Player Matchup

Fenrir
Fenrir
Ivanvlh
Fenrir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Nader NSK
Cthulhu
Level 23
God Stats
9W - 4L
1,877 SR
Queue Stats
132W - 125L
1,280 Elo+
Party 2
Zeus
Zeus
Spraying Uzi
Zeus
Level 20
God Stats
1W - 1L
1,584 SR
Queue Stats
24W - 25L
1,439 Elo+
Solo
Team Averages
Level 16
1,653 SR
1,406 Elo+

VS

Team Averages
Level 23
1,354 SR
1,178 Elo+
Ymir
Ymir
 
Ymir
Level 24
God Stats
3W - 4L
1,272 SR
Queue Stats
57W - 89L
1,171 Elo+
Solo
Kukulkan
Kukulkan
Earlymichael23
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 47L
1,173 Elo+
Party 1
Cernunnos
Cernunnos
KURRRRRRRRRY
Cernunnos
Level 24
God Stats
8W - 15L
1,289 SR
Queue Stats
39W - 59L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ivanvlh
Fenrir
15
6 / 1 / 14
12,469
656
10,037
13,325
6,937
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Nader NSK
Cthulhu
17
9 / 0 / 16
13,182
694
19,698
15,158
12,733
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
12 / 2 / 12
13,558
714
17,794
12,832
4,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 13 / 0
10,035
528
7,410
25,967
9,238
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
15
2 / 5 / 1
11,461
603
10,879
11,707
3,979
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
KURRRRRRRRRY
Cernunnos
13
0 / 9 / 2
10,069
530
9,798
16,718
5,488
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
6
27
Kills
3
3
Deaths
27
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
13
0
0.08
L
Kukulkan
2
5
1
0.5
W
Fenrir
Ivanvlh
Fenrir
6
1
14
13
L
Cernunnos
KURRRRRRRRRY
Cernunnos
0
9
2
0.11
W
Cthulhu
Nader NSK
Cthulhu
9
0
16
17
W
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,529
Damage
28,087
41,315
Taken
54,392
24,305
Mitigated
18,705
7,438
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,410
1,878
294
666
25,967
9,238
312
15,863
9,787
26,227
0
L
Kukulkan
10,879
518
183
1,069
11,707
3,979
371
8,172
3,360
46,055
0
W
Fenrir
Ivanvlh
Fenrir
10,037
4,470
0
2,790
13,325
6,937
717
7,086
6,239
0
26,900
L
Cernunnos
KURRRRRRRRRY
Cernunnos
9,798
3,430
390
1,670
16,718
5,488
549
12,807
3,661
0
36,466
W
Cthulhu
Nader NSK
Cthulhu
19,698
1,112
1,027
1,206
15,158
12,733
536
5,128
10,030
68,984
0
W
17,794
1,986
0
2,415
12,832
4,635
1,474
6,075
6,757
54,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,209
Gold Earned
31,565
174
Minions Killed
148
0
Camps Cleared
0
1,024,309
Distance Traveled
790,226
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,035
528
46
2
0
210,064
1
L
Kukulkan
11,461
603
62
3
0
306,636
4
W
Fenrir
12,469
656
29
2
0
341,734
2
L
Cernunnos
10,069
530
40
2
0
273,526
1
W
Cthulhu
13,182
694
80
4
0
374,186
1
W
Zeus
13,558
714
65
3
0
308,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role