Player Matchup

Fenrir
Fenrir
Collector069
Fenrir
Level 23
God Stats
14W - 13L
1,617 SR
Queue Stats
256W - 260L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
Joe McWolf
Baron Samedi
Level 17
God Stats
14W - 9L
1,667 SR
Queue Stats
37W - 21L
1,660 Elo+
Solo
Cthulhu
Cthulhu
MACO Preston
Cthulhu
Level 16
God Stats
3W - 1L
1,788 SR
Queue Stats
78W - 73L
1,497 Elo+
Solo
Zeus
Zeus
PoissonPizza766
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
SnipperWolf3000
Ra
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 14
1,614 SR
1,525 Elo+

VS

Team Averages
Level 15
1,641 SR
1,517 Elo+
Bacchus
Bacchus
DryGiddypants
Bacchus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Cerberus
Cerberus
Narrrquise
Cerberus
Level 15
God Stats
6W - 4L
1,840 SR
Queue Stats
134W - 109L
1,545 Elo+
Party 1
Nike
Nike
Narrrsaye
Nike
Level 15
God Stats
45W - 35L
1,692 SR
Queue Stats
73W - 59L
1,558 Elo+
Party 1
Scylla
Scylla
Narrrthth
Scylla
Level 18
God Stats
6W - 4L
1,599 SR
Queue Stats
112W - 97L
1,526 Elo+
Party 1
Jing Wei
Jing Wei
untried-frost2
Jing Wei
Level 15
God Stats
11W - 7L
1,577 SR
Queue Stats
95W - 118L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 5 / 4
10,056
1,006
7,690
15,650
5,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Joe McWolf
Baron Samedi
16
1 / 6 / 4
9,726
973
11,811
15,751
5,795
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
MACO Preston
Cthulhu
15
3 / 2 / 2
9,568
957
10,262
19,604
10,832
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 6 / 1
8,082
808
2,573
7,921
2,358
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 3 / 2
8,467
847
810
2,655
668
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

118

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
3 / 2 / 8
10,503
1,050
5,567
8,126
6,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Narrrquise
Cerberus
18
5 / 1 / 14
11,228
1,123
10,386
10,083
5,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
16
4 / 1 / 10
10,282
1,028
12,476
10,956
9,312
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Narrrthth
Scylla
17
8 / 4 / 9
11,024
1,102
17,149
7,667
3,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
16
2 / 0 / 9
9,532
953
9,863
7,032
2,763
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
8
Kills
22
22
Deaths
8
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
4
1
W
Bacchus
3
2
8
3.5
L
Baron Samedi
Joe McWolf
Baron Samedi
1
6
4
0.5
L
Cthulhu
MACO Preston
Cthulhu
3
2
2
2
W
Cerberus
Narrrquise
Cerberus
5
1
14
12
W
Nike
4
1
10
9
W
Scylla
Narrrthth
Scylla
8
4
9
3.13
L
0
6
1
0.08
L
1
3
2
0.67
W
Jing Wei
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,146
Damage
55,441
61,581
Taken
43,864
24,664
Mitigated
27,792
5,944
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,690
4,880
0
1,281
15,650
5,011
0
11,161
4,389
0
15,557
W
Bacchus
5,567
820
107
518
8,126
6,466
0
4,910
2,706
19,844
0
L
Baron Samedi
Joe McWolf
Baron Samedi
11,811
1,230
1,011
959
15,751
5,795
0
9,126
6,509
39,235
0
L
Cthulhu
MACO Preston
Cthulhu
10,262
688
292
2,275
19,604
10,832
0
8,563
10,846
19,872
0
W
Cerberus
Narrrquise
Cerberus
10,386
823
316
2,559
10,083
5,904
0
5,633
4,450
21,832
0
W
Nike
12,476
1,386
0
1,541
10,956
9,312
0
5,861
5,095
0
32,176
W
Scylla
Narrrthth
Scylla
17,149
160
0
310
7,667
3,347
0
3,795
3,872
23,398
0
L
2,573
474
0
0
7,921
2,358
0
3,112
4,684
4,161
0
L
810
81
126
0
2,655
668
0
1,140
1,490
5,396
0
W
Jing Wei
9,863
6,805
0
2,257
7,032
2,763
0
5,257
1,775
0
30,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,899
Gold Earned
52,569
110
Minions Killed
175
4
Camps Cleared
8
676,600
Distance Traveled
993,771
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,056
1,006
20
2
2
190,153
0
W
Bacchus
10,503
1,050
32
3
2
184,979
3
L
Baron Samedi
9,726
973
63
6
0
147,059
0
L
Cthulhu
9,568
957
17
2
1
198,367
1
W
Cerberus
11,228
1,123
29
3
1
224,024
2
W
Nike
10,282
1,028
39
4
1
221,480
0
W
Scylla
11,024
1,102
13
1
3
160,202
0
L
Zeus
8,082
808
4
0
0
94,159
0
L
Ra
8,467
847
6
1
1
46,862
0
W
Jing Wei
9,532
953
62
6
1
203,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role