Player Matchup

Cthulhu
Cthulhu
BDV520
Cthulhu
Level 21
God Stats
4W - 6L
1,478 SR
Queue Stats
24W - 24L
1,322 Elo+
Party 1
Bellona
Bellona
Mr-Squints101
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
912 Elo+
Party 1
Anhur
Anhur
blackheart922
Anhur
Level 20
God Stats
0W - 2L
1,202 SR
Queue Stats
17W - 20L
979 Elo+
Party 1
Team Averages
Level 15
1,394 SR
1,071 Elo+

VS

Team Averages
Level 68
1,507 SR
1,401 Elo+
Nu Wa
Nu Wa
KingKrules
Nu Wa
Level 111
God Stats
11W - 7L
1,663 SR
Queue Stats
237W - 180L
1,530 Elo+
Solo
Vamana
Vamana
SW1FTxW1Z_982
Vamana
Level 69
God Stats
1W - 0L
1,271 SR
Queue Stats
22W - 31L
1,268 Elo+
Party 2
Cthulhu
Cthulhu
The0Three-
Cthulhu
Level 23
God Stats
19W - 13L
1,587 SR
Queue Stats
39W - 37L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BDV520
Cthulhu
14
3 / 6 / 2
11,585
610
14,055
18,527
7,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
11
0 / 12 / 1
9,403
495
2,142
23,352
15,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 11 / 2
11,169
588
6,496
16,126
4,003
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
16 / 2 / 11
14,376
757
20,378
10,035
3,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
10 / 3 / 9
13,089
689
13,844
17,103
13,994
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
The0Three-
Cthulhu
16
3 / 1 / 20
13,176
693
12,150
15,713
13,018
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
5
Kills
29
29
Deaths
6
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BDV520
Cthulhu
3
6
2
0.67
W
Nu Wa
16
2
11
10.75
L
Bellona
0
12
1
0.04
W
10
3
9
4.83
W
Cthulhu
The0Three-
Cthulhu
3
1
20
13
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,693
Damage
46,372
58,005
Taken
42,851
27,204
Mitigated
30,765
2,767
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BDV520
Cthulhu
14,055
293
317
1,935
18,527
7,274
147
12,128
6,189
60,794
0
W
Nu Wa
20,378
5,840
80
2,617
10,035
3,753
1,801
3,967
6,068
67,082
0
L
Bellona
2,142
1,238
0
515
23,352
15,927
103
10,976
12,151
0
11,509
W
13,844
5,778
0
5,526
17,103
13,994
248
5,783
11,320
83
71,072
W
Cthulhu
The0Three-
Cthulhu
12,150
443
0
2,544
15,713
13,018
403
5,638
10,075
37,951
0
L
6,496
3,281
0
0
16,126
4,003
1,086
9,428
6,498
0
28,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,157
Gold Earned
40,641
133
Minions Killed
198
0
Camps Cleared
0
884,710
Distance Traveled
1,018,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,585
610
76
4
0
343,179
0
W
Nu Wa
14,376
757
84
4
0
329,854
0
L
Bellona
9,403
495
19
1
0
272,270
0
W
Vamana
13,089
689
57
3
0
327,363
0
W
Cthulhu
13,176
693
57
3
0
361,053
0
L
Anhur
11,169
588
38
2
0
269,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role