Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Solo
Ra
Ra
HeroSlayerStain
Ra
Level 29
God Stats
12W - 8L
1,757 SR
Queue Stats
291W - 289L
1,501 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Iliya_Yeganehfar
Cu Chulainn
Level 10
God Stats
5W - 2L
1,817 SR
Queue Stats
5W - 10L
1,377 Elo+
Solo
Cerberus
Cerberus
Phoenix4111999
Cerberus
Level 29
God Stats
23W - 14L
1,714 SR
Queue Stats
138W - 159L
1,526 Elo+
Party 1
Neith
Neith
Thuglifebubi
Neith
Level 28
God Stats
11W - 18L
1,496 SR
Queue Stats
99W - 129L
1,297 Elo+
Solo
Team Averages
Level 21
1,657 SR
1,361 Elo+

VS

Team Averages
Level 16
1,555 SR
1,356 Elo+
Ra
Ra
BS_Nxgget
Ra
Level 12
God Stats
1W - 0L
1,224 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
C-prise
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,471 Elo+
Solo
Arachne
Arachne
NumineMortis
Arachne
Level 17
God Stats
4W - 1L
1,801 SR
Queue Stats
14W - 14L
1,362 Elo+
Solo
Neith
Neith
PanDynia10
Neith
Level 14
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 3L
1,159 Elo+
Solo
Hel
Hel
WH1T3_D3M0NS
Hel
Level 27
God Stats
37W - 30L
1,542 SR
Queue Stats
97W - 112L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 14 / 1
6,412
377
1,189
13,117
3,892
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 7 / 1
9,132
537
10,714
13,426
4,616
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Iliya_Yeganehfar
Cu Chulainn
15
6 / 4 / 0
9,639
567
10,673
14,109
9,628
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
13
3 / 0 / 1
8,815
519
3,057
9,992
3,960
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 4
7,655
450
6,134
7,565
2,382
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,096
476
8,587
6,977
2,298
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
C-prise
Nemesis
13
1 / 2 / 5
7,855
462
4,010
9,380
3,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
NumineMortis
Arachne
14
7 / 2 / 2
9,853
580
7,072
11,352
4,315
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
13
7 / 7 / 2
9,008
530
9,050
11,502
4,157
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
9 / 0 / 5
9,745
573
14,050
9,322
4,943
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
14
Kills
24
26
Deaths
14
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
14
1
0.04
W
0
3
0
0
W
Nemesis
C-prise
Nemesis
1
2
5
1.75
L
3
7
1
0.5
L
Cu Chulainn
Iliya_Yeganehfar
Cu Chulainn
6
4
0
1.5
W
Arachne
NumineMortis
Arachne
7
2
2
4
W
Neith
7
7
2
1.14
L
Cerberus
3
0
1
3.5
L
2
1
4
4
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,767
Damage
42,769
58,209
Taken
48,533
24,478
Mitigated
19,574
15,364
Healing
17,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,189
590
0
651
13,117
3,892
25
5,227
7,865
0
14,446
W
8,587
703
508
1,522
6,977
2,298
1,089
3,542
3,435
56,832
0
W
Nemesis
C-prise
Nemesis
4,010
2,272
0
465
9,380
3,861
272
206
8,849
0
27,273
L
10,714
1,756
330
4,318
13,426
4,616
1,462
5,685
7,741
61,115
0
L
Cu Chulainn
Iliya_Yeganehfar
Cu Chulainn
10,673
2,663
0
5,709
14,109
9,628
751
0
13,984
0
54,976
W
Arachne
NumineMortis
Arachne
7,072
5,182
0
5,394
11,352
4,315
0
3,216
8,111
0
52,506
W
Neith
9,050
3,957
0
2,007
11,502
4,157
624
2,675
8,627
0
45,590
L
Cerberus
3,057
136
252
2,529
9,992
3,960
170
6,889
3,103
40,693
0
L
6,134
3,124
0
1,575
7,565
2,382
128
4,836
2,729
0
27,350
W
14,050
1,166
1,326
6,235
9,322
4,943
1,718
4,132
5,190
66,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,653
Gold Earned
44,557
368
Minions Killed
410
0
Camps Cleared
0
1,477,535
Distance Traveled
1,607,571
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,412
377
17
1
0
251,495
0
W
Ra
8,096
476
94
6
0
311,564
1
W
Nemesis
7,855
462
46
3
0
316,941
0
L
Ra
9,132
537
110
6
0
318,900
1
L
Cu Chulainn
9,639
567
97
6
0
296,335
1
W
Arachne
9,853
580
79
5
0
354,068
0
W
Neith
9,008
530
70
4
0
253,188
0
L
Cerberus
8,815
519
94
6
0
305,063
0
L
Neith
7,655
450
50
3
0
305,742
2
W
Hel
9,745
573
121
7
0
371,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role