Player Matchup

Medusa
Medusa
CTC Marroni
Medusa
Level 86
God Stats
0W - 1L
1,693 SR
Queue Stats
1W - 3L
1,163 Elo+
Party 1
Achilles
Achilles
CTC iibolo x
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,163 Elo+
Party 1
Chang'e
Chang'e
Gamer1una
Chang'e
Level 87
God Stats
4W - 2L
1,765 SR
Queue Stats
176W - 197L
1,385 Elo+
Solo
Arachne
Arachne
ii FanatiK x
Arachne
Level 84
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 2L
1,163 Elo+
Party 1
Bacchus
Bacchus
ii chima x
Bacchus
Level 79
God Stats
0W - 2L
1,367 SR
Queue Stats
0W - 2L
1,163 Elo+
Party 1
Team Averages
Level 85
1,606 SR
1,207 Elo+

VS

Team Averages
Level 70
1,492 SR
1,381 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
JazzMuun
Pele
Level 86
God Stats
10W - 4L
1,481 SR
Queue Stats
151W - 149L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
MestreDosMago354
Cthulhu
Level 63
God Stats
3W - 2L
1,639 SR
Queue Stats
10W - 13L
1,290 Elo+
Party 2
Heimdallr
Heimdallr
charismatic_mous
Heimdallr
Level 69
God Stats
2W - 1L
1,465 SR
Queue Stats
80W - 89L
1,343 Elo+
Party 2
Arachne
Arachne
hockeylord52
Arachne
Level 66
God Stats
6W - 6L
1,375 SR
Queue Stats
256W - 258L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 5 / 0
9,293
465
8,354
13,312
4,318
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
CTC iibolo x
Achilles
13
0 / 5 / 1
7,625
381
4,506
16,371
13,472
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Gamer1una
Chang'e
15
2 / 8 / 1
9,570
479
8,366
15,734
4,726
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ii FanatiK x
Arachne
12
0 / 7 / 1
7,742
387
5,337
15,226
4,478
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
ii chima x
Bacchus
13
0 / 4 / 2
7,325
366
4,152
12,165
11,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
8 / 1 / 9
13,067
653
16,827
8,001
3,897
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
18
5 / 1 / 7
12,903
645
11,457
11,995
7,989
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 0 / 7
11,567
578
10,497
12,164
7,358
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
16
1 / 1 / 6
10,918
546
5,532
9,608
3,764
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
hockeylord52
Arachne
19
12 / 1 / 2
13,899
695
11,684
14,158
7,024
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
4
Kills
29
29
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
1
9
12.5
L
Medusa
2
5
0
0.4
L
Achilles
CTC iibolo x
Achilles
0
5
1
0.1
L
Chang'e
Gamer1una
Chang'e
2
8
1
0.31
W
Pele
5
1
7
8.5
W
3
0
7
6.5
W
Heimdallr
1
1
6
4
W
Arachne
hockeylord52
Arachne
12
1
2
13
L
Arachne
ii FanatiK x
Arachne
0
7
1
0.07
L
Bacchus
ii chima x
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,715
Damage
55,997
72,808
Taken
55,926
38,459
Mitigated
30,032
15,765
Healing
23,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
16,827
930
340
2,329
8,001
3,897
2,286
1,650
6,351
82,972
0
L
Medusa
8,354
3,577
381
2,204
13,312
4,318
306
6,209
7,103
0
54,756
L
Achilles
CTC iibolo x
Achilles
4,506
1,103
0
1,206
16,371
13,472
0
6,209
9,712
165
36,817
L
Chang'e
Gamer1una
Chang'e
8,366
721
1,136
5,763
15,734
4,726
0
7,123
8,586
58,320
0
W
Pele
11,457
3,292
0
3,605
11,995
7,989
3,888
1,198
10,797
0
87,186
W
10,497
136
1,299
4,504
12,164
7,358
786
3,670
8,494
53,738
0
W
Heimdallr
5,532
2,659
0
3,054
9,608
3,764
3,301
4,069
5,539
0
54,630
W
Arachne
hockeylord52
Arachne
11,684
7,141
0
8,447
14,158
7,024
2,894
2,088
12,070
0
107,016
L
Arachne
ii FanatiK x
Arachne
5,337
3,824
56
3,855
15,226
4,478
590
2,238
12,838
0
37,333
L
Bacchus
ii chima x
Bacchus
4,152
157
429
735
12,165
11,465
0
5,545
6,574
23,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,555
Gold Earned
62,354
369
Minions Killed
576
0
Camps Cleared
0
1,746,162
Distance Traveled
1,884,467
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,067
653
132
7
0
343,485
4
L
Medusa
9,293
465
87
4
0
366,187
2
L
Achilles
7,625
381
59
3
0
366,701
1
L
Chang'e
9,570
479
126
6
0
344,041
0
W
Pele
12,903
645
127
6
0
419,409
3
W
Cthulhu
11,567
578
56
3
0
358,487
5
W
Heimdallr
10,918
546
97
5
0
346,305
7
W
Arachne
13,899
695
164
8
0
416,781
8
L
Arachne
7,742
387
69
3
0
317,751
0
L
Bacchus
7,325
366
28
1
0
351,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role