Player Matchup

Medusa
Medusa
EspantaPeos
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,382 Elo+
Solo
Kukulkan
Kukulkan
Slykerb
Kukulkan
Level 9
God Stats
31W - 23L
1,489 SR
Queue Stats
40W - 37L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
VokulNero
Cthulhu
Level 105
God Stats
4W - 3L
1,638 SR
Queue Stats
53W - 49L
1,295 Elo+
Party 2
Team Averages
Level 44
1,542 SR
1,324 Elo+

VS

Team Averages
Level 38
1,359 SR
1,314 Elo+
Aphrodite
Aphrodite
Djsquata
Aphrodite
Level 18
God Stats
0W - 2L
1,342 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Loki
Loki
JordanCastor
Loki
Level 57
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 3L
1,036 Elo+
Party 1
Da Ji
Da Ji
Zia56
Da Ji
Level 38
God Stats
0W - 1L
1,466 SR
Queue Stats
1W - 4L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
8 / 3 / 3
10,594
815
5,334
7,480
2,120
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Slykerb
Kukulkan
12
3 / 2 / 9
9,291
715
5,286
4,365
1,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
VokulNero
Cthulhu
12
3 / 2 / 9
9,898
761
9,165
10,552
7,091
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Djsquata
Aphrodite
11
2 / 4 / 0
7,893
607
1,710
8,298
5,289
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 8 / 0
6,998
538
1,813
8,709
3,170
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Zia56
Da Ji
11
5 / 3 / 2
9,007
693
10,037
10,014
3,957
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
7
7
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Djsquata
Aphrodite
2
4
0
0.5
W
Medusa
8
3
3
3.17
L
0
8
0
0
W
Kukulkan
Slykerb
Kukulkan
3
2
9
3.75
W
Cthulhu
VokulNero
Cthulhu
3
2
9
3.75
L
Da Ji
Zia56
Da Ji
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,785
Damage
13,560
22,397
Taken
27,021
10,275
Mitigated
12,416
3,995
Healing
4,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Djsquata
Aphrodite
1,710
49
1,948
2,806
8,298
5,289
0
5,307
2,991
23,277
334
W
Medusa
5,334
3,197
0
1,029
7,480
2,120
1,466
435
7,045
0
39,558
L
1,813
1,002
0
0
8,709
3,170
0
4,030
4,679
0
5,060
W
Kukulkan
Slykerb
Kukulkan
5,286
1,097
0
132
4,365
1,064
462
396
3,969
25,646
0
W
Cthulhu
VokulNero
Cthulhu
9,165
441
465
2,369
10,552
7,091
220
1,388
9,164
38,611
0
L
Da Ji
Zia56
Da Ji
10,037
2,918
0
0
10,014
3,957
0
5,114
4,900
0
21,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,783
Gold Earned
23,898
146
Minions Killed
79
0
Camps Cleared
0
686,219
Distance Traveled
697,318
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,893
607
41
3
0
223,468
0
W
Medusa
10,594
815
61
5
0
215,518
2
L
Loki
6,998
538
12
1
0
204,102
0
W
Kukulkan
9,291
715
47
4
0
229,961
0
W
Cthulhu
9,898
761
38
3
0
240,740
5
L
Da Ji
9,007
693
26
2
0
269,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role