Player Matchup

Sobek
Sobek
 
Sobek
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BicWanN
Janus
Level 66
God Stats
6W - 5L
1,623 SR
Queue Stats
325W - 204L
1,562 Elo+
Party 2
Poseidon
Poseidon
DavidDíaz
Poseidon
Level 156
God Stats
25W - 6L
1,791 SR
Queue Stats
208W - 174L
1,592 Elo+
Party 2
Bakasura
Bakasura
Figson
Bakasura
Level 124
God Stats
10W - 5L
1,515 SR
Queue Stats
300W - 238L
1,539 Elo+
Solo
Artemis
Artemis
PedroHSCamargo
Artemis
Level 131
God Stats
12W - 3L
1,845 SR
Queue Stats
226W - 191L
1,626 Elo+
Solo
Team Averages
Level 120
1,655 SR
1,564 Elo+

VS

Team Averages
Level 142
1,570 SR
1,570 Elo+
Merlin
Merlin
 
Merlin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dena
Cthulhu
Level 160
God Stats
6W - 2L
1,728 SR
Queue Stats
495W - 229L
1,719 Elo+
Party 1
Hel
Hel
Pandøra
Hel
Level 159
God Stats
6W - 0L
1,604 SR
Queue Stats
50W - 40L
1,633 Elo+
Party 1
Hachiman
Hachiman
equalmc2
Hachiman
Level 113
God Stats
3W - 1L
1,521 SR
Queue Stats
98W - 113L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 0 / 0
3,499
583
695
2,648
987
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
BicWanN
Janus
7
0 / 0 / 0
3,912
652
670
1,736
424
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
DavidDíaz
Poseidon
7
1 / 1 / 1
4,008
668
3,005
2,455
691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
Figson
Bakasura
6
1 / 0 / 1
3,815
636
1,037
3,860
1,132
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 1 / 0
2,660
443
356
663
96
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 0 / 0
3,799
633
778
1,038
274
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
 
Sylvanus
5
0 / 1 / 0
3,475
579
919
3,513
1,198
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Dena
Cthulhu
6
1 / 0 / 0
3,707
618
1,788
3,716
2,254
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 1
3,681
614
1,484
2,753
682
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
equalmc2
Hachiman
6
1 / 0 / 0
3,964
661
1,268
1,594
392
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
W
Merlin
 
Merlin
0
0
0
0
W
Sylvanus
 
Sylvanus
0
1
0
0
L
Janus
BicWanN
Janus
0
0
0
0
L
Poseidon
DavidDíaz
Poseidon
1
1
1
1.5
W
Cthulhu
Dena
Cthulhu
1
0
0
1
L
Bakasura
Figson
Bakasura
1
0
1
1.5
W
0
1
1
0.5
L
0
1
0
0
W
Hachiman
equalmc2
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,763
Damage
6,237
11,362
Taken
12,614
3,330
Mitigated
4,800
5,272
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
695
227
0
1,627
2,648
987
0
267
2,381
8,583
0
W
Merlin
 
Merlin
778
166
0
535
1,038
274
0
482
531
20,639
0
W
Sylvanus
 
Sylvanus
919
441
293
1,264
3,513
1,198
122
927
2,561
10,465
0
L
Janus
BicWanN
Janus
670
72
0
250
1,736
424
0
734
1,002
19,438
0
L
Poseidon
DavidDíaz
Poseidon
3,005
743
0
1,105
2,455
691
0
1,595
735
19,215
0
W
Cthulhu
Dena
Cthulhu
1,788
41
0
592
3,716
2,254
0
1,549
2,162
13,786
0
L
Bakasura
Figson
Bakasura
1,037
914
0
2,200
3,860
1,132
0
1,981
1,879
0
9,961
W
1,484
297
273
1,482
2,753
682
0
882
1,841
14,680
0
L
356
212
0
90
663
96
0
267
396
0
1,639
W
Hachiman
equalmc2
Hachiman
1,268
827
0
886
1,594
392
0
530
1,064
0
15,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,894
Gold Earned
18,626
126
Minions Killed
140
0
Camps Cleared
0
461,345
Distance Traveled
511,016
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,499
583
9
2
0
106,751
3
W
Merlin
3,799
633
35
6
0
102,441
1
W
Sylvanus
3,475
579
22
4
0
97,245
3
L
Janus
3,912
652
46
8
0
108,089
1
L
Poseidon
4,008
668
31
5
0
90,775
0
W
Cthulhu
3,707
618
17
3
0
106,721
0
L
Bakasura
3,815
636
35
6
0
129,611
1
W
Hel
3,681
614
28
5
0
108,191
0
L
Artemis
2,660
443
5
1
0
26,119
1
W
Hachiman
3,964
661
38
6
0
96,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role