Player Matchup

Anubis
Anubis
AdvancedGamer1
Anubis
Level 143
God Stats
1W - 1L
1,268 SR
Queue Stats
106W - 77L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
IllusiveHabits
Cthulhu
Level 120
God Stats
13W - 6L
1,621 SR
Queue Stats
76W - 53L
1,667 Elo+
Party 1
Izanami
Izanami
RaVeNsRaVe jg
Izanami
Level 29
God Stats
21W - 21L
1,500 SR
Queue Stats
40W - 31L
1,578 Elo+
Party 1
Team Averages
Level 97
1,463 SR
1,603 Elo+

VS

Team Averages
Level 44
1,627 SR
1,493 Elo+
Cthulhu
Cthulhu
DerRamen
Cthulhu
Level 109
God Stats
0W - 1L
1,833 SR
Queue Stats
63W - 58L
1,496 Elo+
Solo
Amaterasu
Amaterasu
DoubleKross007
Amaterasu
Level 16
God Stats
1W - 2L
1,547 SR
Queue Stats
2W - 8L
1,484 Elo+
Party 2
Ymir
Ymir
Leonidas-_-789
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 2 / 7
14,230
749
29,553
15,020
6,919
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 1 / 16
14,054
740
12,898
10,949
9,836
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
14
4 / 4 / 12
11,928
628
11,178
12,130
4,269
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DerRamen
Cthulhu
16
4 / 2 / 1
12,088
636
19,445
16,224
16,687
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
DoubleKross007
Amaterasu
14
3 / 4 / 2
11,038
581
4,081
20,351
11,523
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 19 / 2
9,422
496
2,757
30,476
7,815
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
25
Kills
7
7
Deaths
25
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
17
2
7
10.25
L
Cthulhu
DerRamen
Cthulhu
4
2
1
2.25
L
Amaterasu
DoubleKross007
Amaterasu
3
4
2
1
W
4
1
16
12
L
0
19
2
0.05
W
Izanami
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,629
Damage
26,283
38,099
Taken
67,051
21,024
Mitigated
36,025
13,899
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,553
1,083
0
7,490
15,020
6,919
419
8,776
5,794
96,358
0
L
Cthulhu
DerRamen
Cthulhu
19,445
360
337
1,618
16,224
16,687
0
9,904
6,320
75,062
0
L
Amaterasu
DoubleKross007
Amaterasu
4,081
1,513
1,038
2,901
20,351
11,523
0
12,342
8,009
0
36,809
W
12,898
461
453
3,142
10,949
9,836
306
5,879
4,720
61,958
0
L
2,757
456
0
69
30,476
7,815
0
20,317
10,159
8,585
0
W
Izanami
11,178
9,066
465
2,349
12,130
4,269
2,603
7,125
4,805
0
39,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,212
Gold Earned
32,548
215
Minions Killed
167
0
Camps Cleared
0
889,602
Distance Traveled
904,650
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,230
749
96
5
0
295,209
1
L
Cthulhu
12,088
636
104
5
0
307,383
0
L
Amaterasu
11,038
581
58
3
0
344,995
1
W
Cthulhu
14,054
740
74
4
0
335,416
2
L
Ymir
9,422
496
5
0
0
252,272
0
W
Izanami
11,928
628
45
2
0
258,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role