Player Matchup

Vulcan
Vulcan
INFAMIS FEL0N
Vulcan
Level 29
God Stats
48W - 54L
1,303 SR
Queue Stats
141W - 152L
1,293 Elo+
Party 2
Odin
Odin
L8Te_ShivRzZ
Odin
Level 108
God Stats
0W - 1L
1,322 SR
Queue Stats
143W - 176L
1,355 Elo+
Party 2
Cernunnos
Cernunnos
Master_Tuki
Cernunnos
Level 89
God Stats
7W - 3L
1,849 SR
Queue Stats
18W - 17L
1,558 Elo+
Party 2
Team Averages
Level 75
1,491 SR
1,402 Elo+

VS

Team Averages
Level 24
1,418 SR
1,396 Elo+
Neith
Neith
Danubio653
Neith
Level 17
God Stats
13W - 29L
1,266 SR
Queue Stats
14W - 31L
1,500 Elo+
Solo
Nike
Nike
GhostTF7
Nike
Level 26
God Stats
9W - 12L
1,435 SR
Queue Stats
42W - 42L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
bird0726
Cthulhu
Level 29
God Stats
10W - 9L
1,552 SR
Queue Stats
37W - 39L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 5
14,593
561
16,855
13,099
7,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
2 / 6 / 4
15,117
581
10,849
18,439
19,445
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Master_Tuki
Cernunnos
19
5 / 8 / 2
16,006
616
18,920
26,820
12,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
3 / 4 / 10
15,436
594
5,815
16,579
6,182
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nike
20
15 / 1 / 3
17,851
687
18,512
20,033
9,111
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
bird0726
Cthulhu
17
1 / 3 / 12
14,706
566
16,387
23,191
36,215
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
19
19
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
3
4
10
2
W
Nike
15
1
3
16.5
L
1
5
5
0.7
L
2
6
4
0.67
L
Cernunnos
Master_Tuki
Cernunnos
5
8
2
0.75
W
Cthulhu
bird0726
Cthulhu
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,624
Damage
40,714
58,358
Taken
59,803
39,249
Mitigated
51,508
15,171
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,815
1,630
0
4,892
16,579
6,182
2,600
4,577
11,802
0
71,158
W
Nike
18,512
11,046
943
4,396
20,033
9,111
1,370
6,037
13,871
0
95,177
L
16,855
7,649
1,231
2,818
13,099
7,302
411
4,393
8,706
81,158
0
L
10,849
1,251
1,174
2,788
18,439
19,445
669
4,259
14,180
128
59,851
L
Cernunnos
Master_Tuki
Cernunnos
18,920
7,379
240
6,920
26,820
12,502
2,802
7,357
19,463
0
126,102
W
Cthulhu
bird0726
Cthulhu
16,387
356
1,456
3,049
23,191
36,215
204
6,846
16,081
47,077
1,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,716
Gold Earned
47,993
295
Minions Killed
252
0
Camps Cleared
0
1,333,325
Distance Traveled
1,275,774
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,436
594
97
4
0
372,816
3
W
Nike
17,851
687
103
4
0
493,828
4
L
Vulcan
14,593
561
86
3
0
462,086
1
L
Odin
15,117
581
79
3
0
468,962
1
L
Cernunnos
16,006
616
130
5
0
402,277
4
W
Cthulhu
14,706
566
52
2
0
409,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role