Player Matchup

Izanami
Izanami
KiritOooo
Izanami
Level 24
God Stats
18W - 9L
1,500 SR
Queue Stats
96W - 96L
1,344 Elo+
Party 1
Yemoja
Yemoja
Tompson95
Yemoja
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 69L
1,408 Elo+
Party 1
Baron Samedi
Baron Samedi
waydacool
Baron Samedi
Level 63
God Stats
4W - 5L
1,500 SR
Queue Stats
94W - 94L
1,351 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,368 Elo+

VS

Team Averages
Level 28
1,352 SR
1,197 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,291 Elo+
Party 2
Hera
Hera
GhostyTheWitchy
Hera
Level 17
God Stats
1W - 18L
1,305 SR
Queue Stats
3W - 26L
919 Elo+
Solo
He Bo
He Bo
esguinha
He Bo
Level 50
God Stats
1W - 3L
1,250 SR
Queue Stats
40W - 41L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KiritOooo
Izanami
15
9 / 1 / 7
10,826
722
7,828
8,537
3,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
Tompson95
Yemoja
13
2 / 3 / 15
9,602
640
7,106
11,393
11,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
waydacool
Baron Samedi
14
5 / 1 / 12
10,205
680
8,322
10,810
4,751
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 4 / 4
9,018
601
10,261
9,001
2,955
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 8 / 1
7,877
525
3,201
9,584
3,349
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
esguinha
He Bo
13
4 / 5 / 1
9,750
650
9,408
10,522
3,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
16
Kills
5
5
Deaths
17
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
4
4
0.75
L
0
8
1
0.06
W
Izanami
KiritOooo
Izanami
9
1
7
12.5
W
Yemoja
Tompson95
Yemoja
2
3
15
3.17
L
He Bo
esguinha
He Bo
4
5
1
0.9
W
Baron Samedi
waydacool
Baron Samedi
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,256
Damage
22,870
30,740
Taken
29,107
19,439
Mitigated
9,936
9,133
Healing
5,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,261
37
0
866
9,001
2,955
0
4,205
4,796
39,016
0
L
3,201
903
0
0
9,584
3,349
505
5,562
4,022
20,400
0
W
Izanami
KiritOooo
Izanami
7,828
5,514
0
1,324
8,537
3,373
1,188
7,382
1,155
0
49,190
W
Yemoja
Tompson95
Yemoja
7,106
1,245
991
454
11,393
11,315
85
7,423
3,970
21,215
0
L
He Bo
esguinha
He Bo
9,408
193
219
4,175
10,522
3,632
150
5,669
4,853
40,846
0
W
Baron Samedi
waydacool
Baron Samedi
8,322
508
1,361
5,003
10,810
4,751
87
8,109
2,701
38,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
26,645
193
Minions Killed
159
0
Camps Cleared
0
756,356
Distance Traveled
676,469
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,018
601
64
4
0
244,104
2
L
Hera
7,877
525
32
2
0
203,283
0
W
Izanami
10,826
722
84
6
0
259,695
1
W
Yemoja
9,602
640
42
3
0
252,737
1
L
He Bo
9,750
650
63
4
0
229,082
1
W
Baron Samedi
10,205
680
67
4
0
243,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role