Player Matchup

Cerberus
Cerberus
Bronze I
IsoGodCisxo_
Cerberus
Bronze I
Level 67
God Stats
0W - 1L
1,429 SR
Queue Stats
6W - 13L
1,266 MMR
Party 2
Fenrir
Fenrir
Bronze III
WhiteSweatSh1rt
Fenrir
Bronze III
Level 30
God Stats
0W - 1L
1,669 SR
Queue Stats
4W - 4L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
justneedsomehead
Anubis
Bronze III
Level 45
God Stats
0W - 2L
1,639 SR
Queue Stats
1W - 5L
1,345 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 47
1,579 SR
1,370 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,733 SR
1,262 MMR
Awilix
Awilix
Gold IV
Chromex40Calx
Awilix
Gold IV
Level 125
God Stats
48W - 21L
2,037 SR
Queue Stats
324W - 364L
1,490 MMR
Party 1
Ymir
Ymir
Silver II
FISHINISMYLIFE2
Ymir
Silver II
Level 117
God Stats
39W - 30L
1,580 SR
Queue Stats
288W - 317L
1,043 MMR
Party 1
Vulcan
Vulcan
Silver II
Fleuflam
Vulcan
Silver II
Level 143
God Stats
294W - 233L
1,581 SR
Queue Stats
374W - 366L
1,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IsoGodCisxo_
Cerberus
10
4 / 5 / 2
8,583
715
4,586
12,445
9,301
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
3 / 5 / 3
8,004
667
3,843
11,315
5,735
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 3
6,983
582
4,141
10,730
3,797
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
KumbhakarnaSobekAphroditeZeusPersephone

VS

Bans
HadesHe BoBacchusAresCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 4
10,358
863
10,875
9,535
3,120
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 11
8,220
685
4,063
8,071
6,704
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Fleuflam
Vulcan
13
4 / 1 / 9
9,010
751
14,269
4,364
1,355
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
16
16
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
11
3
4
4.33
W
1
3
11
2.17
W
Vulcan
Fleuflam
Vulcan
4
1
9
8.5
L
Cerberus
IsoGodCisxo_
Cerberus
4
5
2
1
L
3
5
3
0.9
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,570
Damage
29,207
34,490
Taken
21,970
18,833
Mitigated
11,179
5,707
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,875
4,476
0
1,598
9,535
3,120
208
3,604
5,731
0
33,632
W
4,063
489
309
1,048
8,071
6,704
306
3,601
4,345
12,678
0
W
Vulcan
Fleuflam
Vulcan
14,269
8,061
0
1,102
4,364
1,355
422
1,487
2,852
50,032
0
L
Cerberus
IsoGodCisxo_
Cerberus
4,586
244
0
830
12,445
9,301
0
6,900
5,395
21,502
537
L
3,843
1,203
0
1,855
11,315
5,735
0
4,718
6,447
0
16,790
L
4,141
242
270
2,752
10,730
3,797
0
6,409
4,246
19,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,570
Gold Earned
27,588
98
Minions Killed
130
0
Camps Cleared
0
565,671
Distance Traveled
690,997
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,358
863
43
4
0
248,750
1
W
Ymir
8,220
685
14
1
0
194,738
0
W
Vulcan
9,010
751
73
6
0
247,509
2
L
Cerberus
8,583
715
49
4
0
174,621
1
L
Fenrir
8,004
667
20
2
0
213,792
4
L
Anubis
6,983
582
29
2
0
177,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role