Player Matchup

Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
EYE x DRIVE
Cthulhu
Level 20
God Stats
17W - 9L
1,869 SR
Queue Stats
28W - 17L
1,485 Elo+
Party 2
Bakasura
Bakasura
EYE x LOCK
Bakasura
Level 29
God Stats
16W - 11L
1,697 SR
Queue Stats
68W - 40L
1,542 Elo+
Party 2
Team Averages
Level 51
1,689 SR
1,509 Elo+

VS

Team Averages
Level 59
1,447 SR
1,446 Elo+
Ra
Ra
Boolin Barollo
Ra
Level 88
God Stats
4W - 3L
1,333 SR
Queue Stats
151W - 136L
1,518 Elo+
Party 1
Izanami
Izanami
Parken Goodsir
Izanami
Level 63
God Stats
70W - 60L
1,567 SR
Queue Stats
269W - 258L
1,565 Elo+
Party 1
Hel
Hel
Twxstty
Hel
Level 25
God Stats
23W - 18L
1,441 SR
Queue Stats
189W - 170L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
5 / 6 / 6
9,602
739
12,242
11,301
4,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
EYE x DRIVE
Cthulhu
11
1 / 7 / 5
8,438
649
6,970
14,107
7,568
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
EYE x LOCK
Bakasura
13
8 / 4 / 5
10,291
792
9,632
12,548
5,451
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 5
11,173
859
15,184
9,675
3,120
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 7 / 9
9,803
754
10,471
13,133
4,274
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
13
6 / 5 / 8
10,412
801
6,080
10,134
3,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
14
Kills
17
17
Deaths
14
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
6
6
1.33
W
9
2
5
5.75
L
Cthulhu
EYE x DRIVE
Cthulhu
1
7
5
0.5
L
Bakasura
EYE x LOCK
Bakasura
8
4
5
2.63
W
2
7
9
0.93
W
Hel
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,844
Damage
31,735
37,956
Taken
32,942
17,283
Mitigated
10,612
7,057
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,242
981
0
2,851
11,301
4,264
323
5,975
5,326
43,646
0
W
15,184
647
1,738
3,500
9,675
3,120
828
5,259
4,031
43,314
0
L
Cthulhu
EYE x DRIVE
Cthulhu
6,970
197
580
797
14,107
7,568
0
8,641
5,466
24,123
0
L
Bakasura
EYE x LOCK
Bakasura
9,632
6,528
0
2,829
12,548
5,451
1,197
6,696
5,852
0
27,157
W
10,471
5,435
747
672
13,133
4,274
793
8,683
3,796
0
51,629
W
Hel
6,080
304
3,499
3,222
10,134
3,218
755
5,337
4,494
27,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,331
Gold Earned
31,388
145
Minions Killed
188
0
Camps Cleared
0
644,688
Distance Traveled
691,032
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,602
739
59
5
0
194,860
0
W
Ra
11,173
859
75
6
0
255,744
0
L
Cthulhu
8,438
649
40
3
0
211,382
2
L
Bakasura
10,291
792
46
4
0
238,446
0
W
Izanami
9,803
754
75
6
0
205,445
1
W
Hel
10,412
801
38
3
0
229,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role