Player Matchup

Set
Set
Not_EasyKill
Set
Level 15
God Stats
0W - 1L
1,150 SR
Queue Stats
3W - 11L
1,038 Elo+
Party 1
Scylla
Scylla
TheBoss79752
Scylla
Level 17
God Stats
16W - 19L
1,639 SR
Queue Stats
267W - 291L
1,358 Elo+
Solo
Izanami
Izanami
iliopgeoraf
Izanami
Level 28
God Stats
5W - 7L
1,344 SR
Queue Stats
45W - 113L
1,012 Elo+
Party 1
Team Averages
Level 20
1,378 SR
1,136 Elo+

VS

Team Averages
Level 23
1,521 SR
1,279 Elo+
Bakasura
Bakasura
fredopass
Bakasura
Level 24
God Stats
1W - 0L
1,461 SR
Queue Stats
27W - 46L
1,155 Elo+
Solo
Vulcan
Vulcan
marietej
Vulcan
Level 29
God Stats
7W - 6L
1,629 SR
Queue Stats
68W - 40L
1,574 Elo+
Solo
Neith
Neith
tinka07
Neith
Level 16
God Stats
2W - 0L
1,474 SR
Queue Stats
10W - 19L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
10,531
619
7,528
15,400
5,610
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
13
2 / 5 / 4
9,834
578
6,381
12,730
3,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
iliopgeoraf
Izanami
12
4 / 5 / 5
10,492
617
6,537
23,431
6,604
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
fredopass
Bakasura
10
0 / 5 / 3
9,142
538
920
7,888
2,175
Vulcan
marietej
Vulcan
18
12 / 3 / 2
13,051
768
36,667
10,517
3,868
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
tinka07
Neith
14
2 / 2 / 6
10,926
643
6,183
9,118
2,613
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
10
Kills
14
14
Deaths
10
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
L
Scylla
2
5
4
0.8
W
Bakasura
fredopass
Bakasura
0
5
3
0.3
L
Izanami
iliopgeoraf
Izanami
4
5
5
1.3
W
Vulcan
marietej
Vulcan
12
3
2
4.33
W
Neith
tinka07
Neith
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,446
Damage
43,770
51,561
Taken
27,523
15,563
Mitigated
8,656
10,687
Healing
3,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,528
2,619
138
4,658
15,400
5,610
0
10,498
4,842
0
17,299
L
Scylla
6,381
281
0
2,668
12,730
3,349
626
9,387
3,343
49,323
0
W
Bakasura
fredopass
Bakasura
920
688
0
696
7,888
2,175
0
1,205
6,683
0
5,320
L
Izanami
iliopgeoraf
Izanami
6,537
3,566
795
2,428
23,431
6,604
670
16,838
6,593
0
37,798
W
Vulcan
marietej
Vulcan
36,667
10,421
0
369
10,517
3,868
801
2,550
7,967
104,788
0
W
Neith
tinka07
Neith
6,183
1,406
0
2,662
9,118
2,613
543
2,894
6,224
0
48,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
33,119
181
Minions Killed
201
0
Camps Cleared
0
844,943
Distance Traveled
882,550
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,531
619
17
1
0
316,756
1
L
Scylla
9,834
578
96
6
0
268,628
2
W
Bakasura
9,142
538
24
1
0
266,782
1
L
Izanami
10,492
617
68
4
0
259,559
0
W
Vulcan
13,051
768
118
7
0
359,473
0
W
Neith
10,926
643
59
3
0
256,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role