Player Matchup

Medusa
Medusa
BlatantHail6057
Medusa
Level 15
God Stats
3W - 13L
1,263 SR
Queue Stats
24W - 46L
1,242 Elo+
Party 1
Neith
Neith
FehBrenno97
Neith
Level 8
God Stats
1W - 4L
1,430 SR
Queue Stats
4W - 16L
1,164 Elo+
Party 1
Discordia
Discordia
HikkiH
Discordia
Level 27
God Stats
1W - 1L
1,709 SR
Queue Stats
6W - 12L
1,399 Elo+
Solo
Pele
Pele
TrueDarkOne
Pele
Level 15
God Stats
1W - 4L
1,373 SR
Queue Stats
14W - 29L
1,278 Elo+
Party 1
Yemoja
Yemoja
ViniciuOlivio
Yemoja
Level 21
God Stats
6W - 4L
1,675 SR
Queue Stats
35W - 38L
1,557 Elo+
Solo
Team Averages
Level 17
1,490 SR
1,328 Elo+

VS

Team Averages
Level 18
1,485 SR
1,311 Elo+
Bellona
Bellona
GARRAFA99
Bellona
Level 29
God Stats
45W - 33L
1,540 SR
Queue Stats
88W - 91L
1,385 Elo+
Solo
Ymir
Ymir
Kibiro
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,129 Elo+
Solo
Cthulhu
Cthulhu
Thiago_thicui
Cthulhu
Level 17
God Stats
8W - 5L
1,580 SR
Queue Stats
54W - 74L
1,348 Elo+
Party 2
Izanami
Izanami
Toddsss
Izanami
Level 15
God Stats
1W - 0L
1,348 SR
Queue Stats
35W - 39L
1,339 Elo+
Solo
Bacchus
Bacchus
mauricio2309
Bacchus
Level 22
God Stats
4W - 2L
1,456 SR
Queue Stats
76W - 89L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 19
13,199
1,015
16,591
18,803
9,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 8 / 13
13,362
1,028
15,592
14,154
7,079
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
HikkiH
Discordia
20
10 / 3 / 19
15,305
1,177
40,701
15,433
7,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 14 / 13
13,810
1,062
16,552
27,515
14,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
1 / 8 / 25
12,810
985
14,684
22,547
32,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GARRAFA99
Bellona
19
1 / 7 / 15
12,480
960
8,881
21,224
20,026
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Kibiro
Ymir
20
5 / 9 / 22
13,353
1,027
17,123
27,612
33,786
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
20
6 / 6 / 16
13,404
1,031
18,230
22,583
13,895
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Toddsss
Izanami
20
15 / 7 / 15
16,553
1,273
24,476
23,076
10,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bacchus
mauricio2309
Bacchus
20
12 / 3 / 14
15,260
1,174
22,699
18,237
12,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
121
32
Kills
39
39
Deaths
32
89
Assists
82
Player
Kills
Deaths
Assists
KDA
L
5
6
19
2.42
L
8
8
13
1.81
W
Bellona
GARRAFA99
Bellona
1
7
15
1.21
L
Discordia
HikkiH
Discordia
10
3
19
6.5
W
Ymir
Kibiro
Ymir
5
9
22
1.78
W
Cthulhu
6
6
16
2.33
W
Izanami
Toddsss
Izanami
15
7
15
3.21
L
8
14
13
1.04
L
1
8
25
1.69
W
Bacchus
mauricio2309
Bacchus
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,120
Damage
91,409
98,452
Taken
112,732
70,707
Mitigated
90,359
13,264
Healing
15,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,591
10,864
0
1,699
18,803
9,619
0
10,711
7,942
0
33,921
L
15,592
10,996
0
530
14,154
7,079
0
6,538
7,516
0
24,959
W
Bellona
GARRAFA99
Bellona
8,881
3,268
171
4,778
21,224
20,026
0
8,521
12,703
0
31,409
L
Discordia
HikkiH
Discordia
40,701
6,658
0
2,117
15,433
7,389
0
8,641
6,617
78,498
0
W
Ymir
Kibiro
Ymir
17,123
2,964
582
1,321
27,612
33,786
0
12,991
14,621
30,862
0
W
Cthulhu
18,230
2,392
783
621
22,583
13,895
0
11,717
10,866
40,346
0
W
Izanami
Toddsss
Izanami
24,476
19,341
0
4,853
23,076
10,335
0
11,532
11,544
0
58,813
L
16,552
8,160
0
1,852
27,515
14,352
0
15,117
12,020
0
39,043
L
14,684
3,681
6,127
939
22,547
32,268
0
16,470
5,852
25,461
0
W
Bacchus
mauricio2309
Bacchus
22,699
918
0
2,023
18,237
12,317
0
10,624
7,613
38,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,486
Gold Earned
71,050
208
Minions Killed
229
3
Camps Cleared
7
1,039,172
Distance Traveled
1,070,841
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,199
1,015
30
2
1
204,411
0
L
Neith
13,362
1,028
29
2
0
188,205
0
W
Bellona
12,480
960
39
3
5
199,242
1
L
Discordia
15,305
1,177
83
6
0
248,502
2
W
Ymir
13,353
1,027
30
2
0
173,461
0
W
Cthulhu
13,404
1,031
51
4
0
239,465
0
W
Izanami
16,553
1,273
71
5
2
202,700
0
L
Pele
13,810
1,062
37
3
2
209,104
0
L
Yemoja
12,810
985
29
2
0
188,950
1
W
Bacchus
15,260
1,174
38
3
0
255,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role