Player Matchup

Cthulhu
Cthulhu
CindersOfDeath
Cthulhu
Level 20
God Stats
5W - 9L
1,355 SR
Queue Stats
104W - 119L
1,234 Elo+
Party 2
Agni
Agni
DalaiLamaGuala
Agni
Level 14
God Stats
3W - 4L
1,378 SR
Queue Stats
6W - 14L
1,175 Elo+
Solo
Ratatoskr
Ratatoskr
FuNnYjAwS
Ratatoskr
Level 28
God Stats
3W - 7L
1,400 SR
Queue Stats
119W - 125L
1,275 Elo+
Party 2
Ymir
Ymir
YRN KingLos
Ymir
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 95L
1,263 Elo+
Party 3
Anhur
Anhur
l SupremeSzn l
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 125L
1,500 Elo+
Party 3
Team Averages
Level 27
1,427 SR
1,289 Elo+

VS

Team Averages
Level 16
1,354 SR
1,247 Elo+
Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
1W - 3L
1,096 SR
Queue Stats
31W - 57L
1,132 Elo+
Party 4
Loki
Loki
GroggyDiagram00
Loki
Level 17
God Stats
2W - 4L
1,377 SR
Queue Stats
36W - 53L
1,185 Elo+
Party 1
Jormungandr
Jormungandr
Lou1e14
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,269 Elo+
Party 4
Yemoja
Yemoja
ModularPoem5857
Yemoja
Level 15
God Stats
6W - 23L
1,297 SR
Queue Stats
88W - 132L
1,148 Elo+
Party 1
Artemis
Artemis
QUANTUMLANCE21
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 7
11,433
572
9,480
11,724
14,220
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
17 / 1 / 2
13,640
682
18,558
10,995
4,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
FuNnYjAwS
Ratatoskr
16
7 / 0 / 8
11,548
577
11,591
8,477
4,015
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
9 / 1 / 10
11,788
589
12,054
8,903
10,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 4 / 11
10,080
504
4,108
8,566
2,867
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 13 / 2
9,099
455
7,647
22,108
8,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 17 / 3
7,563
378
6,373
17,497
5,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Lou1e14
Jormungandr
12
0 / 6 / 4
7,602
380
3,960
16,489
15,698
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
2 / 2 / 2
8,551
428
5,838
11,642
8,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
6,018
301
2,110
4,193
1,154
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
42
Kills
7
7
Deaths
42
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
13
2
0.31
W
6
1
7
9.5
W
17
1
2
18
W
Ratatoskr
FuNnYjAwS
Ratatoskr
7
0
8
11
L
2
17
3
0.21
L
Jormungandr
Lou1e14
Jormungandr
0
6
4
0.33
L
2
2
2
1.5
L
0
4
0
0
W
9
1
10
14
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,791
Damage
25,928
48,665
Taken
71,929
36,091
Mitigated
38,657
10,340
Healing
4,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,647
2,889
235
3,067
22,108
8,051
0
12,387
9,721
0
43,268
W
9,480
437
143
2,970
11,724
14,220
1,570
1,584
10,040
48,372
0
W
18,558
2,372
0
4,754
10,995
4,417
1,402
2,278
8,567
95,761
0
W
Ratatoskr
FuNnYjAwS
Ratatoskr
11,591
4,650
0
1,495
8,477
4,015
2,467
1,177
7,175
0
72,293
L
6,373
3,358
0
270
17,497
5,655
84
10,824
6,673
0
16,090
L
Jormungandr
Lou1e14
Jormungandr
3,960
1,325
0
375
16,489
15,698
12
8,197
8,292
30,561
120
L
5,838
152
888
110
11,642
8,099
180
6,039
5,603
33,874
0
L
2,110
870
0
0
4,193
1,154
0
2,645
1,548
0
8,206
W
12,054
1,248
234
744
8,903
10,572
1,310
2,318
6,560
52,871
0
W
4,108
2,704
0
0
8,566
2,867
4,563
1,821
6,645
0
26,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,489
Gold Earned
38,833
440
Minions Killed
204
0
Camps Cleared
0
1,835,262
Distance Traveled
1,451,417
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,099
455
74
4
0
305,854
9
W
Cthulhu
11,433
572
67
3
0
353,072
0
W
Agni
13,640
682
139
7
0
362,458
5
W
Ratatoskr
11,548
577
96
5
0
433,561
0
L
Loki
7,563
378
18
1
0
299,513
1
L
Jormungandr
7,602
380
58
3
0
342,224
0
L
Yemoja
8,551
428
40
2
0
372,741
1
L
Artemis
6,018
301
14
1
0
131,085
0
W
Ymir
11,788
589
79
4
0
338,942
1
W
Anhur
10,080
504
59
3
0
347,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role