Player Matchup

Neith
Neith
 
Neith
Level 6
God Stats
2W - 2L
1,720 SR
Queue Stats
6W - 4L
1,454 Elo+
Solo
Anubis
Anubis
BillionBrush321
Anubis
Level 66
God Stats
30W - 27L
1,393 SR
Queue Stats
221W - 192L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
GrownTurtle9575
Cthulhu
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 197L
1,473 Elo+
Party 1
Team Averages
Level 53
1,538 SR
1,469 Elo+

VS

Team Averages
Level 34
1,511 SR
1,473 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Drey_TGS_Day
Janus
Level 80
God Stats
4W - 6L
1,500 SR
Queue Stats
535W - 567L
1,473 Elo+
Solo
Pele
Pele
slimshadykilledu
Pele
Level 17
God Stats
12W - 16L
1,533 SR
Queue Stats
99W - 114L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 3 / 11
9,986
768
8,366
5,963
2,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
7 / 4 / 7
10,409
801
11,708
9,199
4,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 1 / 12
10,367
797
9,303
7,172
6,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 8 / 4
8,151
627
2,199
15,450
9,823
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 3 / 4
8,957
689
5,957
9,331
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 5
9,030
695
8,868
10,347
2,664
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
17
Kills
8
8
Deaths
17
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
3
11
3.5
L
Cthulhu
 
Cthulhu
2
8
4
0.5
W
7
4
7
2.63
L
3
3
4
1.67
W
5
1
12
11
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,377
Damage
17,024
22,334
Taken
35,128
12,958
Mitigated
15,379
5,302
Healing
1,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,366
5,183
477
999
5,963
2,118
2,347
2,362
3,601
0
32,354
L
Cthulhu
 
Cthulhu
2,199
257
0
231
15,450
9,823
66
9,704
5,746
12,113
0
W
11,708
186
0
2,792
9,199
4,230
325
2,981
6,168
57,188
0
L
5,957
68
0
0
9,331
2,892
0
5,581
3,750
33,742
0
W
9,303
250
611
423
7,172
6,610
675
2,688
4,364
29,138
0
L
8,868
2,073
0
1,009
10,347
2,664
648
5,762
4,585
0
32,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,762
Gold Earned
26,138
170
Minions Killed
127
0
Camps Cleared
0
669,776
Distance Traveled
611,239
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,986
768
39
3
0
200,922
0
L
Cthulhu
8,151
627
26
2
0
155,349
0
W
Anubis
10,409
801
91
7
0
209,452
0
L
Janus
8,957
689
58
4
0
216,107
1
W
Cthulhu
10,367
797
40
3
0
259,402
1
L
Pele
9,030
695
43
3
0
239,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role