Player Matchup

Bakasura
Bakasura
Asiris101
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
968 Elo+
Party 1
Artemis
Artemis
Asiris102
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
justicier_sincer
Cthulhu
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
931 Elo+
Party 1
Team Averages
Level 10
1,500 SR
1,133 Elo+

VS

Team Averages
Level 20
1,385 SR
1,178 Elo+
Scylla
Scylla
albatar06
Scylla
Level 23
God Stats
29W - 23L
1,362 SR
Queue Stats
41W - 36L
1,220 Elo+
Solo
Medusa
Medusa
giorgioshaolin90
Medusa
Level 17
God Stats
2W - 4L
1,172 SR
Queue Stats
4W - 18L
1,125 Elo+
Solo
Neith
Neith
justjorrik
Neith
Level 21
God Stats
9W - 2L
1,621 SR
Queue Stats
16W - 15L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Asiris101
Bakasura
10
5 / 10 / 1
8,826
883
6,477
15,071
6,656
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Asiris102
Artemis
10
2 / 8 / 3
7,545
755
4,530
10,812
3,663
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 13 / 3
6,766
677
4,957
16,340
12,436
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
albatar06
Scylla
12
9 / 2 / 19
9,787
979
10,186
8,235
2,427
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
11 / 3 / 15
9,499
950
13,411
7,811
2,427
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
13
11 / 2 / 16
9,716
972
12,506
6,535
2,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
7
Kills
31
31
Deaths
7
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Asiris101
Bakasura
5
10
1
0.55
L
Artemis
Asiris102
Artemis
2
8
3
0.44
W
Scylla
albatar06
Scylla
9
2
19
9.25
W
11
3
15
6.17
L
0
13
3
0.12
W
Neith
11
2
16
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,964
Damage
36,103
42,223
Taken
22,581
22,755
Mitigated
7,038
1,310
Healing
4,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Asiris101
Bakasura
6,477
4,927
0
945
15,071
6,656
0
2,642
12,429
0
11,099
L
Artemis
Asiris102
Artemis
4,530
2,127
0
365
10,812
3,663
0
3,513
7,299
0
10,945
W
Scylla
albatar06
Scylla
10,186
1,885
0
2,519
8,235
2,427
344
1,388
6,667
29,593
0
W
13,411
9,526
0
0
7,811
2,427
1,529
2,135
5,438
0
25,002
L
4,957
317
0
0
16,340
12,436
0
4,031
12,309
12,417
0
W
Neith
12,506
6,018
573
1,452
6,535
2,184
1,966
1,454
4,999
0
30,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,137
Gold Earned
29,002
54
Minions Killed
108
0
Camps Cleared
0
431,595
Distance Traveled
501,119
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,826
883
23
2
0
147,693
0
L
Artemis
7,545
755
10
1
0
128,619
0
W
Scylla
9,787
979
44
4
0
164,085
0
W
Medusa
9,499
950
30
3
0
167,738
2
L
Cthulhu
6,766
677
21
2
0
155,283
0
W
Neith
9,716
972
34
3
0
169,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role