Player Matchup

Agni
Agni
Masters
 
Agni
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Diamond III
CarlaGamerYT
Jormungandr
Diamond III
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 123L
2,469 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond II
DiamondWasTaken
Kuzenbo
Diamond II
Level 156
God Stats
4W - 2L
1,881 SR
Queue Stats
269W - 242L
2,429 MMR
Solo
Ne Zha
Ne Zha
Masters
TheRayShadow
Ne Zha
Masters
Level 160
God Stats
3W - 5L
1,603 SR
Queue Stats
265W - 255L
2,588 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,597 SR
2,097 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 109
1,585 SR
1,923 MMR
Khepri
Khepri
Masters
 
Khepri
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
 
Anhur
Masters
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
 
Chang'e
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Masters
MrMaby
Vamana
Masters
Level 160
God Stats
5W - 4L
1,579 SR
Queue Stats
391W - 384L
2,638 MMR
Solo
Set
Set
Diamond II
Seeing
Set
Diamond II
Level 69
God Stats
4W - 5L
1,848 SR
Queue Stats
110W - 97L
2,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
0 / 1 / 1
3,537
707
1,293
1,560
306
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
 
Hou Yi
5
2 / 0 / 0
3,474
695
2,356
2,021
281
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
CarlaGamerYT
Jormungandr
6
1 / 0 / 0
3,947
789
2,569
3,187
2,274
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

5
0 / 0 / 2
3,254
651
1,166
2,731
1,052
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
6
1 / 1 / 0
3,690
738
293
2,639
619
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
YemojaThe MorriganSobekAphrodite

VS

Bans
BakasuraPersephoneNikeThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
5
0 / 1 / 2
3,207
641
983
2,032
609
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Anhur
 
Anhur
4
0 / 1 / 1
2,996
599
2,358
2,073
497
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
 
Chang'e
1
0 / 0 / 0
2,499
500
0
543
194
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
MrMaby
Vamana
6
0 / 1 / 0
3,214
643
1,844
3,501
1,369
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Set
Seeing
Set
6
1 / 1 / 0
3,733
747
1,285
3,109
820
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
1
2
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
1
1
0.5
W
Hou Yi
 
Hou Yi
2
0
0
2
L
Khepri
 
Khepri
0
1
2
1
L
Anhur
 
Anhur
0
1
1
0.5
L
Chang'e
 
Chang'e
0
0
0
0
W
Jormungandr
CarlaGamerYT
Jormungandr
1
0
0
1
W
0
0
2
1
L
Vamana
MrMaby
Vamana
0
1
0
0
L
Set
Seeing
Set
1
1
0
1
W
Ne Zha
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,677
Damage
6,470
12,138
Taken
11,258
4,532
Mitigated
3,489
5,168
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,293
308
0
146
1,560
306
0
0
1,560
17,592
0
W
Hou Yi
 
Hou Yi
2,356
1,855
0
1,237
2,021
281
0
661
1,360
0
12,997
L
Khepri
 
Khepri
983
217
0
590
2,032
609
0
513
1,519
5,732
0
L
Anhur
 
Anhur
2,358
1,708
0
918
2,073
497
0
976
1,097
0
10,832
L
Chang'e
 
Chang'e
0
0
0
210
543
194
0
315
228
1,551
0
W
Jormungandr
CarlaGamerYT
Jormungandr
2,569
1,292
0
1,550
3,187
2,274
0
0
2,954
17,708
0
W
1,166
760
0
1,009
2,731
1,052
0
322
2,409
6,050
0
L
Vamana
MrMaby
Vamana
1,844
956
0
1,579
3,501
1,369
0
2,269
932
0
13,350
L
Set
Seeing
Set
1,285
657
0
1,810
3,109
820
0
655
2,454
0
16,790
W
Ne Zha
293
103
0
1,226
2,639
619
0
0
2,639
0
15,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,902
Gold Earned
15,649
148
Minions Killed
100
0
Camps Cleared
0
467,767
Distance Traveled
385,249
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
3,537
707
38
8
0
91,255
3
W
Hou Yi
3,474
695
29
6
0
81,146
1
L
Khepri
3,207
641
7
1
0
98,078
2
L
Anhur
2,996
599
30
6
0
77,356
1
L
Chang'e
2,499
500
2
0
0
21,569
0
W
Jormungandr
3,947
789
35
7
0
85,754
1
W
Kuzenbo
3,254
651
8
2
0
107,859
1
L
Vamana
3,214
643
23
5
0
92,547
0
L
Set
3,733
747
38
8
0
95,699
1
W
Ne Zha
3,690
738
38
8
0
101,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role