Player Matchup

Anhur
Anhur
AfroSaviour
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,666 Elo+
Solo
Kuzenbo
Kuzenbo
JFocal121
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
Jarl Gang Gang
Kukulkan
Level 12
God Stats
1W - 2L
1,778 SR
Queue Stats
1W - 6L
1,756 Elo+
Solo
Thor
Thor
Meritius007
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,688 Elo+
Party 1
Chang'e
Chang'e
PrinceRezakiri
Chang'e
Level 14
God Stats
2W - 1L
1,807 SR
Queue Stats
18W - 9L
1,750 Elo+
Solo
Team Averages
Level 10
1,617 SR
1,659 Elo+

VS

Team Averages
Level 17
1,630 SR
1,600 Elo+
Kuzenbo
Kuzenbo
Fido3323
Kuzenbo
Level 15
God Stats
21W - 10L
1,836 SR
Queue Stats
32W - 23L
1,653 Elo+
Party 2
Hun Batz
Hun Batz
Reinhardt_Dinger
Hun Batz
Level 27
God Stats
4W - 2L
1,523 SR
Queue Stats
32W - 23L
1,656 Elo+
Party 2
Izanami
Izanami
bombero_calmado
Izanami
Level 13
God Stats
6W - 3L
1,547 SR
Queue Stats
39W - 33L
1,508 Elo+
Solo
Geb
Geb
life-ovrwhlms-me
Geb
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 83L
1,639 Elo+
Solo
Neith
Neith
ykdjr
Neith
Level 8
God Stats
6W - 2L
1,745 SR
Queue Stats
14W - 8L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 4
13,293
492
15,906
23,533
9,564
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
JFocal121
Kuzenbo
17
2 / 7 / 1
11,101
411
7,112
19,604
27,679
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
14
0 / 9 / 0
9,391
348
6,540
16,883
4,525
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 8 / 6
9,978
370
6,267
18,368
7,773
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
9 / 6 / 1
15,349
568
26,981
19,689
7,370
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fido3323
Kuzenbo
20
3 / 5 / 13
15,063
558
11,501
28,699
42,873
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
22 / 3 / 6
18,958
702
34,062
20,315
7,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 4 / 0
9,899
367
5,252
6,679
1,734
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
7 / 2 / 16
15,248
565
17,442
27,250
28,593
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
ykdjr
Neith
20
1 / 2 / 6
13,723
508
6,030
13,317
4,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
16
Kills
34
34
Deaths
16
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
Kuzenbo
Fido3323
Kuzenbo
3
5
13
1.9
L
Kuzenbo
JFocal121
Kuzenbo
2
7
1
0.36
L
Kukulkan
0
9
0
0
L
0
8
6
0.38
L
9
6
1
1.58
W
22
3
6
8.33
W
1
4
0
0.25
W
7
2
16
7.5
W
Neith
ykdjr
Neith
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,806
Damage
74,287
98,077
Taken
96,260
56,911
Mitigated
86,106
22,797
Healing
22,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,906
11,468
0
6,572
23,533
9,564
5,830
6,558
16,950
0
108,682
W
Kuzenbo
Fido3323
Kuzenbo
11,501
2,703
0
3,914
28,699
42,873
307
10,319
18,273
55,877
1,252
L
Kuzenbo
JFocal121
Kuzenbo
7,112
2,367
558
1,018
19,604
27,679
741
6,423
12,798
44,179
0
L
Kukulkan
6,540
1,440
0
1,597
16,883
4,525
510
4,319
12,276
37,897
0
L
6,267
1,993
0
687
18,368
7,773
132
4,926
13,317
0
31,220
L
26,981
1,914
4,345
8,020
19,689
7,370
1,086
4,900
14,639
135,959
0
W
34,062
12,584
0
7,187
20,315
7,968
3,870
9,439
10,801
0
196,293
W
5,252
3,311
0
622
6,679
1,734
1,171
1,914
4,690
0
37,050
W
17,442
2,186
0
8,439
27,250
28,593
660
14,105
12,570
100,114
0
W
Neith
ykdjr
Neith
6,030
2,817
0
2,110
13,317
4,938
3,511
6,956
6,361
0
90,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,112
Gold Earned
72,891
538
Minions Killed
711
0
Camps Cleared
0
2,105,138
Distance Traveled
2,183,302
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,293
492
179
7
0
431,441
0
W
Kuzenbo
15,063
558
54
2
0
479,688
2
L
Kuzenbo
11,101
411
62
2
0
444,054
0
L
Kukulkan
9,391
348
50
2
0
333,883
3
L
Thor
9,978
370
41
2
0
431,596
0
L
Chang'e
15,349
568
206
8
0
464,164
7
W
Hun Batz
18,958
702
250
9
0
582,341
2
W
Izanami
9,899
367
76
3
0
177,859
0
W
Geb
15,248
565
157
6
0
495,210
0
W
Neith
13,723
508
174
6
0
448,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role