Player Matchup

Cthulhu
Cthulhu
Byron-Roman
Cthulhu
Level 81
God Stats
2W - 0L
1,680 SR
Queue Stats
183W - 44L
1,912 Elo+
Party 1
Ymir
Ymir
eljosuL12
Ymir
Level 142
God Stats
12W - 6L
1,903 SR
Queue Stats
616W - 217L
1,765 Elo+
Party 1
Jormungandr
Jormungandr
poljeff92
Jormungandr
Level 27
God Stats
1W - 0L
1,820 SR
Queue Stats
163W - 13L
2,078 Elo+
Party 1
Team Averages
Level 83
1,801 SR
1,918 Elo+

VS

Team Averages
Level 55
1,647 SR
1,446 Elo+
Cthulhu
Cthulhu
Drakoh__
Cthulhu
Level 120
God Stats
2W - 1L
1,711 SR
Queue Stats
275W - 235L
1,590 Elo+
Party 2
Skadi
Skadi
Gosuto9Handan_no
Skadi
Level 29
God Stats
0W - 1L
1,507 SR
Queue Stats
23W - 30L
1,238 Elo+
Solo
Merlin
Merlin
Yogimeis
Merlin
Level 17
God Stats
14W - 10L
1,722 SR
Queue Stats
18W - 14L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Byron-Roman
Cthulhu
11
5 / 3 / 10
8,052
805
8,516
9,274
7,322
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
11
5 / 1 / 8
7,752
775
4,909
6,902
2,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
poljeff92
Jormungandr
11
6 / 0 / 9
8,027
803
6,771
6,219
4,190
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drakoh__
Cthulhu
10
4 / 4 / 0
7,261
726
8,161
9,933
3,638
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 8 / 2
6,010
601
2,506
8,271
2,683
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Yogimeis
Merlin
8
0 / 4 / 1
5,808
581
2,521
5,599
1,934
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
4
4
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Byron-Roman
Cthulhu
5
3
10
3.33
L
Cthulhu
Drakoh__
Cthulhu
4
4
0
1
L
0
8
2
0.13
L
Merlin
Yogimeis
Merlin
0
4
1
0.13
W
Ymir
5
1
8
9
W
Jormungandr
poljeff92
Jormungandr
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,196
Damage
13,188
22,395
Taken
23,803
14,125
Mitigated
8,255
6,731
Healing
2,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Byron-Roman
Cthulhu
8,516
481
0
2,353
9,274
7,322
247
3,345
5,929
21,822
0
L
Cthulhu
Drakoh__
Cthulhu
8,161
215
543
715
9,933
3,638
0
7,574
1,974
21,768
0
L
2,506
769
0
172
8,271
2,683
0
6,622
1,331
0
14,069
L
Merlin
Yogimeis
Merlin
2,521
159
270
393
5,599
1,934
0
5,214
246
9,413
0
W
Ymir
4,909
439
0
1,445
6,902
2,613
0
3,872
3,030
19,753
0
W
Jormungandr
poljeff92
Jormungandr
6,771
608
343
2,590
6,219
4,190
279
3,506
2,713
26,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,831
Gold Earned
19,079
90
Minions Killed
76
0
Camps Cleared
0
543,841
Distance Traveled
472,544
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,052
805
23
2
0
190,994
1
L
Cthulhu
7,261
726
26
3
0
181,272
1
L
Skadi
6,010
601
26
3
0
145,092
1
L
Merlin
5,808
581
24
2
0
146,180
0
W
Ymir
7,752
775
27
3
0
165,585
1
W
Jormungandr
8,027
803
40
4
0
187,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role