Player Matchup

Cthulhu
Cthulhu
AngryPotato365
Cthulhu
Level 100
God Stats
10W - 8L
1,716 SR
Queue Stats
82W - 73L
1,524 Elo+
Party 1
Athena
Athena
Brigaldio
Athena
Level 48
God Stats
2W - 1L
1,480 SR
Queue Stats
60W - 61L
1,434 Elo+
Solo
Neith
Neith
Depression Wars
Neith
Level 16
God Stats
1W - 3L
1,353 SR
Queue Stats
11W - 16L
1,341 Elo+
Party 1
Anubis
Anubis
OGJesus6996
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,345 Elo+
Party 1
Arachne
Arachne
i Venovix
Arachne
Level 42
God Stats
2W - 2L
1,265 SR
Queue Stats
15W - 19L
1,483 Elo+
Party 1
Team Averages
Level 47
1,463 SR
1,425 Elo+

VS

Team Averages
Level 50
1,499 SR
1,513 Elo+
Pele
Pele
 
Pele
Level 49
God Stats
52W - 55L
1,406 SR
Queue Stats
312W - 308L
1,416 Elo+
Solo
Anubis
Anubis
Legendary NU
Anubis
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 91L
1,545 Elo+
Party 2
King Arthur
King Arthur
Serif
King Arthur
Level 28
God Stats
7W - 6L
1,881 SR
Queue Stats
48W - 42L
1,664 Elo+
Party 2
Ymir
Ymir
brian_rubin69
Ymir
Level 45
God Stats
34W - 31L
1,360 SR
Queue Stats
327W - 324L
1,509 Elo+
Party 3
Neith
Neith
malditolokoteee
Neith
Level 46
God Stats
75W - 68L
1,346 SR
Queue Stats
168W - 177L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
9,977
998
13,109
11,589
13,308
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
Brigaldio
Athena
16
3 / 3 / 4
10,075
1,008
6,115
15,220
11,385
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 4 / 4
9,182
918
9,597
10,443
3,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
15
1 / 14 / 7
9,424
942
6,010
18,682
6,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
i Venovix
Arachne
15
2 / 8 / 4
9,411
941
5,162
18,762
6,603
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

97

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
6 / 2 / 17
10,984
1,098
11,705
10,542
4,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
19
13 / 0 / 15
12,888
1,289
21,859
7,366
3,980
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Serif
King Arthur
17
6 / 4 / 13
10,466
1,047
8,214
9,526
7,233
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 1 / 17
10,405
1,041
10,222
9,004
4,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 3 / 15
11,059
1,106
16,579
8,042
3,103
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
109
10
Kills
32
32
Deaths
10
21
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
2
17
7.25
L
4
3
2
1.67
L
Athena
Brigaldio
Athena
3
3
4
1.67
L
0
4
4
0.5
W
Anubis
13
0
15
20.5
L
Anubis
1
14
7
0.32
W
King Arthur
Serif
King Arthur
6
4
13
3.13
W
2
1
17
10.5
L
Arachne
i Venovix
Arachne
2
8
4
0.5
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,993
Damage
68,579
74,696
Taken
44,480
41,202
Mitigated
23,023
4,868
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,705
2,424
0
2,331
10,542
4,665
0
4,402
5,965
0
28,178
L
13,109
482
766
1,232
11,589
13,308
0
5,198
6,391
28,384
0
L
Athena
Brigaldio
Athena
6,115
886
0
0
15,220
11,385
0
5,472
9,748
19,453
0
L
9,597
6,253
0
575
10,443
3,487
0
5,609
4,834
0
44,091
W
Anubis
21,859
1,717
0
3,375
7,366
3,980
0
4,220
3,096
46,592
0
L
Anubis
6,010
53
0
514
18,682
6,419
0
6,216
12,049
11,549
0
W
King Arthur
Serif
King Arthur
8,214
353
0
1,810
9,526
7,233
0
4,919
4,487
0
19,773
W
10,222
1,248
1,097
679
9,004
4,042
0
5,081
3,825
30,049
0
L
Arachne
i Venovix
Arachne
5,162
4,271
657
1,124
18,762
6,603
0
9,586
9,176
0
12,254
W
16,579
9,504
679
1,336
8,042
3,103
0
6,144
1,873
0
36,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,069
Gold Earned
55,802
163
Minions Killed
227
3
Camps Cleared
7
813,946
Distance Traveled
894,400
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,984
1,098
34
3
1
219,814
1
L
Cthulhu
9,977
998
33
3
0
141,738
0
L
Athena
10,075
1,008
35
4
0
165,662
0
L
Neith
9,182
918
69
7
1
175,337
0
W
Anubis
12,888
1,289
53
5
1
153,552
0
L
Anubis
9,424
942
13
1
0
157,693
0
W
King Arthur
10,466
1,047
31
3
1
170,118
0
W
Ymir
10,405
1,041
59
6
3
191,976
0
L
Arachne
9,411
941
13
1
2
173,516
0
W
Neith
11,059
1,106
50
5
1
158,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role