Player Matchup

Sun Wukong
Sun Wukong
Horodoro
Sun Wukong
Level 156
God Stats
4W - 5L
1,844 SR
Queue Stats
205W - 201L
1,637 Elo+
Party 2
Sylvanus
Sylvanus
Shilll
Sylvanus
Level 149
God Stats
24W - 18L
1,345 SR
Queue Stats
365W - 380L
1,682 Elo+
Party 2
Anubis
Anubis
Trollrah
Anubis
Level 129
God Stats
2W - 0L
1,708 SR
Queue Stats
46W - 38L
1,508 Elo+
Party 2
Baba Yaga
Baba Yaga
mommytoys
Baba Yaga
Level 104
God Stats
13W - 6L
1,751 SR
Queue Stats
87W - 74L
1,612 Elo+
Solo
Heimdallr
Heimdallr
ozymandias12
Heimdallr
Level 89
God Stats
5W - 4L
1,708 SR
Queue Stats
113W - 118L
1,494 Elo+
Solo
Team Averages
Level 125
1,671 SR
1,587 Elo+

VS

Team Averages
Level 100
1,547 SR
1,541 Elo+
Cthulhu
Cthulhu
BigBoehm69
Cthulhu
Level 68
God Stats
1W - 2L
1,257 SR
Queue Stats
10W - 8L
1,475 Elo+
Party 3
Anubis
Anubis
ItsMeHarry
Anubis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,531 Elo+
Party 3
Da Ji
Da Ji
ItsaPotatoOMG
Da Ji
Level 68
God Stats
1W - 1L
1,699 SR
Queue Stats
7W - 6L
1,456 Elo+
Party 3
He Bo
He Bo
LOCKIMBO18
He Bo
Level 152
God Stats
1W - 1L
1,605 SR
Queue Stats
156W - 140L
1,633 Elo+
Party 1
Achilles
Achilles
Over_Kill_07114
Achilles
Level 127
God Stats
1W - 1L
1,676 SR
Queue Stats
107W - 98L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Horodoro
Sun Wukong
20
13 / 3 / 17
16,890
1,126
24,416
27,110
28,719
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Shilll
Sylvanus
20
4 / 4 / 23
14,207
947
13,316
24,550
29,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Trollrah
Anubis
19
2 / 7 / 12
13,346
890
11,634
15,676
7,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
mommytoys
Baba Yaga
20
8 / 3 / 23
15,761
1,051
32,378
20,770
13,798
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
ozymandias12
Heimdallr
20
6 / 4 / 18
15,508
1,034
27,294
16,881
7,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBoehm69
Cthulhu
20
4 / 7 / 9
14,184
946
14,004
31,737
25,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
ItsMeHarry
Anubis
20
3 / 4 / 12
13,494
900
17,311
11,263
5,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 8 / 9
12,686
846
8,440
19,340
6,804
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
20
8 / 8 / 11
15,651
1,043
36,549
26,991
7,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Achilles
20
4 / 6 / 11
14,016
934
18,715
28,660
40,448
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
73
33
Kills
21
21
Deaths
33
93
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigBoehm69
Cthulhu
4
7
9
1.21
W
Sun Wukong
Horodoro
Sun Wukong
13
3
17
7.17
L
Anubis
ItsMeHarry
Anubis
3
4
12
2.25
L
2
8
9
0.81
L
He Bo
8
8
11
1.69
L
Achilles
4
6
11
1.58
W
Sylvanus
Shilll
Sylvanus
4
4
23
3.88
W
Anubis
Trollrah
Anubis
2
7
12
1.14
W
Baba Yaga
mommytoys
Baba Yaga
8
3
23
6.5
W
Heimdallr
ozymandias12
Heimdallr
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,038
Damage
95,019
104,987
Taken
117,991
86,237
Mitigated
85,853
19,818
Healing
16,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigBoehm69
Cthulhu
14,004
368
472
900
31,737
25,549
0
15,211
16,522
53,745
0
W
Sun Wukong
Horodoro
Sun Wukong
24,416
5,362
0
1,455
27,110
28,719
0
14,011
12,849
0
37,759
L
Anubis
ItsMeHarry
Anubis
17,311
1,007
0
2,182
11,263
5,053
0
6,415
4,848
39,544
0
L
8,440
2,618
0
38
19,340
6,804
0
9,455
9,885
0
13,002
L
He Bo
36,549
1,338
1,066
6,775
26,991
7,999
0
12,376
14,615
77,143
0
L
Achilles
18,715
4,748
0
5,517
28,660
40,448
0
13,871
14,789
0
39,096
W
Sylvanus
Shilll
Sylvanus
13,316
2,983
7,169
5,633
24,550
29,226
0
15,226
7,426
19,322
0
W
Anubis
Trollrah
Anubis
11,634
494
0
1,805
15,676
7,340
0
10,815
4,761
40,741
0
W
Baba Yaga
mommytoys
Baba Yaga
32,378
2,033
0
2,005
20,770
13,798
0
15,548
4,997
65,268
0
W
Heimdallr
ozymandias12
Heimdallr
27,294
16,600
600
1,151
16,881
7,154
0
12,264
4,517
0
77,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,712
Gold Earned
70,031
301
Minions Killed
298
11
Camps Cleared
4
1,355,795
Distance Traveled
1,351,500
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,184
946
102
7
1
300,708
1
W
Sun Wukong
16,890
1,126
31
2
3
309,202
0
L
Anubis
13,494
900
50
3
2
220,155
1
L
Da Ji
12,686
846
1
0
0
241,314
0
L
He Bo
15,651
1,043
105
7
0
280,505
0
L
Achilles
14,016
934
40
3
1
308,818
0
W
Sylvanus
14,207
947
8
1
0
260,342
0
W
Anubis
13,346
890
68
5
5
195,816
0
W
Baba Yaga
15,761
1,051
76
5
1
352,729
0
W
Heimdallr
15,508
1,034
118
8
2
237,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role