Player Matchup

Bacchus
Bacchus
AriBlackMamba24
Bacchus
Level 9
God Stats
0W - 1L
1,150 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
imperio_2011
Artemis
Level 28
God Stats
0W - 1L
1,257 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chernobog
Chernobog
nacho_toro04
Chernobog
Level 50
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
sbstngomez
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
tincho365
Merlin
Level 8
God Stats
0W - 1L
1,033 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,238 SR
1,500 Elo+

VS

Team Averages
Level 21
1,516 SR
1,275 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,006 Elo+
Party 1
Cthulhu
Cthulhu
APEX Senna
Cthulhu
Level 31
God Stats
8W - 4L
1,452 SR
Queue Stats
9W - 4L
1,272 Elo+
Solo
Merlin
Merlin
LegitAceJAM
Merlin
Level 28
God Stats
2W - 8L
1,240 SR
Queue Stats
164W - 168L
1,229 Elo+
Solo
Medusa
Medusa
SnakyChalice496
Medusa
Level 29
God Stats
9W - 4L
1,888 SR
Queue Stats
110W - 95L
1,368 Elo+
Solo
Da Ji
Da Ji
indyrebels
Da Ji
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 2
4,523
411
2,281
7,153
2,794
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
imperio_2011
Artemis
7
0 / 5 / 1
4,528
412
1,524
5,074
1,211
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
nacho_toro04
Chernobog
8
1 / 3 / 1
4,883
444
2,720
4,451
1,288
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
6
1 / 5 / 1
4,383
398
1,215
5,186
1,441
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
tincho365
Merlin
7
3 / 4 / 0
4,633
421
1,520
4,938
1,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 4 / 0
5,019
456
1,150
5,651
3,904
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
APEX Senna
Cthulhu
10
9 / 0 / 0
6,601
600
6,806
5,251
3,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
9
1 / 0 / 0
5,554
505
970
1,132
305
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
8 / 0 / 1
6,797
618
6,269
5,690
1,764
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
7
1 / 3 / 0
5,120
465
1,473
5,005
1,288
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
19
20
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
4
0
0
W
Cthulhu
APEX Senna
Cthulhu
9
0
0
9
L
1
3
2
0.67
W
Merlin
1
0
0
1
W
8
0
1
8.5
L
Artemis
imperio_2011
Artemis
0
5
1
0.1
W
Da Ji
1
3
0
0.33
L
Chernobog
nacho_toro04
Chernobog
1
3
1
0.5
L
Anhur
1
5
1
0.3
L
Merlin
tincho365
Merlin
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,260
Damage
16,668
26,802
Taken
22,729
8,045
Mitigated
10,533
481
Healing
4,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
1,150
110
0
100
5,651
3,904
189
662
4,989
14,849
0
W
Cthulhu
APEX Senna
Cthulhu
6,806
570
0
1,205
5,251
3,272
0
824
4,427
24,728
0
L
2,281
204
100
381
7,153
2,794
0
2,387
4,593
6,514
0
W
Merlin
970
0
0
302
1,132
305
1,339
469
663
24,222
0
W
6,269
2,949
0
1,664
5,690
1,764
525
664
5,026
0
30,095
L
Artemis
imperio_2011
Artemis
1,524
1,084
0
0
5,074
1,211
972
878
4,121
0
9,689
W
Da Ji
1,473
778
0
981
5,005
1,288
165
1,182
3,823
0
18,047
L
Chernobog
nacho_toro04
Chernobog
2,720
1,391
0
0
4,451
1,288
689
1,330
3,071
0
20,329
L
Anhur
1,215
483
0
0
5,186
1,441
0
2,391
2,695
0
6,360
L
Merlin
tincho365
Merlin
1,520
624
0
0
4,938
1,311
0
1,392
3,396
11,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,950
Gold Earned
29,091
77
Minions Killed
185
0
Camps Cleared
0
1,027,352
Distance Traveled
1,018,834
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,019
456
26
2
0
165,193
1
W
Cthulhu
6,601
600
32
3
0
223,880
0
L
Bacchus
4,523
411
3
0
0
244,873
2
W
Merlin
5,554
505
38
3
0
191,173
0
W
Medusa
6,797
618
54
5
0
209,793
0
L
Artemis
4,528
412
14
1
0
184,750
0
W
Da Ji
5,120
465
35
3
0
228,795
0
L
Chernobog
4,883
444
39
4
0
197,109
1
L
Anhur
4,383
398
10
1
0
198,145
0
L
Merlin
4,633
421
11
1
0
202,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role