Player Matchup

Cerberus
Cerberus
IsoUpDonte
Cerberus
Level 6
God Stats
5W - 5L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ObsidianChaos09
Kukulkan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 54L
1,204 Elo+
Solo
Fenrir
Fenrir
UNIQUEiq9858
Fenrir
Level 48
God Stats
2W - 0L
1,708 SR
Queue Stats
46W - 57L
1,282 Elo+
Party 1
Cthulhu
Cthulhu
iron asgaurd
Cthulhu
Level 20
God Stats
2W - 2L
1,457 SR
Queue Stats
8W - 4L
1,356 Elo+
Solo
Ullr
Ullr
sebastianHomero1
Ullr
Level 27
God Stats
19W - 10L
1,520 SR
Queue Stats
77W - 63L
1,142 Elo+
Solo
Team Averages
Level 26
1,537 SR
1,297 Elo+

VS

Team Averages
Level 27
1,549 SR
1,162 Elo+
Cthulhu
Cthulhu
Evdwad
Cthulhu
Level 21
God Stats
1W - 3L
1,358 SR
Queue Stats
2W - 4L
1,115 Elo+
Solo
Sol
Sol
MIRACLE1230
Sol
Level 24
God Stats
13W - 21L
1,392 SR
Queue Stats
14W - 30L
1,020 Elo+
Party 2
Cu Chulainn
Cu Chulainn
brooksbro15
Cu Chulainn
Level 28
God Stats
8W - 4L
1,793 SR
Queue Stats
275W - 290L
1,270 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ecko gorren
Ah Muzen Cab
Level 33
God Stats
20W - 33L
1,439 SR
Queue Stats
20W - 33L
1,101 Elo+
Party 2
Ravana
Ravana
greenshark1928
Ravana
Level 28
God Stats
2W - 4L
1,761 SR
Queue Stats
58W - 65L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IsoUpDonte
Cerberus
19
10 / 5 / 2
13,671
570
14,002
20,829
13,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
17
4 / 8 / 10
12,035
501
15,218
14,120
5,939
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
20
11 / 0 / 3
14,864
619
15,281
17,517
8,364
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
iron asgaurd
Cthulhu
19
7 / 0 / 8
12,607
525
17,149
10,757
10,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 1 / 4
11,860
494
12,480
15,901
6,857
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Evdwad
Cthulhu
14
1 / 12 / 1
8,951
373
10,402
20,702
12,791
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 7 / 3
9,192
383
9,945
18,743
5,393
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
brooksbro15
Cu Chulainn
18
1 / 8 / 6
10,635
443
10,550
20,391
17,611
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
ecko gorren
Ah Muzen Cab
17
1 / 5 / 3
9,937
414
7,510
13,838
4,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 6 / 5
12,162
507
12,958
18,906
8,887
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
37
Kills
13
14
Deaths
38
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Evdwad
Cthulhu
1
12
1
0.13
W
Cerberus
IsoUpDonte
Cerberus
10
5
2
2.2
L
2
7
3
0.5
W
Kukulkan
4
8
10
1.13
W
Fenrir
11
0
3
12.5
L
Cu Chulainn
brooksbro15
Cu Chulainn
1
8
6
0.5
L
Ah Muzen Cab
ecko gorren
Ah Muzen Cab
1
5
3
0.5
L
8
6
5
1.75
W
Cthulhu
iron asgaurd
Cthulhu
7
0
8
11
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,130
Damage
51,365
79,124
Taken
92,580
45,589
Mitigated
49,285
29,483
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Evdwad
Cthulhu
10,402
2,038
0
934
20,702
12,791
982
9,205
11,477
50,118
0
W
Cerberus
IsoUpDonte
Cerberus
14,002
1,251
0
10,135
20,829
13,705
2,657
4,522
15,679
75,323
0
L
9,945
2,284
0
1,076
18,743
5,393
403
12,231
6,437
30,119
0
W
Kukulkan
15,218
2,870
0
0
14,120
5,939
2,502
5,423
8,672
59,700
0
W
Fenrir
15,281
3,703
0
8,570
17,517
8,364
1,696
2,040
15,277
0
121,232
L
Cu Chulainn
brooksbro15
Cu Chulainn
10,550
1,518
0
2,907
20,391
17,611
0
8,808
10,849
0
63,655
L
Ah Muzen Cab
ecko gorren
Ah Muzen Cab
7,510
3,453
0
3,300
13,838
4,603
578
6,738
7,075
0
60,763
L
12,958
4,613
0
2,997
18,906
8,887
0
8,560
10,271
0
59,969
W
Cthulhu
iron asgaurd
Cthulhu
17,149
862
1,248
1,340
10,757
10,724
48
5,015
5,722
56,893
0
W
12,480
8,229
0
8,190
15,901
6,857
9,930
3,347
12,504
0
67,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,037
Gold Earned
50,877
673
Minions Killed
397
0
Camps Cleared
0
2,104,144
Distance Traveled
1,783,584
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,951
373
64
3
0
298,906
0
W
Cerberus
13,671
570
157
7
0
334,879
4
L
Sol
9,192
383
35
1
0
308,685
0
W
Kukulkan
12,035
501
97
4
0
385,548
0
W
Fenrir
14,864
619
195
8
0
519,923
3
L
Cu Chulainn
10,635
443
100
4
0
370,708
3
L
Ah Muzen Cab
9,937
414
103
4
0
320,393
0
L
Ravana
12,162
507
95
4
0
484,892
0
W
Cthulhu
12,607
525
106
4
0
481,368
2
W
Ullr
11,860
494
118
5
0
382,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role