Player Matchup

Ares
Ares
MajinSaint
Ares
Level 87
God Stats
6W - 4L
1,526 SR
Queue Stats
151W - 140L
1,519 Elo+
Party 2
Jormungandr
Jormungandr
MgsAceKings
Jormungandr
Level 127
God Stats
1W - 0L
1,233 SR
Queue Stats
107W - 90L
1,523 Elo+
Party 2
The Morrigan
The Morrigan
Ravinemaster
The Morrigan
Level 95
God Stats
2W - 2L
1,467 SR
Queue Stats
170W - 156L
1,489 Elo+
Party 2
Da Ji
Da Ji
UshioAmes
Da Ji
Level 83
God Stats
4W - 5L
1,258 SR
Queue Stats
58W - 46L
1,554 Elo+
Party 2
Chaac
Chaac
ZambieSlaya
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 51L
1,546 Elo+
Party 2
Team Averages
Level 84
1,397 SR
1,526 Elo+

VS

Team Averages
Level 67
1,521 SR
1,489 Elo+
Mulan
Mulan
Carswell69_
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,491 Elo+
Party 3
Hera
Hera
Geterdone8330
Hera
Level 27
God Stats
0W - 1L
1,300 SR
Queue Stats
16W - 17L
1,416 Elo+
Party 1
Ravana
Ravana
ShadowHatsuma
Ravana
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,385 Elo+
Party 1
Thoth
Thoth
Thesamhamclam
Thoth
Level 113
God Stats
0W - 2L
1,803 SR
Queue Stats
20W - 21L
1,641 Elo+
Party 3
Ullr
Ullr
ToxicDAC15
Ullr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 23
10,266
684
10,375
14,238
13,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
MgsAceKings
Jormungandr
20
7 / 2 / 32
12,477
832
13,055
16,465
9,142
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
Ravinemaster
The Morrigan
20
15 / 3 / 20
12,538
836
14,082
10,309
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
UshioAmes
Da Ji
17
13 / 8 / 17
11,878
792
14,087
13,535
7,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 1 / 34
12,950
863
18,782
29,700
19,116
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 7
9,239
616
6,476
21,557
24,585
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
3 / 11 / 5
9,388
626
10,116
13,858
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 8 / 7
10,929
729
8,892
14,230
12,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 8 / 3
12,869
858
20,639
13,643
5,052
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 9 / 5
9,395
626
7,701
15,143
6,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
46
46
Kills
19
19
Deaths
46
126
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
10
7
0.45
L
3
11
5
0.5
W
2
5
23
2.7
W
Jormungandr
MgsAceKings
Jormungandr
7
2
32
11.5
W
The Morrigan
Ravinemaster
The Morrigan
15
3
20
8.33
L
4
8
7
0.94
L
9
8
3
1.31
L
2
9
5
0.5
W
Da Ji
UshioAmes
Da Ji
13
8
17
2.69
W
9
1
34
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,381
Damage
53,824
84,247
Taken
78,431
53,238
Mitigated
53,571
35,940
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,476
810
529
1,030
21,557
24,585
58
10,686
10,871
0
10,850
L
10,116
2,857
390
1,002
13,858
5,002
301
5,709
8,149
21,309
0
W
10,375
118
4,374
2,124
14,238
13,103
997
4,451
9,687
17,904
0
W
Jormungandr
MgsAceKings
Jormungandr
13,055
2,438
1,418
3,442
16,465
9,142
1,180
8,049
8,291
45,604
0
W
The Morrigan
Ravinemaster
The Morrigan
14,082
1,451
3,133
1,400
10,309
4,506
1,125
4,905
5,379
29,090
131
L
8,892
2,327
90
1,660
14,230
12,293
741
8,392
5,838
0
20,765
L
20,639
1,080
1,130
2,446
13,643
5,052
0
6,263
7,380
42,785
0
L
7,701
3,330
0
1,628
15,143
6,639
678
6,903
8,240
0
16,222
W
Da Ji
UshioAmes
Da Ji
14,087
2,255
980
742
13,535
7,371
453
4,545
8,915
0
17,704
W
18,782
1,819
3,414
14,913
29,700
19,116
552
8,805
20,770
0
36,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,109
Gold Earned
51,820
142
Minions Killed
108
0
Camps Cleared
0
1,296,777
Distance Traveled
1,042,688
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,239
616
6
0
0
199,511
0
L
Hera
9,388
626
22
1
0
173,002
0
W
Ares
10,266
684
12
1
0
271,101
1
W
Jormungandr
12,477
832
64
4
0
262,861
1
W
The Morrigan
12,538
836
27
2
0
239,980
1
L
Ravana
10,929
729
15
1
0
242,844
0
L
Thoth
12,869
858
47
3
0
248,882
1
L
Ullr
9,395
626
18
1
0
178,449
0
W
Da Ji
11,878
792
10
1
0
231,796
0
W
Chaac
12,950
863
29
2
0
291,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role