Player Matchup

Hera
Hera
 
Hera
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ChaoticEggLord
Heimdallr
Level 27
God Stats
15W - 18L
1,414 SR
Queue Stats
21W - 31L
1,129 Elo+
Party 1
Fenrir
Fenrir
DestroyerJEG666
Fenrir
Level 7
God Stats
4W - 2L
1,546 SR
Queue Stats
4W - 6L
1,276 Elo+
Party 1
Athena
Athena
Sephiren07
Athena
Level 17
God Stats
6W - 9L
1,642 SR
Queue Stats
36W - 37L
1,517 Elo+
Party 1
Team Averages
Level 23
1,520 SR
1,385 Elo+

VS

Team Averages
Level 18
1,398 SR
1,310 Elo+
Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 2L
1,251 SR
Queue Stats
11W - 10L
1,380 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 96L
1,306 Elo+
Solo
Chang'e
Chang'e
TeamMagnus
Chang'e
Level 21
God Stats
18W - 14L
1,567 SR
Queue Stats
485W - 543L
1,264 Elo+
Solo
Thor
Thor
TexturalAunt219
Thor
Level 8
God Stats
0W - 2L
1,234 SR
Queue Stats
8W - 9L
1,299 Elo+
Solo
Ullr
Ullr
eah420
Ullr
Level 15
God Stats
4W - 8L
1,439 SR
Queue Stats
4W - 10L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
10 / 1 / 3
11,221
591
10,514
6,171
2,284
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
16
8 / 2 / 2
11,040
581
10,489
11,346
11,920
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ChaoticEggLord
Heimdallr
17
11 / 4 / 2
11,661
614
16,825
12,371
5,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
6,431
338
388
883
147
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Sephiren07
Athena
17
3 / 0 / 13
11,917
627
6,276
12,976
10,816
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 11 / 1
7,989
420
5,592
11,391
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
 
Amaterasu
13
0 / 7 / 2
8,081
425
4,044
14,154
10,392
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
TeamMagnus
Chang'e
13
1 / 7 / 0
8,748
460
6,204
12,847
7,419
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 2
10,656
561
5,432
14,477
4,473
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
eah420
Ullr
6
1 / 5 / 0
6,030
317
1,308
5,438
1,335
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
32
Kills
8
8
Deaths
33
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
1
3
11.5
W
Cthulhu
 
Cthulhu
8
2
2
4.5
L
Merlin
 
Merlin
3
11
1
0.32
L
Amaterasu
 
Amaterasu
0
7
2
0.14
W
Heimdallr
ChaoticEggLord
Heimdallr
11
4
2
3
W
0
1
0
0
W
Athena
Sephiren07
Athena
3
0
13
9.5
L
Chang'e
TeamMagnus
Chang'e
1
7
0
0.14
L
3
3
2
1.33
L
Ullr
eah420
Ullr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,492
Damage
22,580
43,747
Taken
58,307
30,303
Mitigated
26,196
9,151
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,514
3,966
0
250
6,171
2,284
2,801
2,194
3,977
79,513
0
W
Cthulhu
 
Cthulhu
10,489
1,377
69
1,800
11,346
11,920
56
449
10,586
58,364
0
L
Merlin
 
Merlin
5,592
840
0
0
11,391
2,577
0
1,718
9,648
30,318
0
L
Amaterasu
 
Amaterasu
4,044
1,736
0
2,416
14,154
10,392
1,440
8,763
4,925
0
36,586
W
Heimdallr
ChaoticEggLord
Heimdallr
16,825
7,753
0
4,162
12,371
5,136
2,721
4,916
7,430
0
62,751
W
388
388
0
236
883
147
0
0
883
0
2,001
W
Athena
Sephiren07
Athena
6,276
2,003
942
1,692
12,976
10,816
575
4,237
8,711
47,178
0
L
Chang'e
TeamMagnus
Chang'e
6,204
2,057
701
3,490
12,847
7,419
309
10,386
2,461
41,096
0
L
5,432
2,401
0
3,795
14,477
4,473
966
2,253
12,170
0
88,217
L
Ullr
eah420
Ullr
1,308
818
0
500
5,438
1,335
0
3,593
1,820
0
9,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,270
Gold Earned
41,504
375
Minions Killed
338
0
Camps Cleared
0
1,339,389
Distance Traveled
1,436,185
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,221
591
101
5
0
292,922
2
W
Cthulhu
11,040
581
88
5
0
282,207
3
L
Merlin
7,989
420
44
2
0
318,015
0
L
Amaterasu
8,081
425
71
4
0
317,562
0
W
Heimdallr
11,661
614
107
6
0
338,454
0
W
Fenrir
6,431
338
5
0
0
33,743
0
W
Athena
11,917
627
74
4
0
392,063
7
L
Chang'e
8,748
460
61
3
0
276,986
0
L
Thor
10,656
561
149
8
0
385,905
0
L
Ullr
6,030
317
13
1
0
137,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role