Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
CrimsonLlama666
Cupid
Level 104
God Stats
1W - 0L
1,712 SR
Queue Stats
11W - 11L
1,496 Elo+
Party 1
Hel
Hel
deutschd1
Hel
Level 65
God Stats
8W - 5L
1,501 SR
Queue Stats
43W - 40L
1,525 Elo+
Party 1
Team Averages
Level 109
1,571 SR
1,507 Elo+

VS

Team Averages
Level 33
1,488 SR
1,358 Elo+
Hachiman
Hachiman
Anonymous14110
Hachiman
Level 45
God Stats
1W - 1L
1,880 SR
Queue Stats
110W - 81L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
ImaStandUpComic
Cthulhu
Level 26
God Stats
19W - 17L
1,082 SR
Queue Stats
177W - 247L
1,114 Elo+
Solo
Scylla
Scylla
Kodikaotic
Scylla
Level 28
God Stats
2W - 2L
1,501 SR
Queue Stats
96W - 68L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
5 / 2 / 2
10,252
732
11,136
19,254
17,568
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 3
8,753
625
1,819
11,669
3,509
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 0 / 2
9,370
669
2,623
8,216
1,916
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 3 / 3
8,884
635
9,569
8,787
5,694
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 1
7,149
511
941
2,275
728
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Scylla
Kodikaotic
Scylla
14
3 / 3 / 2
9,586
685
14,487
9,125
2,945
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
4
5
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
2
3
L
Hachiman
1
3
3
0.83
W
0
3
3
0.5
L
0
1
1
0.5
L
Scylla
Kodikaotic
Scylla
3
3
2
1.33
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,578
Damage
24,997
39,139
Taken
20,187
22,993
Mitigated
9,367
22,026
Healing
1,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,136
495
119
2,855
19,254
17,568
412
7,849
11,405
40,335
0
L
Hachiman
9,569
3,310
0
846
8,787
5,694
0
5,233
3,304
0
38,956
W
1,819
455
1,082
1,891
11,669
3,509
1,765
4,936
6,733
0
29,600
L
941
157
0
0
2,275
728
0
1,034
1,166
3,550
0
L
Scylla
Kodikaotic
Scylla
14,487
712
0
250
9,125
2,945
0
6,877
1,898
59,817
0
W
2,623
113
9,936
6,143
8,216
1,916
527
2,805
5,411
35,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,375
Gold Earned
25,619
149
Minions Killed
127
0
Camps Cleared
0
803,886
Distance Traveled
522,655
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,252
732
44
3
0
257,663
1
L
Hachiman
8,884
635
47
3
0
212,539
3
W
Cupid
8,753
625
60
4
0
244,166
0
L
Cthulhu
7,149
511
10
1
0
52,343
0
L
Scylla
9,586
685
70
5
0
257,773
3
W
Hel
9,370
669
45
3
0
302,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role