121
God Stats
12W - 10L
1,823 SR
Queue Stats
434W - 477L
1,351 Elo+
Solo
Sobek
Sobek
JyKKe93
Sobek
Level 76
God Stats
3W - 3L
1,498 SR
Queue Stats
297W - 302L
1,418 Elo+
Solo
Agni
Agni
Pikkolin
Agni
Level 51
God Stats
1W - 3L
1,469 SR
Queue Stats
32W - 42L
1,342 Elo+
Party 1
Jing Wei
Jing Wei
Pravda1
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DarthWRex
Merlin
20
8 / 6 / 17
14,763
777
25,814
16,621
7,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Lehakisel
Kuzenbo
20
4 / 4 / 24
13,768
725
11,287
21,386
25,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
20
23 / 5 / 14
17,608
927
47,363
16,506
7,449
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Sid_Snor
Ne Zha
18
3 / 8 / 18
12,134
639
12,161
16,946
12,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
whitesneake
Sun Wukong
19
2 / 6 / 17
11,971
630
13,829
20,065
16,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BassteR_TF
Amaterasu
20
7 / 9 / 13
13,936
733
16,408
40,286
20,220
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
9 / 7 / 13
13,329
702
19,907
17,361
7,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
JyKKe93
Sobek
19
3 / 8 / 14
11,601
611
14,409
33,095
37,032
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
20
4 / 9 / 14
12,399
653
16,054
19,782
6,955
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Pravda1
Jing Wei
19
6 / 7 / 9
12,245
644
9,739
17,388
5,868
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
92
40
Kills
29
29
Deaths
40
90
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BassteR_TF
Amaterasu
7
9
13
1.5
L
9
7
13
2.21
W
Merlin
DarthWRex
Merlin
8
6
17
2.75
L
Sobek
JyKKe93
Sobek
3
8
14
1.25
W
Kuzenbo
Lehakisel
Kuzenbo
4
4
24
4
L
Agni
4
9
14
1.22
L
Jing Wei
Pravda1
Jing Wei
6
7
9
1.5
W
Hera
23
5
14
6
W
Ne Zha
Sid_Snor
Ne Zha
3
8
18
1.5
W
Sun Wukong
whitesneake
Sun Wukong
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,454
Damage
76,517
91,524
Taken
127,912
68,645
Mitigated
77,339
27,152
Healing
47,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BassteR_TF
Amaterasu
16,408
5,678
3,147
17,241
40,286
20,220
729
27,271
13,015
959
38,586
L
19,907
234
2,139
2,522
17,361
7,264
240
12,636
4,725
35,465
0
W
Merlin
DarthWRex
Merlin
25,814
694
2,755
3,633
16,621
7,229
1,685
9,827
6,794
55,413
0
L
Sobek
JyKKe93
Sobek
14,409
619
3,315
9,592
33,095
37,032
365
16,152
16,943
30,952
0
W
Kuzenbo
Lehakisel
Kuzenbo
11,287
3,624
2,728
3,360
21,386
25,356
1,380
10,101
11,285
20,647
0
L
Agni
16,054
908
3,434
4,163
19,782
6,955
607
14,568
5,214
54,723
0
L
Jing Wei
Pravda1
Jing Wei
9,739
8,582
649
1,746
17,388
5,868
1,494
13,837
3,551
0
27,869
W
Hera
47,363
15,064
2,549
3,722
16,506
7,449
2,097
10,720
5,786
86,261
0
W
Ne Zha
Sid_Snor
Ne Zha
12,161
3,295
347
1,437
16,946
12,067
910
8,465
8,481
0
23,731
W
Sun Wukong
whitesneake
Sun Wukong
13,829
2,186
3,654
2,967
20,065
16,544
476
11,800
8,265
0
22,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,244
Gold Earned
63,510
193
Minions Killed
198
0
Camps Cleared
0
1,699,638
Distance Traveled
1,496,707
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,936
733
42
2
0
276,626
0
L
Nox
13,329
702
31
2
0
368,521
1
W
Merlin
14,763
777
69
4
0
301,574
1
L
Sobek
11,601
611
32
2
0
264,994
0
W
Kuzenbo
13,768
725
21
1
0
393,571
4
L
Agni
12,399
653
53
3
0
306,423
1
L
Jing Wei
12,245
644
40
2
0
280,143
4
W
Hera
17,608
927
72
4
0
322,474
0
W
Ne Zha
12,134
639
8
0
0
317,893
0
W
Sun Wukong
11,971
630
23
1
0
364,126
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role