Player Matchup

King Arthur
King Arthur
ChaosLaevateinn
King Arthur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 85L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
DuskyAztec
Sylvanus
Level 101
God Stats
26W - 23L
1,739 SR
Queue Stats
137W - 93L
1,559 Elo+
Party 2
Merlin
Merlin
S1NNOC3NT
Merlin
Level 126
God Stats
0W - 2L
1,706 SR
Queue Stats
31W - 19L
1,763 Elo+
Party 2
Team Averages
Level 77
1,648 SR
1,607 Elo+

VS

Team Averages
Level 39
1,529 SR
1,485 Elo+
Cthulhu
Cthulhu
Dragonphangz
Cthulhu
Level 28
God Stats
3W - 1L
1,705 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
honchoprado
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Scylla
Scylla
savethetreeckos
Scylla
Level 63
God Stats
5W - 3L
1,383 SR
Queue Stats
10W - 12L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChaosLaevateinn
King Arthur
15
1 / 11 / 14
13,983
583
8,123
27,933
34,676
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
DuskyAztec
Sylvanus
17
9 / 8 / 7
16,627
693
13,912
33,920
38,814
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
S1NNOC3NT
Merlin
20
6 / 2 / 10
15,518
647
18,903
10,621
5,251
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dragonphangz
Cthulhu
20
9 / 3 / 10
17,853
744
23,816
22,316
27,962
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
honchoprado
Cernunnos
19
10 / 5 / 6
16,167
674
24,630
16,011
6,020
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 8 / 11
14,138
589
10,582
15,598
4,997
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
48
16
Kills
21
21
Deaths
16
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChaosLaevateinn
King Arthur
1
11
14
0.73
W
Cthulhu
Dragonphangz
Cthulhu
9
3
10
4.67
L
Sylvanus
DuskyAztec
Sylvanus
9
8
7
1.56
L
Merlin
S1NNOC3NT
Merlin
6
2
10
5.5
W
Cernunnos
honchoprado
Cernunnos
10
5
6
2.6
W
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,938
Damage
59,028
72,474
Taken
53,925
78,741
Mitigated
38,979
18,050
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChaosLaevateinn
King Arthur
8,123
1,615
0
1,276
27,933
34,676
322
12,775
15,158
0
24,914
W
Cthulhu
Dragonphangz
Cthulhu
23,816
856
3,245
1,718
22,316
27,962
256
12,486
9,600
64,742
0
L
Sylvanus
DuskyAztec
Sylvanus
13,912
3,112
6,676
9,694
33,920
38,814
1,106
14,107
19,813
35,859
326
L
Merlin
S1NNOC3NT
Merlin
18,903
245
0
404
10,621
5,251
1,768
8,097
2,524
118,704
0
W
Cernunnos
honchoprado
Cernunnos
24,630
17,607
451
4,445
16,011
6,020
2,578
10,361
5,525
0
78,997
W
10,582
1,744
1,326
1,499
15,598
4,997
800
9,650
5,823
62,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,128
Gold Earned
48,158
186
Minions Killed
214
0
Camps Cleared
0
1,148,733
Distance Traveled
1,075,575
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,983
583
23
1
0
374,868
0
W
Cthulhu
17,853
744
57
2
0
388,268
0
L
Sylvanus
16,627
693
28
1
0
335,762
2
L
Merlin
15,518
647
135
6
0
438,103
0
W
Cernunnos
16,167
674
66
3
0
360,697
1
W
Scylla
14,138
589
91
4
0
326,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role