Player Matchup

Neith
Neith
 
Neith
Level 53
God Stats
5W - 4L
1,527 SR
Queue Stats
60W - 60L
1,385 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 53
God Stats
20W - 25L
1,349 SR
Queue Stats
284W - 311L
1,358 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 40
God Stats
17W - 21L
1,425 SR
Queue Stats
200W - 246L
1,342 Elo+
Party 2
Kali
Kali
GeeSkiii
Kali
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 52L
1,341 Elo+
Party 1
Xbalanque
Xbalanque
Tae
Xbalanque
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
424W - 384L
1,370 Elo+
Party 1
Team Averages
Level 55
1,460 SR
1,359 Elo+

VS

Team Averages
Level 80
1,518 SR
1,450 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,628 Elo+
Solo
Hades
Hades
Delusinal-Misfit
Hades
Level 64
God Stats
17W - 8L
1,620 SR
Queue Stats
164W - 154L
1,481 Elo+
Solo
Tyr
Tyr
HADES 456
Tyr
Level 67
God Stats
2W - 1L
1,470 SR
Queue Stats
27W - 27L
1,397 Elo+
Solo
Cthulhu
Cthulhu
VXX 18
Cthulhu
Level 67
God Stats
10W - 10L
1,500 SR
Queue Stats
17W - 23L
1,397 Elo+
Party 3
Izanami
Izanami
whittle me this
Izanami
Level 154
God Stats
5W - 4L
1,498 SR
Queue Stats
93W - 96L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 0 / 0
10,472
748
0
52
12
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
 
Medusa
20
5 / 10 / 5
14,705
1,050
25,661
29,209
9,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
 
Discordia
20
2 / 8 / 7
14,348
1,025
16,856
18,144
5,615
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kali
19
2 / 9 / 5
13,083
935
6,064
19,071
5,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
Tae
Xbalanque
19
5 / 6 / 2
14,388
1,028
19,187
16,921
5,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
7 / 1 / 12
14,335
1,024
15,635
7,312
3,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 7 / 17
15,131
1,081
26,844
22,864
14,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 0 / 14
12,595
900
6,901
11,529
12,161
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
VXX 18
Cthulhu
20
3 / 3 / 20
13,920
994
14,257
16,466
21,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 3 / 12
15,223
1,087
14,388
14,193
5,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
108
14
Kills
33
33
Deaths
14
19
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Medusa
 
Medusa
5
10
5
0.75
L
Discordia
 
Discordia
2
8
7
0.69
W
Kukulkan
 
Kukulkan
7
1
12
13
W
11
7
17
2.79
L
Kali
2
9
5
0.5
W
1
0
14
8
L
Xbalanque
Tae
Xbalanque
5
6
2
1
W
Cthulhu
VXX 18
Cthulhu
3
3
20
4.33
W
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,768
Damage
78,025
83,397
Taken
72,364
26,255
Mitigated
56,657
3,528
Healing
10,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
52
12
0
0
52
0
560
L
Medusa
 
Medusa
25,661
11,877
0
1,898
29,209
9,221
0
19,362
9,747
0
67,589
L
Discordia
 
Discordia
16,856
2,285
0
0
18,144
5,615
0
13,632
4,462
69,653
0
W
Kukulkan
 
Kukulkan
15,635
1,557
135
21
7,312
3,316
0
1,276
6,036
49,334
0
W
26,844
1,223
922
3,186
22,864
14,506
0
5,136
17,728
50,578
0
L
Kali
6,064
4,193
0
1,447
19,071
5,960
0
12,938
6,033
0
17,655
W
6,901
793
1,148
2,503
11,529
12,161
0
4,047
7,482
0
20,005
L
Xbalanque
Tae
Xbalanque
19,187
13,002
0
183
16,921
5,447
0
10,804
5,992
0
41,268
W
Cthulhu
VXX 18
Cthulhu
14,257
676
1,120
607
16,466
21,056
0
2,987
13,479
29,096
0
W
14,388
8,197
0
1,216
14,193
5,618
0
3,410
10,783
0
45,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,996
Gold Earned
71,204
264
Minions Killed
293
9
Camps Cleared
5
993,025
Distance Traveled
1,313,645
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,472
748
0
0
0
8,437
0
L
Medusa
14,705
1,050
76
5
1
255,394
2
L
Discordia
14,348
1,025
114
8
1
236,921
0
W
Kukulkan
14,335
1,024
81
6
0
291,323
0
W
Hades
15,131
1,081
61
4
0
230,493
0
L
Kali
13,083
935
26
2
1
233,063
0
W
Tyr
12,595
900
28
2
1
268,190
0
L
Xbalanque
14,388
1,028
48
3
6
259,210
0
W
Cthulhu
13,920
994
48
3
1
285,035
0
W
Izanami
15,223
1,087
75
5
3
238,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role