Player Matchup

Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
THEshortBUSking
Cthulhu
Level 44
God Stats
8W - 7L
1,385 SR
Queue Stats
21W - 16L
1,263 Elo+
Solo
Bakasura
Bakasura
WAYfat2furious
Bakasura
Level 69
God Stats
22W - 12L
1,600 SR
Queue Stats
545W - 558L
1,412 Elo+
Party 2
Medusa
Medusa
ladie0666
Medusa
Level 88
God Stats
34W - 31L
1,512 SR
Queue Stats
224W - 225L
1,329 Elo+
Party 1
Amaterasu
Amaterasu
ykfeltz
Amaterasu
Level 68
God Stats
17W - 15L
1,575 SR
Queue Stats
526W - 527L
1,382 Elo+
Party 2
Team Averages
Level 76
1,515 SR
1,377 Elo+

VS

Team Averages
Level 84
1,607 SR
1,382 Elo+
Ra
Ra
ERICK MR 117
Ra
Level 98
God Stats
15W - 8L
1,575 SR
Queue Stats
599W - 652L
1,340 Elo+
Solo
Cernunnos
Cernunnos
Fighter88247
Cernunnos
Level 83
God Stats
59W - 65L
1,504 SR
Queue Stats
365W - 408L
1,359 Elo+
Solo
Pele
Pele
GGova1111
Pele
Level 89
God Stats
21W - 10L
1,555 SR
Queue Stats
277W - 321L
1,325 Elo+
Solo
Chang'e
Chang'e
IM_GoNna_CrYyYyY
Chang'e
Level 66
God Stats
65W - 36L
1,684 SR
Queue Stats
285W - 262L
1,426 Elo+
Solo
Hercules
Hercules
PlayDaConfusion
Hercules
Level 85
God Stats
0W - 2L
1,718 SR
Queue Stats
8W - 8L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
6 / 2 / 9
10,582
557
11,653
14,604
7,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 3 / 5
10,530
554
7,859
10,337
7,156
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
20
14 / 1 / 6
13,055
687
14,554
14,938
6,796
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
ladie0666
Medusa
15
4 / 3 / 8
9,398
495
9,014
12,017
4,053
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
ykfeltz
Amaterasu
17
7 / 0 / 11
11,370
598
9,784
14,664
13,511
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 0
8,419
443
9,966
13,674
4,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Fighter88247
Cernunnos
14
4 / 4 / 1
8,612
453
10,248
14,115
4,913
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Pele
10
0 / 7 / 0
6,668
351
2,140
12,235
3,109
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
1 / 8 / 0
7,617
401
7,605
12,035
3,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
11
2 / 6 / 4
7,555
398
9,517
18,395
16,007
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
34
Kills
9
9
Deaths
34
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
2
9
5.25
L
2
9
0
0.22
L
Cernunnos
Fighter88247
Cernunnos
4
4
1
1.13
L
Pele
0
7
0
0
L
1
8
0
0.13
L
Hercules
2
6
4
0.67
W
3
3
5
1.83
W
Bakasura
14
1
6
17
W
Medusa
ladie0666
Medusa
4
3
8
2.67
W
Amaterasu
ykfeltz
Amaterasu
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,864
Damage
39,476
66,560
Taken
70,454
38,895
Mitigated
32,468
31,051
Healing
25,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,653
555
2,085
6,363
14,604
7,379
2,698
6,781
7,650
58,125
0
L
9,966
1,274
192
3,752
13,674
4,706
0
5,446
7,983
36,339
0
L
Cernunnos
Fighter88247
Cernunnos
10,248
4,304
0
6,051
14,115
4,913
0
3,602
9,948
0
61,584
L
Pele
2,140
206
0
4,650
12,235
3,109
0
1,099
10,826
0
32,663
L
7,605
522
600
3,178
12,035
3,733
0
2,942
8,590
46,465
0
L
Hercules
9,517
4,347
0
6,805
18,395
16,007
0
6,138
11,204
0
31,828
W
7,859
188
1,151
2,674
10,337
7,156
136
152
10,035
42,910
339
W
Bakasura
14,554
9,883
0
7,588
14,938
6,796
52
3,264
11,574
0
93,367
W
Medusa
ladie0666
Medusa
9,014
4,173
734
3,784
12,017
4,053
3,048
1,513
10,304
0
33,290
W
Amaterasu
ykfeltz
Amaterasu
9,784
3,515
0
6,672
14,664
13,511
1,298
5,861
8,728
0
66,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,935
Gold Earned
38,871
512
Minions Killed
310
0
Camps Cleared
0
1,939,005
Distance Traveled
1,490,476
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,582
557
100
5
0
343,712
2
L
Ra
8,419
443
50
3
0
309,528
0
L
Cernunnos
8,612
453
100
5
0
294,045
4
L
Pele
6,668
351
42
2
0
227,855
1
L
Chang'e
7,617
401
73
4
0
280,929
1
L
Hercules
7,555
398
45
2
0
378,119
0
W
Cthulhu
10,530
554
88
5
0
395,940
7
W
Bakasura
13,055
687
164
9
0
478,737
0
W
Medusa
9,398
495
44
2
0
367,791
3
W
Amaterasu
11,370
598
116
6
0
352,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role