Player Matchup

Cthulhu
Cthulhu
Boosss123
Cthulhu
Level 18
God Stats
2W - 1L
1,516 SR
Queue Stats
4W - 7L
1,177 Elo+
Solo
Baba Yaga
Baba Yaga
GothCocolukachan
Baba Yaga
Level 12
God Stats
3W - 2L
1,732 SR
Queue Stats
3W - 8L
1,337 Elo+
Party 1
Da Ji
Da Ji
WzM-iO
Da Ji
Level 18
God Stats
1W - 1L
1,290 SR
Queue Stats
1W - 3L
1,104 Elo+
Party 1
Team Averages
Level 16
1,512 SR
1,206 Elo+

VS

Team Averages
Level 11
1,486 SR
1,389 Elo+
Fenrir
Fenrir
BigDaddyZaddy
Fenrir
Level 8
God Stats
1W - 6L
1,500 SR
Queue Stats
163W - 220L
1,484 Elo+
Party 2
Olorun
Olorun
DmrPro
Olorun
Level 7
God Stats
0W - 2L
1,428 SR
Queue Stats
3W - 4L
1,315 Elo+
Solo
Chaac
Chaac
KASUTIYO
Chaac
Level 17
God Stats
13W - 20L
1,528 SR
Queue Stats
13W - 23L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boosss123
Cthulhu
19
4 / 5 / 15
15,048
602
15,807
21,462
21,601
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
20
6 / 5 / 12
15,074
603
12,555
16,366
10,080
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
WzM-iO
Da Ji
20
11 / 8 / 9
17,379
695
25,422
21,635
14,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 11
14,543
582
9,714
21,085
8,870
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
DmrPro
Olorun
18
7 / 7 / 8
15,519
621
22,187
21,149
8,279
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
KASUTIYO
Chaac
18
6 / 6 / 10
15,057
602
11,698
21,416
7,672
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
47
21
Kills
18
18
Deaths
21
36
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
8
11
1.31
W
Cthulhu
Boosss123
Cthulhu
4
5
15
2.3
L
Olorun
DmrPro
Olorun
7
7
8
1.57
W
Baba Yaga
6
5
12
2.4
L
Chaac
KASUTIYO
Chaac
6
6
10
1.83
W
Da Ji
WzM-iO
Da Ji
11
8
9
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,784
Damage
43,599
59,463
Taken
63,650
46,337
Mitigated
24,821
9,760
Healing
17,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,714
1,801
342
2,732
21,085
8,870
0
8,468
12,392
0
43,743
W
Cthulhu
Boosss123
Cthulhu
15,807
167
1,538
1,563
21,462
21,601
315
9,347
12,115
60,797
0
L
Olorun
DmrPro
Olorun
22,187
11,524
1,448
6,277
21,149
8,279
2,974
10,443
10,406
77,282
0
W
Baba Yaga
12,555
1,057
0
5,229
16,366
10,080
1,417
4,120
12,246
52,078
0
L
Chaac
KASUTIYO
Chaac
11,698
720
0
6,218
21,416
7,672
182
8,727
12,440
0
42,469
W
Da Ji
WzM-iO
Da Ji
25,422
6,413
0
1,430
21,635
14,656
907
8,807
12,828
0
91,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,501
Gold Earned
45,119
214
Minions Killed
197
0
Camps Cleared
0
1,221,564
Distance Traveled
1,160,496
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,543
582
63
3
0
387,182
0
W
Cthulhu
15,048
602
73
3
0
433,132
0
L
Olorun
15,519
621
91
4
0
371,876
3
W
Baba Yaga
15,074
603
66
3
0
397,724
0
L
Chaac
15,057
602
43
2
0
401,438
0
W
Da Ji
17,379
695
75
3
0
390,708
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role