Player Matchup

Cthulhu
Cthulhu
Instinct iN3689
Cthulhu
Level 76
God Stats
24W - 12L
1,500 SR
Queue Stats
74W - 83L
1,338 Elo+
Solo
Chang'e
Chang'e
Laughing Truth
Chang'e
Level 42
God Stats
3W - 1L
1,329 SR
Queue Stats
137W - 113L
1,435 Elo+
Party 1
Mercury
Mercury
Veram Pietatem
Mercury
Level 97
God Stats
4W - 2L
1,689 SR
Queue Stats
158W - 141L
1,453 Elo+
Party 1
Team Averages
Level 72
1,506 SR
1,408 Elo+

VS

Team Averages
Level 60
1,660 SR
1,481 Elo+
Ne Zha
Ne Zha
ElfLord253
Ne Zha
Level 47
God Stats
1W - 2L
1,631 SR
Queue Stats
58W - 51L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
HoWCh_de
Cthulhu
Level 34
God Stats
8W - 6L
1,701 SR
Queue Stats
10W - 9L
1,443 Elo+
Party 2
Sol
Sol
SaSsy_DrAmA_97
Sol
Level 98
God Stats
60W - 53L
1,648 SR
Queue Stats
463W - 469L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 7
18,650
691
21,948
36,199
38,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
2 / 7 / 8
16,004
593
7,872
19,718
7,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 15 / 3
19,074
706
19,125
27,239
11,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ElfLord253
Ne Zha
20
13 / 7 / 12
19,195
711
26,077
23,328
10,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
HoWCh_de
Cthulhu
20
12 / 1 / 15
18,833
698
24,195
18,583
23,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 9 / 15
17,150
635
16,814
24,755
10,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
17
Kills
30
30
Deaths
17
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ElfLord253
Ne Zha
13
7
12
2.71
L
Cthulhu
HoWCh_de
Cthulhu
12
1
15
19.5
W
5
8
7
1.06
W
2
7
8
0.86
L
5
9
15
1.39
W
10
15
3
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,945
Damage
67,086
83,156
Taken
66,666
57,456
Mitigated
43,846
17,632
Healing
20,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ElfLord253
Ne Zha
26,077
14,248
0
4,608
23,328
10,259
1,404
11,164
12,164
0
104,662
L
Cthulhu
HoWCh_de
Cthulhu
24,195
644
1,318
4,573
18,583
23,480
676
8,109
10,474
88,497
0
W
21,948
608
554
5,387
36,199
38,966
317
19,052
17,147
73,955
2,058
W
7,872
502
2,750
6,332
19,718
7,390
1,293
11,962
7,756
50,976
0
L
16,814
3,303
0
9,803
24,755
10,107
2,249
9,389
15,366
93,862
0
W
19,125
10,558
451
2,158
27,239
11,100
3,092
10,296
16,943
0
101,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,728
Gold Earned
55,178
240
Minions Killed
293
0
Camps Cleared
0
1,321,203
Distance Traveled
1,430,961
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
19,195
711
100
4
0
499,786
4
L
Cthulhu
18,833
698
81
3
0
537,191
0
W
Cthulhu
18,650
691
74
3
0
447,078
2
W
Chang'e
16,004
593
70
3
0
427,025
1
L
Sol
17,150
635
112
4
0
393,984
1
W
Mercury
19,074
706
96
4
0
447,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role