Player Matchup

Skadi
Skadi
HeronSoldier
Skadi
Level 66
God Stats
15W - 20L
1,431 SR
Queue Stats
103W - 118L
1,365 Elo+
Solo
Kukulkan
Kukulkan
MortalGalaxy-
Kukulkan
Level 27
God Stats
22W - 14L
1,610 SR
Queue Stats
54W - 67L
1,332 Elo+
Party 1
Jormungandr
Jormungandr
Sekkiharu
Jormungandr
Level 78
God Stats
1W - 1L
1,310 SR
Queue Stats
13W - 13L
1,421 Elo+
Party 1
Team Averages
Level 57
1,450 SR
1,372 Elo+

VS

Team Averages
Level 40
1,539 SR
1,293 Elo+
Merlin
Merlin
FocusMeBeach
Merlin
Level 25
God Stats
1W - 0L
1,719 SR
Queue Stats
6W - 4L
1,494 Elo+
Party 2
Sun Wukong
Sun Wukong
SPARTACO980516
Sun Wukong
Level 29
God Stats
1W - 1L
1,418 SR
Queue Stats
6W - 23L
965 Elo+
Solo
Cupid
Cupid
raulramiz3
Cupid
Level 67
God Stats
8W - 3L
1,479 SR
Queue Stats
348W - 373L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 11 / 12
19,384
625
15,185
27,971
23,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
MortalGalaxy-
Kukulkan
20
10 / 5 / 15
20,559
663
36,769
18,452
9,283
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Sekkiharu
Jormungandr
20
6 / 7 / 17
19,960
644
16,090
37,520
29,543
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
10 / 9 / 11
21,426
691
35,541
28,675
10,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SPARTACO980516
Sun Wukong
20
4 / 9 / 14
18,737
604
13,828
34,098
25,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
20
9 / 8 / 8
20,866
673
21,949
24,869
7,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
56
26
Kills
23
23
Deaths
26
44
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
10
9
11
1.72
L
10
11
12
1.45
L
Kukulkan
MortalGalaxy-
Kukulkan
10
5
15
3.5
W
Sun Wukong
SPARTACO980516
Sun Wukong
4
9
14
1.22
L
Jormungandr
Sekkiharu
Jormungandr
6
7
17
2.07
W
Cupid
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,044
Damage
71,318
83,943
Taken
87,642
61,900
Mitigated
43,881
13,922
Healing
20,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
35,541
996
0
3,395
28,675
10,723
0
13,390
15,285
154,604
0
L
15,185
5,292
824
4,399
27,971
23,074
548
18,525
9,171
0
88,618
L
Kukulkan
MortalGalaxy-
Kukulkan
36,769
691
1,041
4,649
18,452
9,283
114
7,996
10,331
151,258
0
W
Sun Wukong
SPARTACO980516
Sun Wukong
13,828
912
0
6,937
34,098
25,210
369
25,761
8,337
0
56,830
L
Jormungandr
Sekkiharu
Jormungandr
16,090
3,077
0
3,009
37,520
29,543
482
9,467
27,628
78,611
0
W
Cupid
21,949
14,996
851
9,218
24,869
7,948
4,768
14,402
10,467
0
109,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,903
Gold Earned
61,029
331
Minions Killed
310
0
Camps Cleared
0
1,551,319
Distance Traveled
1,500,334
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
21,426
691
129
4
0
447,309
7
L
Skadi
19,384
625
102
3
0
465,729
3
L
Kukulkan
20,559
663
169
5
0
540,315
4
W
Sun Wukong
18,737
604
37
1
0
550,062
2
L
Jormungandr
19,960
644
60
2
0
545,275
2
W
Cupid
20,866
673
144
5
0
502,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role