Player Matchup

Cthulhu
Cthulhu
DjeDak1
Cthulhu
Level 14
God Stats
1W - 2L
1,326 SR
Queue Stats
5W - 4L
1,383 Elo+
Party 1
Ah Puch
Ah Puch
Pitachu-1507
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 194L
1,354 Elo+
Solo
Da Ji
Da Ji
endarie
Da Ji
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 33L
1,366 Elo+
Party 1
Team Averages
Level 56
1,442 SR
1,367 Elo+

VS

Team Averages
Level 24
1,766 SR
1,499 Elo+
Heimdallr
Heimdallr
Okami-Sekiro
Heimdallr
Level 29
God Stats
5W - 2L
1,730 SR
Queue Stats
92W - 74L
1,551 Elo+
Party 2
Bellona
Bellona
True_Don_John
Bellona
Level 16
God Stats
0W - 1L
1,742 SR
Queue Stats
8W - 8L
1,512 Elo+
Party 2
Ah Puch
Ah Puch
andrija0804
Ah Puch
Level 28
God Stats
4W - 1L
1,827 SR
Queue Stats
30W - 25L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DjeDak1
Cthulhu
20
4 / 11 / 21
20,459
705
15,149
34,408
33,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
Pitachu-1507
Ah Puch
20
5 / 5 / 18
19,091
658
25,675
27,120
10,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
endarie
Da Ji
20
26 / 7 / 4
23,361
806
38,337
29,181
12,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Okami-Sekiro
Heimdallr
20
3 / 15 / 12
17,239
594
15,809
28,793
9,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
18
6 / 14 / 12
18,519
639
26,122
37,401
26,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
andrija0804
Ah Puch
20
12 / 6 / 8
20,231
698
30,165
20,147
6,371
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
53
35
Kills
21
23
Deaths
35
43
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DjeDak1
Cthulhu
4
11
21
1.32
L
Heimdallr
Okami-Sekiro
Heimdallr
3
15
12
0.6
W
Ah Puch
Pitachu-1507
Ah Puch
5
5
18
2.8
L
Bellona
6
14
12
0.86
L
Ah Puch
andrija0804
Ah Puch
12
6
8
2.67
W
Da Ji
endarie
Da Ji
26
7
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,161
Damage
72,096
90,709
Taken
86,341
56,613
Mitigated
42,382
26,520
Healing
12,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DjeDak1
Cthulhu
15,149
1,007
2,711
5,393
34,408
33,909
300
11,896
22,322
94,148
0
L
Heimdallr
Okami-Sekiro
Heimdallr
15,809
6,947
480
2,532
28,793
9,876
2,369
13,937
14,856
0
76,946
W
Ah Puch
Pitachu-1507
Ah Puch
25,675
724
444
9,083
27,120
10,116
665
9,318
17,552
125,009
0
L
Bellona
26,122
11,321
0
6,805
37,401
26,135
0
17,870
19,531
0
77,429
L
Ah Puch
andrija0804
Ah Puch
30,165
1,525
0
3,154
20,147
6,371
188
9,103
11,044
135,943
0
W
Da Ji
endarie
Da Ji
38,337
12,825
891
7,998
29,181
12,588
3,491
10,159
18,722
0
146,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,911
Gold Earned
55,989
338
Minions Killed
364
0
Camps Cleared
0
1,658,924
Distance Traveled
1,409,544
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
20,459
705
98
3
0
622,060
8
L
Heimdallr
17,239
594
101
3
0
424,997
3
W
Ah Puch
19,091
658
152
5
0
481,229
2
L
Bellona
18,519
639
55
2
0
463,650
3
L
Ah Puch
20,231
698
208
7
0
520,897
0
W
Da Ji
23,361
806
88
3
0
555,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role