Player Matchup

Nu Wa
Nu Wa
Silver III
HollowIchigo97
Nu Wa
Silver III
Level 141
God Stats
46W - 35L
1,573 SR
Queue Stats
132W - 113L
1,044 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
KINGBUDDHA__
Sun Wukong
Gold IV
Level 147
God Stats
17W - 14L
1,630 SR
Queue Stats
392W - 419L
1,258 MMR
Party 1
Cerberus
Cerberus
Silver I
PrinceTerryl
Cerberus
Silver I
Level 139
God Stats
20W - 11L
1,672 SR
Queue Stats
310W - 325L
1,127 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,625 SR
1,143 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,590 SR
1,118 MMR
Xing Tian
Xing Tian
Silver IV
G0LDEN B0Y 83
Xing Tian
Silver IV
Level 126
God Stats
1W - 1L
1,566 SR
Queue Stats
2W - 8L
1,323 MMR
Party 2
Scylla
Scylla
Silver V
Kruc4Lyfe23
Scylla
Silver V
Level 77
God Stats
2W - 1L
1,705 SR
Queue Stats
9W - 8L
1,055 MMR
Solo
Cernunnos
Cernunnos
Bronze III
x3PICxGAM3R
Cernunnos
Bronze III
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
976 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 8 / 10
22,077
669
50,760
29,088
11,506
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
KINGBUDDHA__
Sun Wukong
20
4 / 4 / 13
19,154
580
28,162
47,654
52,491
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
PrinceTerryl
Cerberus
20
7 / 10 / 14
19,888
603
22,081
47,228
65,793
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
AphroditeAh PuchAresBaba YagaYmir

VS

Bans
BastetSusanoKukulkanHeimdallrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
G0LDEN B0Y 83
Xing Tian
20
4 / 5 / 13
19,848
601
21,545
44,324
61,126
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Scylla
20
11 / 7 / 9
21,910
664
38,214
32,509
10,556
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
x3PICxGAM3R
Cernunnos
20
7 / 14 / 7
20,978
636
38,434
39,932
10,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
51
26
Kills
22
22
Deaths
26
37
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
G0LDEN B0Y 83
Xing Tian
4
5
13
2.1
L
15
8
10
2.5
L
Sun Wukong
KINGBUDDHA__
Sun Wukong
4
4
13
2.63
W
Scylla
11
7
9
2.21
L
Cerberus
PrinceTerryl
Cerberus
7
10
14
1.4
W
Cernunnos
x3PICxGAM3R
Cernunnos
7
14
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,003
Damage
98,193
123,970
Taken
116,765
129,790
Mitigated
81,859
28,373
Healing
27,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
G0LDEN B0Y 83
Xing Tian
21,545
2,487
0
3,347
44,324
61,126
1,019
23,895
19,879
79,646
0
L
50,760
10,703
942
5,784
29,088
11,506
2,436
17,464
11,424
141,775
0
L
Sun Wukong
KINGBUDDHA__
Sun Wukong
28,162
7,095
0
12,441
47,654
52,491
603
22,701
24,503
0
97,062
W
Scylla
38,214
1,101
0
10,270
32,509
10,556
1,638
18,405
13,979
172,428
0
L
Cerberus
PrinceTerryl
Cerberus
22,081
680
671
8,535
47,228
65,793
700
18,622
28,156
83,407
1,218
W
Cernunnos
x3PICxGAM3R
Cernunnos
38,434
19,946
649
13,160
39,932
10,177
1,339
29,726
9,906
0
127,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,119
Gold Earned
62,736
347
Minions Killed
367
0
Camps Cleared
0
1,568,990
Distance Traveled
1,559,074
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
19,848
601
64
2
0
589,942
1
L
Nu Wa
22,077
669
135
4
0
479,388
1
L
Sun Wukong
19,154
580
86
3
0
611,743
1
W
Scylla
21,910
664
176
5
0
550,457
2
L
Cerberus
19,888
603
126
4
0
477,859
1
W
Cernunnos
20,978
636
127
4
0
418,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role