Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AkaiKirei
Merlin
Level 63
God Stats
5W - 15L
1,348 SR
Queue Stats
81W - 73L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
bravo-commanderZ
Cthulhu
Level 121
God Stats
6W - 6L
1,655 SR
Queue Stats
68W - 53L
1,598 Elo+
Party 1
Team Averages
Level 110
1,501 SR
1,550 Elo+

VS

Team Averages
Level 119
1,600 SR
1,551 Elo+
Cthulhu
Cthulhu
TuXe Blaze
Cthulhu
Level 91
God Stats
9W - 5L
1,461 SR
Queue Stats
14W - 9L
1,549 Elo+
Solo
Zeus
Zeus
codeAssassin82
Zeus
Level 148
God Stats
43W - 22L
1,713 SR
Queue Stats
537W - 591L
1,627 Elo+
Solo
Susano
Susano
lilchris1009
Susano
Level 118
God Stats
6W - 4L
1,626 SR
Queue Stats
171W - 144L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 4 / 2
6,217
622
2,527
4,783
1,637
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
AkaiKirei
Merlin
10
1 / 2 / 1
6,539
654
2,337
4,818
1,738
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 3 / 1
7,005
701
4,234
7,055
5,409
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TuXe Blaze
Cthulhu
10
4 / 0 / 3
7,442
744
1,863
4,887
3,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 2 / 3
8,075
808
9,326
5,075
1,504
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
10
1 / 1 / 5
7,090
709
2,317
5,211
1,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
9
9
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
2
0.25
L
Merlin
AkaiKirei
Merlin
1
2
1
0.75
W
Cthulhu
TuXe Blaze
Cthulhu
4
0
3
5.5
L
2
3
1
0.83
W
4
2
3
2.75
W
Susano
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,098
Damage
13,506
16,656
Taken
15,173
8,784
Mitigated
6,951
1,678
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,527
1,235
0
0
4,783
1,637
0
3,255
1,528
0
11,572
L
Merlin
AkaiKirei
Merlin
2,337
0
0
6
4,818
1,738
0
3,854
964
23,098
0
W
Cthulhu
TuXe Blaze
Cthulhu
1,863
49
342
342
4,887
3,724
93
1,586
3,226
22,741
0
L
4,234
273
462
1,210
7,055
5,409
0
4,126
2,929
18,124
0
W
9,326
801
636
309
5,075
1,504
166
2,296
2,629
41,304
0
W
Susano
2,317
473
0
1,281
5,211
1,723
0
2,468
2,586
0
19,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,761
Gold Earned
22,607
89
Minions Killed
128
0
Camps Cleared
0
469,656
Distance Traveled
612,827
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,217
622
16
2
0
116,920
1
L
Merlin
6,539
654
36
4
0
149,060
2
W
Cthulhu
7,442
744
25
3
0
228,260
0
L
Cthulhu
7,005
701
37
4
0
203,676
3
W
Zeus
8,075
808
71
7
0
191,318
4
W
Susano
7,090
709
32
3
0
193,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role