Player Matchup

Serqet
Serqet
Solo plez
Serqet
Level 155
God Stats
1W - 0L
2,023 SR
Queue Stats
114W - 47L
1,756 Elo+
Party 2
Merlin
Merlin
Woodsman 152
Merlin
Level 20
God Stats
34W - 24L
1,497 SR
Queue Stats
99W - 52L
1,339 Elo+
Party 2
Neith
Neith
moericeman
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,205 Elo+
Solo
Team Averages
Level 63
1,673 SR
1,433 Elo+

VS

Team Averages
Level 46
1,357 SR
1,340 Elo+
Merlin
Merlin
 
Merlin
Level 13
God Stats
0W - 4L
1,245 SR
Queue Stats
7W - 17L
1,289 Elo+
Solo
Ares
Ares
XXXTrevtacionn
Ares
Level 4
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 1
Thanatos
Thanatos
panecs
Thanatos
Level 120
God Stats
0W - 2L
1,319 SR
Queue Stats
31W - 50L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Solo plez
Serqet
17
13 / 2 / 8
13,118
820
16,701
12,661
4,804
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
17
9 / 2 / 11
12,212
763
16,972
8,056
2,821
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
1 / 8 / 17
10,699
669
5,550
11,956
3,569
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 7 / 4
10,408
651
6,236
11,311
2,717
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 8 / 7
9,338
584
2,731
18,904
14,479
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
panecs
Thanatos
14
10 / 8 / 1
11,458
716
16,626
18,437
6,383
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
23
Kills
12
12
Deaths
23
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
7
4
0.57
W
Serqet
Solo plez
Serqet
13
2
8
8.5
W
Merlin
9
2
11
7.25
L
0
8
7
0.44
W
Neith
1
8
17
1.19
L
Thanatos
panecs
Thanatos
10
8
1
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,223
Damage
25,593
32,673
Taken
48,652
11,194
Mitigated
23,579
9,500
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,236
0
0
0
11,311
2,717
37
4,735
6,240
35,778
0
W
Serqet
Solo plez
Serqet
16,701
5,209
0
4,001
12,661
4,804
714
2,430
10,231
0
39,470
W
Merlin
16,972
754
0
2,986
8,056
2,821
457
3,385
4,671
68,508
0
L
2,731
246
0
0
18,904
14,479
0
7,381
10,806
11,991
0
W
Neith
5,550
2,467
0
2,513
11,956
3,569
1,632
3,253
8,703
0
20,283
L
Thanatos
panecs
Thanatos
16,626
6,039
0
8,260
18,437
6,383
0
4,944
12,244
0
45,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,029
Gold Earned
31,204
174
Minions Killed
139
0
Camps Cleared
0
801,181
Distance Traveled
754,623
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,408
651
69
4
0
246,212
3
W
Serqet
13,118
820
43
3
0
294,923
1
W
Merlin
12,212
763
101
6
0
291,404
0
L
Ares
9,338
584
11
1
0
253,962
0
W
Neith
10,699
669
30
2
0
214,854
0
L
Thanatos
11,458
716
59
4
0
254,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role