Player Matchup

Bakasura
Bakasura
BinAktiv_proXD2
Bakasura
Level 8
God Stats
5W - 6L
1,424 SR
Queue Stats
9W - 9L
1,387 Elo+
Solo
Fenrir
Fenrir
CreamKernel
Fenrir
Level 7
God Stats
5W - 4L
1,821 SR
Queue Stats
257W - 257L
1,611 Elo+
Solo
Ra
Ra
DaM1aN4500
Ra
Level 28
God Stats
6W - 9L
1,589 SR
Queue Stats
228W - 206L
1,534 Elo+
Party 1
Anhur
Anhur
MzHaitia
Anhur
Level 26
God Stats
12W - 25L
1,445 SR
Queue Stats
75W - 136L
1,491 Elo+
Solo
Ymir
Ymir
THEMIKE2002
Ymir
Level 28
God Stats
12W - 12L
1,543 SR
Queue Stats
134W - 126L
1,526 Elo+
Party 1
Team Averages
Level 19
1,564 SR
1,510 Elo+

VS

Team Averages
Level 22
1,514 SR
1,574 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,686 Elo+
Solo
Rama
Rama
ARMY_Axel_Drake
Rama
Level 28
God Stats
3W - 4L
1,810 SR
Queue Stats
67W - 107L
1,308 Elo+
Solo
Cerberus
Cerberus
HighAltidude
Cerberus
Level 23
God Stats
1W - 1L
1,261 SR
Queue Stats
23W - 24L
1,448 Elo+
Solo
Ne Zha
Ne Zha
SKy_Ocelott
Ne Zha
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 90L
1,548 Elo+
Solo
Anhur
Anhur
sonicjaja2
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,880 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
6
0 / 3 / 0
4,539
454
1,448
4,697
1,267
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
5
0 / 2 / 0
4,000
400
251
3,990
567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 4 / 0
4,641
464
1,799
4,609
731
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
MzHaitia
Anhur
8
0 / 3 / 1
4,289
429
1,015
4,605
839
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 4 / 1
4,407
441
2,940
7,495
2,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 0 / 1
6,754
675
1,410
4,567
1,412
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 5
5,260
526
3,295
4,965
1,431
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
HighAltidude
Cerberus
9
1 / 0 / 4
5,591
559
1,783
3,311
1,526
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
10
3 / 1 / 3
6,001
600
2,176
4,168
2,600
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
12
10 / 0 / 0
7,294
729
9,045
3,851
1,232
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
16
16
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
1
2.5
W
0
1
5
2.5
L
Bakasura
0
3
0
0
L
Fenrir
0
2
0
0
L
1
4
0
0.25
W
Cerberus
HighAltidude
Cerberus
1
0
4
3
L
Anhur
MzHaitia
Anhur
0
3
1
0.17
W
Ne Zha
3
1
3
4.5
L
1
4
1
0.38
W
Anhur
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,453
Damage
17,709
25,396
Taken
20,862
5,817
Mitigated
8,201
2,871
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,410
231
0
2,567
4,567
1,412
0
0
4,567
0
48,545
W
3,295
3,175
0
2,016
4,965
1,431
691
1,535
3,150
0
22,165
L
Bakasura
1,448
1,168
0
1,171
4,697
1,267
304
0
4,572
0
13,222
L
Fenrir
251
251
0
365
3,990
567
0
0
3,990
0
8,153
L
1,799
510
291
1,044
4,609
731
0
0
4,609
18,863
0
W
Cerberus
HighAltidude
Cerberus
1,783
217
0
1,476
3,311
1,526
118
813
2,498
15,323
0
L
Anhur
MzHaitia
Anhur
1,015
300
0
0
4,605
839
0
483
4,097
0
11,714
W
Ne Zha
2,176
440
0
1,290
4,168
2,600
477
1,418
2,750
0
23,031
L
2,940
939
0
0
7,495
2,413
0
1,300
6,127
10,134
0
W
Anhur
9,045
4,922
0
500
3,851
1,232
2,283
973
2,878
0
41,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,876
Gold Earned
30,900
126
Minions Killed
288
0
Camps Cleared
0
801,668
Distance Traveled
866,209
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,754
675
99
10
0
208,205
3
W
Rama
5,260
526
38
4
0
146,733
1
L
Bakasura
4,539
454
40
4
0
163,869
0
L
Fenrir
4,000
400
21
2
0
145,947
0
L
Ra
4,641
464
25
3
0
161,320
1
W
Cerberus
5,591
559
41
4
0
173,233
4
L
Anhur
4,289
429
30
3
0
178,766
3
W
Ne Zha
6,001
600
38
4
0
185,585
0
L
Ymir
4,407
441
10
1
0
151,766
0
W
Anhur
7,294
729
72
7
0
152,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role