Player Matchup

Cthulhu
Cthulhu
BenSolobear
Cthulhu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,108 Elo+
Party 1
Hou Yi
Hou Yi
Daveee98
Hou Yi
Level 25
God Stats
1W - 1L
1,334 SR
Queue Stats
62W - 50L
1,604 Elo+
Solo
Kukulkan
Kukulkan
Jewes
Kukulkan
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,108 Elo+
Party 1
Serqet
Serqet
Unweather
Serqet
Level 13
God Stats
1W - 1L
1,229 SR
Queue Stats
1W - 1L
1,108 Elo+
Party 1
Ah Puch
Ah Puch
givemesomeweed24
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 23
1,413 SR
1,286 Elo+

VS

Team Averages
Level 14
1,479 SR
1,257 Elo+
Baron Samedi
Baron Samedi
MedSher
Baron Samedi
Level 29
God Stats
4W - 2L
1,601 SR
Queue Stats
20W - 29L
1,378 Elo+
Solo
Pele
Pele
PinkMoth
Pele
Level 5
God Stats
2W - 9L
1,500 SR
Queue Stats
23W - 40L
1,111 Elo+
Party 2
Sol
Sol
Sirotinka
Sol
Level 18
God Stats
0W - 1L
1,247 SR
Queue Stats
8W - 11L
1,416 Elo+
Solo
Neith
Neith
dng181
Neith
Level 8
God Stats
5W - 9L
1,545 SR
Queue Stats
6W - 11L
1,327 Elo+
Solo
Hel
Hel
popopolly
Hel
Level 8
God Stats
5W - 11L
1,500 SR
Queue Stats
40W - 59L
1,055 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BenSolobear
Cthulhu
17
7 / 2 / 14
11,133
1,113
12,060
11,184
6,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Daveee98
Hou Yi
18
13 / 1 / 10
12,311
1,231
14,298
5,624
2,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Jewes
Kukulkan
16
1 / 0 / 14
9,854
985
6,632
4,487
1,750
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Unweather
Serqet
16
3 / 1 / 13
10,186
1,019
6,330
5,106
3,196
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 5 / 14
10,293
1,029
13,293
8,364
3,255
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

351

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MedSher
Baron Samedi
16
6 / 4 / 2
10,990
1,099
10,986
18,144
9,465
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
17
3 / 15 / 5
10,793
1,079
16,307
27,013
11,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
0 / 3 / 2
8,208
821
804
3,147
870
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
dng181
Neith
12
0 / 0 / 0
7,746
775
0
345
103
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

14
0 / 5 / 3
8,470
847
1,323
6,708
3,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
21
27
Kills
9
9
Deaths
27
65
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BenSolobear
Cthulhu
7
2
14
7
W
Hou Yi
Daveee98
Hou Yi
13
1
10
18
W
Kukulkan
Jewes
Kukulkan
1
0
14
8
L
Baron Samedi
MedSher
Baron Samedi
6
4
2
1.75
L
Pele
3
15
5
0.37
L
0
3
2
0.33
W
Serqet
Unweather
Serqet
3
1
13
9.5
L
Neith
dng181
Neith
0
0
0
0
W
3
5
14
2
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,613
Damage
29,420
34,765
Taken
55,357
16,814
Mitigated
25,211
5,626
Healing
3,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BenSolobear
Cthulhu
12,060
839
742
1,852
11,184
6,285
0
3,632
7,552
27,079
0
W
Hou Yi
Daveee98
Hou Yi
14,298
10,994
0
2,202
5,624
2,328
0
2,380
3,244
0
45,503
W
Kukulkan
Jewes
Kukulkan
6,632
1,334
0
290
4,487
1,750
0
1,927
2,560
20,415
0
L
Baron Samedi
MedSher
Baron Samedi
10,986
120
1,068
1,160
18,144
9,465
0
10,935
6,939
31,284
0
L
Pele
16,307
4,111
0
438
27,013
11,144
0
15,957
11,030
0
29,439
L
804
44
0
366
3,147
870
0
1,120
2,001
5,027
0
W
Serqet
Unweather
Serqet
6,330
1,444
0
118
5,106
3,196
0
2,074
3,032
0
9,103
L
Neith
dng181
Neith
0
0
0
0
345
103
0
163
182
0
759
W
13,293
877
0
422
8,364
3,255
0
3,100
5,240
31,857
0
L
1,323
399
0
0
6,708
3,629
0
3,810
2,588
4,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,777
Gold Earned
46,207
202
Minions Killed
96
7
Camps Cleared
3
835,171
Distance Traveled
461,289
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,133
1,113
56
6
1
185,153
0
W
Hou Yi
12,311
1,231
55
6
0
180,452
1
W
Kukulkan
9,854
985
39
4
2
145,288
0
L
Baron Samedi
10,990
1,099
46
5
0
171,344
0
L
Pele
10,793
1,079
35
4
2
154,295
0
L
Sol
8,208
821
5
1
0
50,429
1
W
Serqet
10,186
1,019
7
1
2
166,409
0
L
Neith
7,746
775
1
0
1
19,124
0
W
Ah Puch
10,293
1,029
45
5
2
157,869
1
L
Hel
8,470
847
9
1
0
66,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role