Player Matchup

Discordia
Discordia
BigJustoo
Discordia
Level 56
God Stats
4W - 4L
1,408 SR
Queue Stats
195W - 183L
1,442 Elo+
Solo
Bacchus
Bacchus
CHRISVMZ
Bacchus
Level 56
God Stats
12W - 9L
1,758 SR
Queue Stats
253W - 309L
1,303 Elo+
Solo
Baron Samedi
Baron Samedi
Girei26
Baron Samedi
Level 46
God Stats
179W - 175L
1,453 SR
Queue Stats
287W - 319L
1,407 Elo+
Solo
Bakasura
Bakasura
Morifix
Bakasura
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 21L
1,644 Elo+
Solo
Anhur
Anhur
SPARTANFROG6
Anhur
Level 46
God Stats
7W - 5L
1,560 SR
Queue Stats
273W - 269L
1,469 Elo+
Solo
Team Averages
Level 50
1,536 SR
1,453 Elo+

VS

Team Averages
Level 99
1,610 SR
1,415 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Greene Lantern7
Nu Wa
Level 155
God Stats
1W - 2L
1,766 SR
Queue Stats
120W - 123L
1,494 Elo+
Party 1
Hercules
Hercules
Ozulan
Hercules
Level 19
God Stats
2W - 5L
1,297 SR
Queue Stats
11W - 18L
1,187 Elo+
Party 2
Bakasura
Bakasura
SICARIORF
Bakasura
Level 156
God Stats
1W - 1L
1,986 SR
Queue Stats
58W - 53L
1,521 Elo+
Solo
Ne Zha
Ne Zha
SIKxxRIOT
Ne Zha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigJustoo
Discordia
18
4 / 5 / 1
11,887
540
9,314
9,664
2,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
CHRISVMZ
Bacchus
7
0 / 3 / 2
8,279
376
948
6,445
2,896
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
Girei26
Baron Samedi
18
2 / 4 / 4
12,459
566
8,762
13,254
7,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Morifix
Bakasura
20
22 / 1 / 3
17,630
801
33,263
26,065
10,752
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 6 / 5
14,534
661
17,604
17,447
5,629
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 7 / 6
11,814
537
10,375
18,716
22,113
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
5 / 5 / 5
13,435
611
17,177
15,076
4,803
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Ozulan
Hercules
16
1 / 7 / 2
10,280
467
3,798
22,017
18,564
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
SICARIORF
Bakasura
20
5 / 11 / 4
13,024
592
8,076
20,488
7,698
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
SIKxxRIOT
Ne Zha
16
4 / 9 / 5
10,992
500
10,963
21,759
6,817
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
38
Kills
19
19
Deaths
39
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
7
6
1
W
Discordia
BigJustoo
Discordia
4
5
1
0.9
W
Bacchus
CHRISVMZ
Bacchus
0
3
2
0.33
W
Baron Samedi
Girei26
Baron Samedi
2
4
4
1
L
5
5
5
1.5
W
Bakasura
Morifix
Bakasura
22
1
3
23.5
L
Hercules
Ozulan
Hercules
1
7
2
0.29
L
Bakasura
SICARIORF
Bakasura
5
11
4
0.64
L
Ne Zha
SIKxxRIOT
Ne Zha
4
9
5
0.72
W
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,891
Damage
50,389
72,875
Taken
98,056
29,512
Mitigated
59,995
27,356
Healing
18,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,375
1,489
52
0
18,716
22,113
134
869
16,784
43,925
0
W
Discordia
BigJustoo
Discordia
9,314
770
0
778
9,664
2,924
1,329
4,493
4,961
66,970
0
W
Bacchus
CHRISVMZ
Bacchus
948
102
184
728
6,445
2,896
0
3,982
2,201
4,963
0
W
Baron Samedi
Girei26
Baron Samedi
8,762
1,178
183
6,261
13,254
7,311
1,925
3,504
9,518
65,516
0
L
17,177
1,563
0
2,002
15,076
4,803
699
4,803
9,259
94,990
0
W
Bakasura
Morifix
Bakasura
33,263
24,661
0
15,040
26,065
10,752
5,727
7,559
17,565
0
162,768
L
Hercules
Ozulan
Hercules
3,798
1,425
0
5,096
22,017
18,564
1,232
7,781
12,703
0
50,098
L
Bakasura
SICARIORF
Bakasura
8,076
5,924
624
5,050
20,488
7,698
1,528
1,674
17,711
0
89,335
L
Ne Zha
SIKxxRIOT
Ne Zha
10,963
6,789
0
5,293
21,759
6,817
1,079
3,897
17,031
0
82,597
W
17,604
9,645
0
4,182
17,447
5,629
1,527
10,795
6,652
0
88,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,789
Gold Earned
59,545
625
Minions Killed
627
0
Camps Cleared
0
1,766,478
Distance Traveled
1,889,796
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,814
537
61
3
0
370,782
2
W
Discordia
11,887
540
120
5
0
390,356
3
W
Bacchus
8,279
376
9
0
0
95,753
0
W
Baron Samedi
12,459
566
119
5
0
352,216
1
L
Nu Wa
13,435
611
183
8
0
359,492
4
W
Bakasura
17,630
801
229
10
0
517,744
9
L
Hercules
10,280
467
96
4
0
376,066
0
L
Bakasura
13,024
592
180
8
0
391,660
1
L
Ne Zha
10,992
500
107
5
0
391,796
2
W
Anhur
14,534
661
148
7
0
410,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role