Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Hawaiiankid8080
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,254 Elo+
Solo
Susano
Susano
S-ACOSTA-2020
Susano
Level 27
God Stats
5W - 3L
1,690 SR
Queue Stats
45W - 39L
1,209 Elo+
Solo
Baron Samedi
Baron Samedi
chaneKille
Baron Samedi
Level 26
God Stats
12W - 7L
1,416 SR
Queue Stats
17W - 18L
1,245 Elo+
Solo
Merlin
Merlin
twiztidfate14
Merlin
Level 24
God Stats
33W - 32L
1,478 SR
Queue Stats
38W - 43L
1,156 Elo+
Solo
Team Averages
Level 20
1,517 SR
1,273 Elo+

VS

Team Averages
Level 14
1,418 SR
1,299 Elo+
Medusa
Medusa
 
Medusa
Level 17
God Stats
33W - 43L
1,276 SR
Queue Stats
50W - 62L
1,176 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
PullMuhTrigga
Olorun
Level 8
God Stats
1W - 1L
1,663 SR
Queue Stats
6W - 3L
1,436 Elo+
Solo
Mercury
Mercury
TheHarlequin8
Mercury
Level 12
God Stats
9W - 23L
1,148 SR
Queue Stats
11W - 26L
1,098 Elo+
Party 1
Sol
Sol
Wook-in-pa-nub
Sol
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 10L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
2 / 6 / 19
12,607
1,051
13,360
15,347
9,604
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
14 / 0 / 13
15,272
1,273
34,186
13,874
5,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

19
12 / 1 / 6
13,389
1,116
11,495
5,900
3,633
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
chaneKille
Baron Samedi
20
5 / 0 / 15
12,649
1,054
12,371
9,635
8,724
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 7 / 15
11,742
979
10,968
12,040
9,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
7 / 2 / 4
12,250
1,021
11,684
19,010
5,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
 
Anhur
18
1 / 8 / 5
11,322
944
8,714
17,599
4,909
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 8 / 1
10,636
886
6,628
12,498
4,957
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
17
1 / 5 / 6
11,088
924
11,010
19,782
5,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 13 / 4
11,503
959
11,554
23,169
6,416
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
34
36
Kills
14
14
Deaths
36
68
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
6
19
1.92
L
Medusa
 
Medusa
7
2
4
4.5
L
Anhur
 
Anhur
1
8
5
0.44
W
14
0
13
20.5
L
3
8
1
0.44
W
12
1
6
15
L
Mercury
1
5
6
0.8
L
2
13
4
0.31
W
Baron Samedi
chaneKille
Baron Samedi
5
0
15
12.5
W
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,380
Damage
49,590
56,796
Taken
92,058
37,252
Mitigated
27,962
13,842
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,360
1,380
0
1,545
15,347
9,604
0
5,210
9,911
24,899
0
L
Medusa
 
Medusa
11,684
7,690
0
1,013
19,010
5,873
0
14,683
4,177
0
28,859
L
Anhur
 
Anhur
8,714
5,575
0
1,086
17,599
4,909
0
14,570
2,879
0
34,328
W
34,186
15,455
540
5,249
13,874
5,571
0
3,459
10,415
62,763
0
L
6,628
3,774
270
1,162
12,498
4,957
0
8,394
3,904
14,221
0
W
11,495
1,582
0
338
5,900
3,633
0
1,898
4,002
0
24,312
L
Mercury
11,010
4,697
0
799
19,782
5,807
0
16,099
3,358
0
27,338
L
11,554
6,260
0
3,468
23,169
6,416
0
16,439
6,307
35,066
0
W
Baron Samedi
chaneKille
Baron Samedi
12,371
1,928
2,231
2,299
9,635
8,724
0
4,111
5,524
31,055
0
W
10,968
3,717
0
1,640
12,040
9,720
0
3,504
8,536
30,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,659
Gold Earned
56,799
226
Minions Killed
180
3
Camps Cleared
3
929,382
Distance Traveled
888,242
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,607
1,051
40
3
1
147,234
0
L
Medusa
12,250
1,021
23
2
0
205,237
0
L
Anhur
11,322
944
58
5
1
145,267
2
W
Sol
15,272
1,273
73
6
1
212,933
0
L
Olorun
10,636
886
6
1
2
122,075
3
W
Susano
13,389
1,116
24
2
0
225,238
0
L
Mercury
11,088
924
41
3
0
211,729
0
L
Sol
11,503
959
52
4
0
203,934
0
W
Baron Samedi
12,649
1,054
41
3
1
212,486
0
W
Merlin
11,742
979
48
4
0
131,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role