Player Matchup

Cthulhu
Cthulhu
Ravenages
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,311 Elo+
Party 2
Anubis
Anubis
TheHippopotamus
Anubis
Level 106
God Stats
10W - 6L
1,738 SR
Queue Stats
106W - 89L
1,564 Elo+
Party 2
Hachiman
Hachiman
maldorien
Hachiman
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,147 Elo+
Party 2
Team Averages
Level 74
1,579 SR
1,340 Elo+

VS

Team Averages
Level 68
1,335 SR
1,462 Elo+
Ra
Ra
Cudlybear
Ra
Level 78
God Stats
7W - 13L
1,441 SR
Queue Stats
161W - 153L
1,512 Elo+
Party 1
Fenrir
Fenrir
DabsDabs
Fenrir
Level 29
God Stats
8W - 10L
1,420 SR
Queue Stats
41W - 39L
1,407 Elo+
Solo
Erlang Shen
Erlang Shen
GSR Pumaa
Erlang Shen
Level 96
God Stats
2W - 5L
1,143 SR
Queue Stats
367W - 347L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ravenages
Cthulhu
19
4 / 3 / 14
15,446
644
14,419
16,288
15,521
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
10 / 1 / 10
16,666
694
22,789
11,933
7,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
maldorien
Hachiman
18
8 / 6 / 11
15,852
661
14,482
20,471
6,193
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 6
16,047
669
17,995
18,450
9,668
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
DabsDabs
Fenrir
18
5 / 7 / 1
14,751
615
9,610
24,393
10,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
GSR Pumaa
Erlang Shen
16
1 / 10 / 5
13,009
542
9,948
24,677
12,246
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
22
Kills
10
10
Deaths
22
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
L
Fenrir
DabsDabs
Fenrir
5
7
1
0.79
L
Erlang Shen
GSR Pumaa
Erlang Shen
1
10
5
0.35
W
Cthulhu
Ravenages
Cthulhu
4
3
14
3.67
W
10
1
10
15
W
Hachiman
maldorien
Hachiman
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,690
Damage
37,553
48,692
Taken
67,520
28,911
Mitigated
32,249
18,342
Healing
20,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,995
70
4,122
5,109
18,450
9,668
315
10,916
7,534
109,461
0
L
Fenrir
DabsDabs
Fenrir
9,610
1,308
183
7,659
24,393
10,335
404
11,987
12,406
0
64,519
L
Erlang Shen
GSR Pumaa
Erlang Shen
9,948
4,376
0
3,163
24,677
12,246
734
15,082
9,595
793
51,314
W
Cthulhu
Ravenages
Cthulhu
14,419
415
754
1,594
16,288
15,521
764
5,584
10,704
67,394
0
W
22,789
755
0
7,805
11,933
7,197
1,237
3,490
8,443
112,481
0
W
Hachiman
maldorien
Hachiman
14,482
10,213
0
8,189
20,471
6,193
167
9,850
10,621
0
80,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,964
Gold Earned
43,807
304
Minions Killed
259
0
Camps Cleared
0
1,248,818
Distance Traveled
1,234,040
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,047
669
120
5
0
465,088
3
L
Fenrir
14,751
615
74
3
0
408,558
4
L
Erlang Shen
13,009
542
65
3
0
360,394
3
W
Cthulhu
15,446
644
81
3
0
433,533
0
W
Anubis
16,666
694
135
6
0
426,727
5
W
Hachiman
15,852
661
88
4
0
388,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role