Player Matchup

Cthulhu
Cthulhu
DesertMercure94
Cthulhu
Level 8
God Stats
5W - 5L
1,520 SR
Queue Stats
7W - 9L
1,068 Elo+
Party 1
Yemoja
Yemoja
Drxzzey
Yemoja
Level 26
God Stats
3W - 6L
1,332 SR
Queue Stats
56W - 95L
1,091 Elo+
Solo
Jormungandr
Jormungandr
Get_Flanked_Kidd
Jormungandr
Level 28
God Stats
7W - 10L
1,535 SR
Queue Stats
127W - 149L
1,171 Elo+
Solo
Zeus
Zeus
Light3371
Zeus
Level 25
God Stats
3W - 1L
1,718 SR
Queue Stats
183W - 223L
1,111 Elo+
Solo
Skadi
Skadi
real_fm_power
Skadi
Level 12
God Stats
8W - 6L
1,526 SR
Queue Stats
8W - 12L
1,007 Elo+
Party 1
Team Averages
Level 20
1,526 SR
1,090 Elo+

VS

Team Averages
Level 23
1,302 SR
943 Elo+
Neith
Neith
 
Neith
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 42L
931 Elo+
Solo
Cthulhu
Cthulhu
Oddpepper
Cthulhu
Level 27
God Stats
1W - 4L
1,420 SR
Queue Stats
68W - 95L
966 Elo+
Solo
Bellona
Bellona
RGBBear
Bellona
Level 6
God Stats
1W - 5L
1,196 SR
Queue Stats
1W - 6L
735 Elo+
Party 2
Guan Yu
Guan Yu
RGBWolverine
Guan Yu
Level 5
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 3L
838 Elo+
Party 2
Chronos
Chronos
gandhi_slayaaa
Chronos
Level 62
God Stats
1W - 3L
1,153 SR
Queue Stats
9W - 19L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 3
12,294
397
9,597
26,711
11,448
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yemoja
Drxzzey
Yemoja
20
6 / 4 / 14
17,121
552
9,073
22,727
19,463
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Get_Flanked_Kidd
Jormungandr
20
18 / 3 / 5
18,249
589
28,767
20,838
9,363
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
14
7 / 6 / 2
13,135
424
7,376
10,092
3,074
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 10 / 4
15,361
496
22,022
23,614
12,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 4 / 0
8,486
274
1,027
2,634
726
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Cthulhu
Oddpepper
Cthulhu
20
12 / 7 / 5
16,654
537
28,034
34,216
20,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
RGBBear
Bellona
19
5 / 11 / 9
13,340
430
11,753
24,704
22,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
RGBWolverine
Guan Yu
17
0 / 11 / 8
11,669
376
11,540
28,747
24,044
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
17 / 9 / 5
15,196
490
32,681
23,174
8,707
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
61
39
Kills
34
34
Deaths
42
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
W
1
11
3
0.23
W
Yemoja
Drxzzey
Yemoja
6
4
14
3.25
W
Jormungandr
Get_Flanked_Kidd
Jormungandr
18
3
5
6.83
W
Zeus
7
6
2
1.33
L
Cthulhu
Oddpepper
Cthulhu
12
7
5
2.07
L
Bellona
RGBBear
Bellona
5
11
9
0.86
L
Guan Yu
RGBWolverine
Guan Yu
0
11
8
0.36
L
17
9
5
2.17
W
7
10
4
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,835
Damage
85,035
103,982
Taken
113,475
55,851
Mitigated
76,054
18,189
Healing
18,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,027
641
0
160
2,634
726
0
1,589
1,045
0
4,049
W
9,597
1,103
0
930
26,711
11,448
700
12,536
14,071
40,575
0
W
Yemoja
Drxzzey
Yemoja
9,073
3,722
1,626
4,634
22,727
19,463
1,155
14,457
7,870
46,561
0
W
Jormungandr
Get_Flanked_Kidd
Jormungandr
28,767
7,082
0
3,347
20,838
9,363
272
11,596
9,242
129,627
0
W
Zeus
7,376
2,211
0
2,026
10,092
3,074
1,259
6,444
3,648
42,298
0
L
Cthulhu
Oddpepper
Cthulhu
28,034
2,629
0
5,326
34,216
20,377
890
14,203
20,013
125,202
0
L
Bellona
RGBBear
Bellona
11,753
4,838
0
2,692
24,704
22,200
5,872
10,425
14,279
0
60,270
L
Guan Yu
RGBWolverine
Guan Yu
11,540
1,399
1,308
5,703
28,747
24,044
158
18,519
10,228
0
50,043
L
32,681
14,746
1,318
2,215
23,174
8,707
1,399
15,068
8,106
86,583
0
W
22,022
13,425
0
5,626
23,614
12,503
12,145
15,682
7,807
0
89,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,160
Gold Earned
65,345
494
Minions Killed
400
0
Camps Cleared
0
2,225,550
Distance Traveled
2,139,799
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,486
274
0
0
0
74,133
0
W
Cthulhu
12,294
397
60
2
0
449,444
0
W
Yemoja
17,121
552
65
2
0
490,434
0
W
Jormungandr
18,249
589
170
5
0
547,890
0
W
Zeus
13,135
424
78
3
0
274,747
0
L
Cthulhu
16,654
537
171
6
0
526,841
4
L
Bellona
13,340
430
83
3
0
512,117
0
L
Guan Yu
11,669
376
65
2
0
563,914
0
L
Chronos
15,196
490
81
3
0
462,794
1
W
Skadi
15,361
496
121
4
0
463,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role