Player Matchup

Fenrir
Fenrir
Advoc
Fenrir
Level 22
God Stats
0W - 1L
1,914 SR
Queue Stats
3W - 3L
1,856 Elo+
Solo
Ganesha
Ganesha
Draiven01
Ganesha
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 33L
1,539 Elo+
Solo
Medusa
Medusa
IxSTDs
Medusa
Level 11
God Stats
2W - 1L
1,838 SR
Queue Stats
41W - 42L
1,424 Elo+
Solo
Bakasura
Bakasura
Marcokyho
Bakasura
Level 29
God Stats
1W - 5L
1,681 SR
Queue Stats
17W - 31L
1,597 Elo+
Solo
Sol
Sol
Shelookalikeaman
Sol
Level 29
God Stats
42W - 30L
1,587 SR
Queue Stats
318W - 297L
1,556 Elo+
Solo
Team Averages
Level 24
1,704 SR
1,594 Elo+

VS

Team Averages
Level 20
1,719 SR
1,581 Elo+
Jing Wei
Jing Wei
AyyeZeus
Jing Wei
Level 29
God Stats
80W - 63L
1,663 SR
Queue Stats
302W - 272L
1,568 Elo+
Solo
Anubis
Anubis
Lilwolfgirl666
Anubis
Level 28
God Stats
6W - 8L
1,737 SR
Queue Stats
269W - 287L
1,537 Elo+
Solo
Anhur
Anhur
SexuallyTimidBoy
Anhur
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
195W - 130L
1,682 Elo+
Solo
Cthulhu
Cthulhu
Sinaranian
Cthulhu
Level 18
God Stats
21W - 5L
1,887 SR
Queue Stats
120W - 132L
1,461 Elo+
Solo
Athena
Athena
gilberto147
Athena
Level 13
God Stats
2W - 0L
1,809 SR
Queue Stats
57W - 51L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Advoc
Fenrir
1
0 / 0 / 0
972
194
0
0
0
Ganesha
Draiven01
Ganesha
5
0 / 1 / 0
3,198
640
1,042
2,439
639
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
IxSTDs
Medusa
5
0 / 2 / 0
2,963
593
877
3,017
406
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Marcokyho
Bakasura
4
1 / 2 / 0
3,326
665
430
2,542
698
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

4
0 / 1 / 0
2,970
594
2,152
1,837
225
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AyyeZeus
Jing Wei
5
1 / 0 / 1
3,359
672
1,445
2,453
541
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 1 / 2
3,675
735
772
2,190
673
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 0 / 0
3,996
799
2,453
1,945
425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Sinaranian
Cthulhu
7
2 / 0 / 0
4,115
823
1,020
905
390
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
5
0 / 0 / 2
3,291
658
1,283
2,566
766
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Advoc
Fenrir
0
0
0
0
W
Jing Wei
AyyeZeus
Jing Wei
1
0
1
1.5
L
Ganesha
Draiven01
Ganesha
0
1
0
0
L
Medusa
IxSTDs
Medusa
0
2
0
0
W
1
1
2
2
L
Bakasura
Marcokyho
Bakasura
1
2
0
0.5
W
2
0
0
2
L
0
1
0
0
W
Cthulhu
Sinaranian
Cthulhu
2
0
0
2
W
Athena
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,501
Damage
6,973
9,835
Taken
10,059
1,968
Mitigated
2,795
2,568
Healing
4,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Advoc
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
AyyeZeus
Jing Wei
1,445
1,206
0
1,320
2,453
541
0
1,683
770
0
10,225
L
Ganesha
Draiven01
Ganesha
1,042
174
99
926
2,439
639
0
985
1,454
5,966
0
L
Medusa
IxSTDs
Medusa
877
329
0
135
3,017
406
0
141
2,876
0
6,726
W
772
51
0
1,154
2,190
673
0
70
2,110
12,521
0
L
Bakasura
Marcokyho
Bakasura
430
360
0
716
2,542
698
0
1,423
1,119
0
3,752
W
2,453
1,226
0
888
1,945
425
31
0
1,945
0
15,400
L
2,152
1,096
0
692
1,837
225
0
526
1,311
11,909
0
W
Cthulhu
Sinaranian
Cthulhu
1,020
375
0
500
905
390
464
0
845
12,825
0
W
Athena
1,283
570
0
738
2,566
766
0
1,441
1,125
8,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,429
Gold Earned
18,436
57
Minions Killed
116
0
Camps Cleared
0
404,578
Distance Traveled
448,455
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
972
194
0
0
0
0
0
W
Jing Wei
3,359
672
17
3
0
93,644
2
L
Ganesha
3,198
640
1
0
0
116,393
2
L
Medusa
2,963
593
10
2
0
100,580
0
W
Anubis
3,675
735
34
7
0
94,671
2
L
Bakasura
3,326
665
14
3
0
101,473
2
W
Anhur
3,996
799
27
5
0
80,439
1
L
Sol
2,970
594
32
6
0
86,132
2
W
Cthulhu
4,115
823
23
5
0
67,788
0
W
Athena
3,291
658
15
3
0
111,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role