Player Matchup

Mercury
Mercury
Gold II
A Low Pulse
Mercury
Gold II
Level 128
God Stats
9W - 12L
1,501 SR
Queue Stats
292W - 296L
1,607 MMR
Solo
Fafnir
Fafnir
Gold I
BusterBladerX71
Fafnir
Gold I
Level 146
God Stats
1W - 1L
1,309 SR
Queue Stats
249W - 255L
1,605 MMR
Solo
Vulcan
Vulcan
Gold II
FeediLLAFK
Vulcan
Gold II
Level 41
God Stats
7W - 4L
1,382 SR
Queue Stats
101W - 105L
1,606 MMR
Solo
Bacchus
Bacchus
Gold I
Fiorena
Bacchus
Gold I
Level 43
God Stats
1W - 0L
1,703 SR
Queue Stats
24W - 24L
1,597 MMR
Solo
Hachiman
Hachiman
Gold III
KhanjarTheSharp
Hachiman
Gold III
Level 159
God Stats
16W - 13L
1,660 SR
Queue Stats
166W - 155L
1,605 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,511 SR
1,604 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,638 SR
1,603 MMR
Raijin
Raijin
Gold V
BitzerTheWitness
Raijin
Gold V
Level 102
God Stats
18W - 11L
1,713 SR
Queue Stats
484W - 466L
1,540 MMR
Party 1
Skadi
Skadi
Gold II
Kadiro-49
Skadi
Gold II
Level 67
God Stats
37W - 15L
1,802 SR
Queue Stats
120W - 86L
1,602 MMR
Solo
Horus
Horus
Gold II
Mangekyo203
Horus
Gold II
Level 105
God Stats
20W - 15L
1,711 SR
Queue Stats
290W - 272L
1,592 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
SheenMachyne
Sun Wukong
Platinum V
Level 109
God Stats
80W - 88L
1,658 SR
Queue Stats
862W - 837L
1,690 MMR
Party 1
Hel
Hel
Gold IV
Sr_Dyim
Hel
Gold IV
Level 117
God Stats
0W - 5L
1,307 SR
Queue Stats
167W - 189L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
A Low Pulse
Mercury
20
13 / 3 / 5
22,493
643
22,548
26,684
13,153
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 5 / 17
17,167
490
9,884
27,738
46,650
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
FeediLLAFK
Vulcan
20
6 / 5 / 6
19,943
570
38,038
17,062
7,231
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Fiorena
Bacchus
20
4 / 5 / 14
17,224
492
21,312
25,228
32,704
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
20
5 / 4 / 9
18,362
525
26,099
20,141
8,429
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AphroditeHeraNikeYemojaSobek

VS

Bans
ThorKing ArthurKumbhakarnaGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 8
16,664
476
18,496
25,876
11,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Kadiro-49
Skadi
20
7 / 5 / 9
17,067
488
19,874
26,120
11,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 5 / 15
16,023
458
14,648
33,851
39,979
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
SheenMachyne
Sun Wukong
20
5 / 5 / 7
18,010
515
16,884
31,182
20,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hel
20
3 / 7 / 5
15,084
431
13,066
25,319
11,438
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
66
28
Kills
22
22
Deaths
28
51
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Mercury
A Low Pulse
Mercury
13
3
5
5.17
L
3
6
8
1.17
W
0
5
17
1.7
W
Vulcan
FeediLLAFK
Vulcan
6
5
6
1.8
W
Bacchus
Fiorena
Bacchus
4
5
14
2.2
L
Skadi
Kadiro-49
Skadi
7
5
9
2.3
W
Hachiman
5
4
9
2.38
L
4
5
15
2.3
L
Sun Wukong
SheenMachyne
Sun Wukong
5
5
7
1.7
L
Hel
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,881
Damage
82,968
116,853
Taken
142,348
108,167
Mitigated
95,201
37,702
Healing
56,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
A Low Pulse
Mercury
22,548
12,650
0
10,116
26,684
13,153
1,254
9,541
17,143
0
220,049
L
18,496
284
668
5,329
25,876
11,602
1,309
13,804
12,022
137,297
0
W
9,884
1,820
0
8,069
27,738
46,650
1,906
4,051
23,687
42,481
0
W
Vulcan
FeediLLAFK
Vulcan
38,038
8,476
0
2,919
17,062
7,231
1,110
7,062
10,000
195,282
0
W
Bacchus
Fiorena
Bacchus
21,312
1,720
0
7,170
25,228
32,704
887
8,449
16,779
73,483
0
L
Skadi
Kadiro-49
Skadi
19,874
10,684
0
3,229
26,120
11,834
3,295
9,773
16,297
0
146,283
W
Hachiman
26,099
12,970
0
9,428
20,141
8,429
4,548
5,401
14,740
0
158,578
L
14,648
6,548
4,174
6,842
33,851
39,979
1,125
15,695
18,106
0
39,728
L
Sun Wukong
SheenMachyne
Sun Wukong
16,884
3,285
0
6,287
31,182
20,348
2,821
13,898
17,109
0
158,709
L
Hel
13,066
838
19,616
10,546
25,319
11,438
1,753
15,628
9,216
72,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,189
Gold Earned
82,848
876
Minions Killed
821
0
Camps Cleared
0
3,337,454
Distance Traveled
3,052,752
50
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
22,493
643
261
7
0
779,175
8
L
Raijin
16,664
476
228
7
0
559,896
12
W
Fafnir
17,167
490
44
1
0
683,125
15
W
Vulcan
19,943
570
272
8
0
668,053
14
W
Bacchus
17,224
492
94
3
0
618,791
5
L
Skadi
17,067
488
204
6
0
557,201
6
W
Hachiman
18,362
525
205
6
0
588,310
8
L
Horus
16,023
458
38
1
0
641,061
4
L
Sun Wukong
18,010
515
211
6
0
733,525
15
L
Hel
15,084
431
140
4
0
561,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role