Player Matchup

Zeus
Zeus
EpicJGamerFTW
Zeus
Level 28
God Stats
12W - 4L
1,578 SR
Queue Stats
56W - 57L
1,313 Elo+
Party 1
Neith
Neith
Reflex Spruce
Neith
Level 26
God Stats
1W - 1L
1,488 SR
Queue Stats
20W - 36L
1,147 Elo+
Party 1
Yemoja
Yemoja
sonic ghosts
Yemoja
Level 89
God Stats
1W - 2L
1,251 SR
Queue Stats
201W - 232L
1,240 Elo+
Party 1
Team Averages
Level 48
1,439 SR
1,233 Elo+

VS

Team Averages
Level 43
1,550 SR
1,378 Elo+
Cthulhu
Cthulhu
DrowsyKTA
Cthulhu
Level 94
God Stats
0W - 1L
1,715 SR
Queue Stats
44W - 45L
1,485 Elo+
Party 2
Anhur
Anhur
MandoKTA
Anhur
Level 17
God Stats
7W - 7L
1,455 SR
Queue Stats
7W - 9L
1,346 Elo+
Party 2
Ares
Ares
RobbieRhinoX956
Ares
Level 17
God Stats
3W - 5L
1,481 SR
Queue Stats
3W - 5L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 9
15,241
726
32,878
18,822
7,811
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 4 / 14
13,745
655
8,414
10,722
4,533
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
17
4 / 2 / 14
14,675
699
7,810
13,286
14,282
Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrowsyKTA
Cthulhu
16
4 / 9 / 8
12,855
612
18,726
22,632
12,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
MandoKTA
Anhur
16
5 / 7 / 4
13,352
636
6,721
17,106
5,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 5 / 8
12,864
613
7,955
15,255
16,970
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
20
Kills
12
12
Deaths
21
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DrowsyKTA
Cthulhu
4
9
8
0.89
W
11
6
9
2.58
L
Anhur
MandoKTA
Anhur
5
7
4
1
W
5
4
14
3
L
3
5
8
1.4
W
Yemoja
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,102
Damage
33,402
42,830
Taken
54,993
26,626
Mitigated
34,572
14,942
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DrowsyKTA
Cthulhu
18,726
201
629
2,505
22,632
12,210
0
16,159
6,473
65,328
0
W
32,878
2,234
0
7,650
18,822
7,811
1,224
11,742
7,080
122,428
0
L
Anhur
MandoKTA
Anhur
6,721
1,450
0
1,895
17,106
5,392
558
14,013
3,093
0
59,283
W
8,414
3,473
0
1,308
10,722
4,533
1,228
7,465
3,257
0
42,919
L
7,955
40
0
640
15,255
16,970
42
10,596
4,659
12,643
0
W
Yemoja
7,810
916
3,670
2,314
13,286
14,282
414
7,959
5,327
25,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,661
Gold Earned
39,071
242
Minions Killed
199
0
Camps Cleared
0
1,011,438
Distance Traveled
989,745
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,855
612
92
4
0
335,859
1
W
Zeus
15,241
726
153
7
0
331,456
3
L
Anhur
13,352
636
100
5
0
346,625
2
W
Neith
13,745
655
63
3
0
323,439
1
L
Ares
12,864
613
7
0
0
307,261
1
W
Yemoja
14,675
699
26
1
0
356,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role