Player Matchup

Merlin
Merlin
Poski
Merlin
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Sigolo
Hou Yi
Level 29
God Stats
8W - 3L
1,811 SR
Queue Stats
42W - 27L
1,593 Elo+
Party 1
Bellona
Bellona
Thatsmybanana
Bellona
Level 17
God Stats
5W - 5L
1,639 SR
Queue Stats
104W - 95L
1,463 Elo+
Party 1
Jormungandr
Jormungandr
Varal44
Jormungandr
Level 7
God Stats
14W - 13L
1,182 SR
Queue Stats
43W - 51L
1,121 Elo+
Solo
Nu Wa
Nu Wa
lpd13115
Nu Wa
Level 14
God Stats
3W - 2L
1,431 SR
Queue Stats
72W - 59L
1,324 Elo+
Solo
Team Averages
Level 18
1,513 SR
1,400 Elo+

VS

Team Averages
Level 20
1,493 SR
1,321 Elo+
Mercury
Mercury
Daych
Mercury
Level 22
God Stats
19W - 16L
1,678 SR
Queue Stats
124W - 94L
1,688 Elo+
Solo
Neith
Neith
Lilydomme
Neith
Level 6
God Stats
4W - 1L
1,556 SR
Queue Stats
6W - 12L
1,015 Elo+
Party 3
Yemoja
Yemoja
MsApocalypse
Yemoja
Level 13
God Stats
4W - 4L
1,302 SR
Queue Stats
5W - 12L
918 Elo+
Party 3
Nu Wa
Nu Wa
axshadow
Nu Wa
Level 28
God Stats
19W - 8L
1,722 SR
Queue Stats
280W - 281L
1,495 Elo+
Party 2
Odin
Odin
sbith
Odin
Level 29
God Stats
2W - 4L
1,208 SR
Queue Stats
255W - 268L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Poski
Merlin
19
2 / 7 / 8
12,440
889
11,545
14,443
4,624
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Sigolo
Hou Yi
20
7 / 4 / 10
15,098
1,078
25,130
19,976
7,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
20
6 / 3 / 12
14,675
1,048
19,079
25,650
39,405
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Varal44
Jormungandr
19
1 / 17 / 10
12,539
896
6,783
35,576
30,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
lpd13115
Nu Wa
20
5 / 6 / 13
14,369
1,026
23,491
16,091
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Daych
Mercury
20
11 / 4 / 13
15,147
1,082
24,228
19,087
8,436
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Lilydomme
Neith
20
2 / 4 / 16
12,963
926
16,174
14,590
5,754
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
20
1 / 4 / 25
13,636
974
8,055
15,392
14,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
axshadow
Nu Wa
20
12 / 2 / 17
16,732
1,195
32,911
14,935
6,677
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
sbith
Odin
20
11 / 7 / 17
15,096
1,078
24,636
25,429
19,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
125
21
Kills
37
37
Deaths
21
53
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Mercury
Daych
Mercury
11
4
13
4.38
W
Neith
Lilydomme
Neith
2
4
16
2.5
W
Yemoja
1
4
25
3.38
L
Merlin
Poski
Merlin
2
7
8
0.86
L
Hou Yi
Sigolo
Hou Yi
7
4
10
3
L
Bellona
6
3
12
4
L
Jormungandr
Varal44
Jormungandr
1
17
10
0.35
W
Nu Wa
axshadow
Nu Wa
12
2
17
10.25
L
Nu Wa
lpd13115
Nu Wa
5
6
13
1.92
W
Odin
sbith
Odin
11
7
17
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,028
Damage
106,004
111,736
Taken
89,433
87,018
Mitigated
54,296
13,619
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Daych
Mercury
24,228
11,154
0
120
19,087
8,436
0
6,253
12,698
0
42,318
W
Neith
Lilydomme
Neith
16,174
7,300
0
3,515
14,590
5,754
0
9,396
5,069
0
36,127
W
Yemoja
8,055
1,671
2,796
1,694
15,392
14,122
0
10,121
5,146
36,877
0
L
Merlin
Poski
Merlin
11,545
1,363
0
381
14,443
4,624
0
5,839
8,604
33,454
0
L
Hou Yi
Sigolo
Hou Yi
25,130
16,405
0
5,865
19,976
7,155
0
6,175
13,801
0
72,639
L
Bellona
19,079
4,001
502
4,776
25,650
39,405
0
9,010
16,640
200
38,918
L
Jormungandr
Varal44
Jormungandr
6,783
3,091
0
0
35,576
30,461
0
12,897
22,679
25,145
0
W
Nu Wa
axshadow
Nu Wa
32,911
4,283
262
2,234
14,935
6,677
0
7,202
7,683
99,455
0
L
Nu Wa
lpd13115
Nu Wa
23,491
6,534
1,244
851
16,091
5,373
0
7,638
8,453
58,514
0
W
Odin
sbith
Odin
24,636
7,202
0
0
25,429
19,307
0
8,877
16,374
701
39,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,121
Gold Earned
73,574
291
Minions Killed
317
9
Camps Cleared
8
1,267,447
Distance Traveled
1,364,648
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,147
1,082
39
3
4
359,346
2
W
Neith
12,963
926
46
3
1
238,906
0
W
Yemoja
13,636
974
50
4
1
205,639
2
L
Merlin
12,440
889
48
3
0
222,388
0
L
Hou Yi
15,098
1,078
100
7
6
272,063
0
L
Bellona
14,675
1,048
36
3
1
300,741
0
L
Jormungandr
12,539
896
38
3
2
209,444
0
W
Nu Wa
16,732
1,195
143
10
1
285,435
1
L
Nu Wa
14,369
1,026
69
5
0
262,811
0
W
Odin
15,096
1,078
39
3
1
275,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role