Player Matchup

Merlin
Merlin
JòKëR
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
UGetTheDiddle
Cthulhu
Level 25
God Stats
4W - 5L
1,647 SR
Queue Stats
92W - 97L
1,391 Elo+
Party 1
Odin
Odin
ÐønütËvenStãrt
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 14
1,549 SR
1,464 Elo+

VS

Team Averages
Level 19
1,458 SR
1,445 Elo+
Anubis
Anubis
MeseekGTG
Anubis
Level 6
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
StiflingSnail26
Raijin
Level 44
God Stats
1W - 1L
1,232 SR
Queue Stats
4W - 9L
1,336 Elo+
Party 2
Ymir
Ymir
dffdffdf
Ymir
Level 6
God Stats
0W - 1L
1,851 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JòKëR
Merlin
12
2 / 4 / 6
9,929
662
5,605
7,644
2,584
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
13
1 / 3 / 10
10,526
702
7,857
11,655
8,372
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
9 / 1 / 2
11,385
759
7,581
12,830
9,573
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MeseekGTG
Anubis
5
0 / 2 / 2
7,291
486
500
1,824
688
14
6 / 5 / 2
10,080
672
9,465
12,278
4,670
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
2 / 5 / 1
9,226
615
4,963
12,691
11,680
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
8
8
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
JòKëR
Merlin
2
4
6
1.25
L
Anubis
MeseekGTG
Anubis
0
2
2
0.5
L
6
5
2
1.4
W
Cthulhu
1
3
10
2
L
Ymir
2
5
1
0.5
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,043
Damage
14,928
32,129
Taken
26,793
20,529
Mitigated
17,038
8,516
Healing
1,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
JòKëR
Merlin
5,605
684
0
1,770
7,644
2,584
811
4,298
3,346
48,512
0
L
Anubis
MeseekGTG
Anubis
500
31
0
380
1,824
688
0
1,322
502
1,198
0
L
9,465
926
0
1,182
12,278
4,670
0
5,536
6,421
42,252
0
W
Cthulhu
7,857
486
838
2,356
11,655
8,372
0
3,781
7,874
38,041
0
L
Ymir
4,963
649
0
0
12,691
11,680
0
6,628
5,921
22,052
0
W
7,581
3,229
0
3,552
12,830
9,573
353
7,202
5,628
0
23,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
26,597
147
Minions Killed
88
0
Camps Cleared
0
738,348
Distance Traveled
468,521
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,929
662
76
5
0
233,264
0
L
Anubis
7,291
486
2
0
0
46,669
0
L
Raijin
10,080
672
61
4
0
214,030
3
W
Cthulhu
10,526
702
43
3
0
264,914
1
L
Ymir
9,226
615
25
2
0
207,822
0
W
Odin
11,385
759
28
2
0
240,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role